--[[ Tubelib Addons 1 ================ Copyright (C) 2017-2019 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information liquidsampler.lua ]]-- -- for lazy programmers local S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta local STANDBY_TICKS = 4 local COUNTDOWN_TICKS = 2 local CYCLE_TIME = 8 local State = tubelib.NodeStates:new({ node_name_passive = "tubelib_addons1:liquidsampler", node_name_active = "tubelib_addons1:liquidsampler_active", node_name_defect = "tubelib_addons1:liquidsampler_defect", infotext_name = "Liquid Sampler", cycle_time = CYCLE_TIME, standby_ticks = STANDBY_TICKS, has_item_meter = true, aging_factor = 8, }) local function formspec(pos, meta) return "size[9,8.5]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[context;src;0,0;1,4;]".. "image[0,0;1,1;bucket.png]".. "image[1,1;1,1;tubelib_gui_arrow.png]".. "image_button[1,3;1,1;".. State:get_state_button_image(meta) ..";state_button;]".. "list[context;dst;2,0;7,4;]".. "list[current_player;main;0.5,4.5;8,4;]".. "listring[current_player;main]".. "listring[context;src]" .. "listring[current_player;main]".. "listring[context;dst]" .. "listring[current_player;main]" end State:register_formspec_func(formspec) local function get_pos(pos, facedir, side) local offs = {F=0, R=1, B=2, L=3, D=4, U=5} local dst_pos = table.copy(pos) facedir = (facedir + offs[side]) % 4 local dir = minetest.facedir_to_dir(facedir) return vector.add(dst_pos, dir) end local function test_liquid(node) local liquiddef = bucket.liquids[node.name] if liquiddef ~= nil and liquiddef.itemname ~= nil and node.name == liquiddef.source then return liquiddef.itemname end end local function sample_liquid(pos, meta) local water_pos = P(meta:get_string("water_pos")) local giving_back = test_liquid(minetest.get_node(water_pos)) if giving_back then local inv = meta:get_inventory() if inv:room_for_item("dst", ItemStack(giving_back)) and inv:contains_item("src", ItemStack("bucket:bucket_empty")) then minetest.remove_node(water_pos) inv:remove_item("src", ItemStack("bucket:bucket_empty")) inv:add_item("dst", ItemStack(giving_back)) State:keep_running(pos, meta, COUNTDOWN_TICKS) else State:idle(pos, meta) end else State:fault(pos, meta) end State:idle(pos, meta) end local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end if listname == "src" and State:get_state(M(pos)) == tubelib.STANDBY then State:start(pos, M(pos)) end return stack:get_count() end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local inv = M(pos):get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end return stack:get_count() end local function keep_running(pos, elapsed) local meta = M(pos) sample_liquid(pos, meta) return State:is_active(meta) end local function on_receive_fields(pos, formname, fields, player) if minetest.is_protected(pos, player:get_player_name()) then return end State:state_button_event(pos, fields) end minetest.register_node("tubelib_addons1:liquidsampler", { description = "Liquid Sampler", tiles = { -- up, down, right, left, back, front 'tubelib_front.png', 'tubelib_front.png', 'tubelib_addons1_liquidsampler.png', 'tubelib_addons1_liquidsampler_passive.png', 'tubelib_addons1_liquidsampler.png', 'tubelib_addons1_liquidsampler.png', }, after_place_node = function(pos, placer) local number = tubelib.add_node(pos, "tubelib_addons1:grinder") State:node_init(pos, number) local meta = M(pos) local node = minetest.get_node(pos) local water_pos = get_pos(pos, node.param2, "L") meta:set_string("water_pos", minetest.pos_to_string(water_pos)) local inv = meta:get_inventory() inv:set_size("src", 4) inv:set_size("dst", 28) end, on_dig = function(pos, node, puncher, pointed_thing) local meta = M(pos) local inv = meta:get_inventory() if inv:is_empty("dst") and inv:is_empty("src") then minetest.node_dig(pos, node, puncher, pointed_thing) tubelib.remove_node(pos) end end, after_dig_node = function(pos, oldnode, oldmetadata, digger) State:after_dig_node(pos, oldnode, oldmetadata, digger) end, on_rotate = screwdriver.disallow, on_timer = keep_running, on_receive_fields = on_receive_fields, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, drop = "", paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("tubelib_addons1:liquidsampler_active", { description = "Liquid Sampler", tiles = { -- up, down, right, left, back, front 'tubelib_front.png', 'tubelib_front.png', 'tubelib_addons1_liquidsampler.png', { image = "tubelib_addons1_liquidsampler_active.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 2, }, }, 'tubelib_addons1_liquidsampler.png', 'tubelib_addons1_liquidsampler.png', }, on_rotate = screwdriver.disallow, on_timer = keep_running, on_receive_fields = on_receive_fields, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {crumbly=0, not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("tubelib_addons1:liquidsampler_defect", { description = "Liquid Sampler", tiles = { -- up, down, right, left, back, front 'tubelib_front.png', 'tubelib_front.png', 'tubelib_addons1_liquidsampler.png^tubelib_defect.png', 'tubelib_addons1_liquidsampler_passive.png^tubelib_defect.png', 'tubelib_addons1_liquidsampler.png^tubelib_defect.png', 'tubelib_addons1_liquidsampler.png^tubelib_defect.png', }, after_place_node = function(pos, placer) local number = tubelib.add_node(pos, "tubelib_addons1:liquidsampler") State:node_init(pos, number) local meta = M(pos) local node = minetest.get_node(pos) local water_pos = get_pos(pos, node.param2, "L") meta:set_string("water_pos", minetest.pos_to_string(water