--[[ Tubelib Addons ============== Copyright (C) 2017-2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information The autocrafter is derived from pipeworks: Copyright (C) 2004 Sam Hocevar WTFPL autocrafter.lua: ]]-- -- for lazy programmers local S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta local STANDBY_TICKS = 6 local COUNTDOWN_TICKS = 6 local CYCLE_TIME = 2 local State = tubelib.NodeStates:new({ node_name_passive = "tubelib_addons1:autocrafter", node_name_active = "tubelib_addons1:autocrafter_active", node_name_defect = "tubelib_addons1:autocrafter_defect", infotext_name = "Tubelib Autocrafter", cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, has_item_meter = true, aging_factor = 10, start_condition_fullfilled = function(pos, meta) local output = meta:get_inventory():get_stack("output", 1) if output:is_empty() then -- no recipe? return false end return true end, }) local function formspec(pos, meta) return "size[8,9.2]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[context;recipe;0,0;3,3;]".. "image[2.8,1;1,1;tubelib_gui_arrow.png]".. "list[context;output;3.5,1;1,1;]".. "image_button[3.5,2;1,1;".. State:get_state_button_image(meta) ..";state_button;]".. "list[context;src;0,3.2;8,2;]".. "list[context;dst;5,0;3,3;]".. "list[current_player;main;0,5.4;8,4;]" .. "listring[current_player;main]".. "listring[context;src]" .. "listring[current_player;main]".. "listring[context;dst]" .. "listring[current_player;main]" end State:register_formspec_func(formspec) local function count_index(invlist) local index = {} for _, stack in pairs(invlist) do if not stack:is_empty() then local stack_name = stack:get_name() index[stack_name] = (index[stack_name] or 0) + stack:get_count() end end return index end -- caches some recipe data local autocrafterCache = {} local function get_craft(pos, inventory, hash) hash = hash or minetest.hash_node_position(pos) local craft = autocrafterCache[hash] if not craft then local recipe = inventory:get_list("recipe") local output, decremented_input = minetest.get_craft_result( {method = "normal", width = 3, items = recipe}) craft = {recipe = recipe, consumption=count_index(recipe), output = output, decremented_input = decremented_input} autocrafterCache[hash] = craft end return craft end local function autocraft(pos, meta, inventory, craft) if not craft then return false end local output_item = craft.output.item -- check if we have enough room in dst if not inventory:room_for_item("dst", output_item) then State:blocked(pos, meta) return end local consumption = craft.consumption local inv_index = count_index(inventory:get_list("src")) -- check if we have enough material available for itemname, number in pairs(consumption) do if (not inv_index[itemname]) or inv_index[itemname] < number then State:idle(pos, meta) return end end -- consume material for itemname, number in pairs(consumption) do for i = 1, number do -- We have to do that since remove_item does not work if count > stack_max inventory:remove_item("src", ItemStack(itemname)) end end -- craft the result into the dst inventory and add any "replacements" as well inventory:add_item("dst", output_item) for i = 1, 9 do inventory:add_item("dst", craft.decremented_input.items[i]) end State:keep_running(pos, meta, COUNTDOWN_TICKS, output_item:get_count()) end local function keep_running(pos, elapsed) local meta = M(pos) local inv = meta:get_inventory() local craft = get_craft(pos, inv) local output_item = craft.output.item autocraft(pos, meta, inv, craft) return State:is_active(meta) end -- note, that this function assumes allready being updated to virtual items -- and doesn't handle recipes with stacksizes > 1 local function after_recipe_change(pos, inventory) local meta = M(pos) -- if we emptied the grid, there's no point in keeping it running or cached if inventory:is_empty("recipe") then autocrafterCache[minetest.hash_node_position(pos)] = nil inventory:set_stack("output", 1, "") State:stop(pos, meta) return end local recipe_changed = false local recipe = inventory:get_list("recipe") local hash = minetest.hash_node_position(pos) local craft = autocrafterCache[hash] if craft then -- check if it changed local cached_recipe = craft.recipe for i = 1, 9 do if recipe[i]:get_name() ~= cached_recipe[i]:get_name() then autocrafterCache[hash] = nil -- invalidate recipe craft = nil break end end end craft = craft or get_craft(pos, inventory, hash) local output_item = craft.output.item inventory:set_stack("output", 1, output_item) State:stop(pos, meta) end -- clean out unknown items and groups, which would be handled like unknown items in the crafting grid -- if minetest supports query by group one day, this might replace them -- with a canonical version instead local function normalize(item_list) for i = 1, #item_list do local name = item_list[i] if not minetest.registered_items[name] then item_list[i] = "" end end return item_list end local function on_output_change(pos, inventory, stack) if not stack then inventory:set_list("output", {}) inventory:set_list("recipe", {}) else local input = minetest.get_craft_recipe(stack:get_name()) if not input.items or input.type ~= "normal" then return end local items, width = normalize(input.items), input.width local item_idx, width_idx = 1, 1 for i = 1, 9 do if width_idx <= width then inventory:set_stack("recipe", i, items[item_idx]) item_idx = item_idx + 1 else inventory:set_stack("recipe", i, ItemStack("")) end width_idx = (width_idx < 3) and (width_idx + 1) or 1 end -- we'll set the output slot in after_recipe_change to the actual result of the new recipe end after_recipe_change(pos, inventory) end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local inv = minetest.get_meta(pos):get_inventory() if listname == "recipe" then stack:set_count(1) inv:set_stack(listname, index, stack) after_recipe_change(pos, inv) return 0 elseif listname == "output" then on_output_change(pos, inv, stack) return 0 elseif listname == "src" and State:get_state(M(pos)) == tubelib.STANDBY then State:start(pos, M(pos)) end return stack:get_count() end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end -- upgrade_autocrafter(pos) local inv = minetest.get_meta(pos):get_inventory() if listname == "recipe" then inv:set_stack(listname, index, ItemStack("")) after_recipe_change(pos, inv) return 0 elseif listname == "output" then on_output_change(pos, inv, nil) return 0 end return stack:get_count() end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end local inv = minetest.get_meta(pos):get_inventory() local stack = inv:get_stack(from_list, from_index) if to_list == "output" then on_output_change(pos, inv, stack) return 0 elseif from_list == "output" then on_output_change(pos, inv, nil) if to_list ~= "recipe" then return 0 end -- else fall through to recipe list handling end if from_list == "recipe" or to_list == "recipe" then if from_list == "recipe" then inv:set_stack(from_list, from_index, ItemStack("")) end if to_list == "recipe" then stack:set_count(1) inv:set_stack(to_list, to_index, stack) end after_recipe_change(pos, inv) return 0 end return count end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end State:state_button_event(pos, fields) end minetest.register_node("tubelib_addons1:autocrafter", { description = "Tubelib Autocrafter", drawtype = "normal", tiles = { 'tubelib_front.png', 'tubelib_front.png', 'tubelib_addons1_autocrafter.png'}, after_place_node = function(pos, placer) local number = tubelib.add_node(pos, "tubelib_addons1:autocrafter") State:node_init(pos, number) local inv = M(pos):get_inventory() inv:set_size("src", 2*8) inv:set_size("recipe", 3*3) inv:set_size("dst", 3*3) inv:set_size("output", 1) end, on_dig = function(pos, node, puncher, pointed_thing) local inv = M(pos):get_inventory() if inv:is_empty("dst") and inv:is_empty("src") then minetest.node_dig(pos, node, puncher, pointed_thing) tubelib.remove_node(pos) autocrafterCache[minetest.hash_node_position(pos)] = nil end end, after_dig_node = function(pos, oldnode, oldmetadata, digger) State:after_dig_node(pos, oldnode, oldmetadata, digger) end, on_rotate = screwdriver.disallow, on_timer = keep_running, on_receive_fields = on_receive_fields, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_take = allow_metadata_inventory_take, allow_metadata_inventory_move = allow_metadata_inventory_move, drop = "", paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("tubelib_addons1:autocrafter_active", { description = "Tubelib Autocrafter", drawtype = "normal", tiles = { 'tubelib_front.png', 'tubelib_front.png', { image = 'tubelib_addons1_autocrafter_active.png', backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.5, }, }, }, on_rotate = screwdriver.disallow, on_timer = keep_running, on_receive_fields = on_receive_fields, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_take = allow_metadata_inventory_take, allow_metadata_inventory_move = allow_metadata_inventory_move, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {crumbly=0, not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("tubelib_addons1:autocrafter_defect", { description = "Tubelib Autocrafter", drawtype = "normal", tiles = { 'tubelib_front.png', 'tubelib_front.png', 'tubelib_addons1_autocrafter.png^tubelib_defect.png' }, after_place_node = function(pos, placer) local number = tubelib.add_node(pos, "tubelib_addons1:autocrafter") State:node_init(pos, number) local meta = M(pos) local inv = meta:get_inventory() inv:set_size("src", 2*8) inv:set_size("recipe", 3*3) inv:set_size("dst", 3*3) inv:set_size("output", 1) State:defect(pos, meta) end, on_dig = function(pos, node, puncher, pointed_thing) local inv = M(pos):get_inventory() if inv:is_empty("dst") and inv:is_empty("src") then minetest.node_dig(pos, node, puncher, pointed_thing) tubelib.remove_node(pos) autocrafterCache[minetest.hash_node_position(pos)] = nil end end, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_take = allow_metadata_inventory_take, allow_metadata_inventory_move = allow_metadata_inventory_move, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ output = "tubelib_addons1:autocrafter", recipe = { {"group:wood", "default:steel_ingot", "group:wood"}, {"tubelib:tubeS", "default:mese_crystal", "tubelib:tubeS"}, {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, }, }) tubelib.register_node("tubelib_addons1:autocrafter", {"tubelib_addons1:autocrafter_active", "tubelib_addons1:autocrafter_defect"}, { on_pull_item = function(pos, side) return tubelib.get_item(M(pos), "dst") end, on_push_item = function(pos, side, item) return tubelib.put_item(M(pos), "src", item) end, on_unpull_item = function(pos, side, item) return tubelib.put_item(M(pos), "dst", item) end, on_recv_message = function(pos, topic, payload) local resp = State:on_receive_message(pos, topic, payload) if resp then return resp else return "unsupported" end end, on_node_load = function(pos) State:on_node_load(pos) end, on_node_repair = function(pos) return State:on_node_repair(pos) end, })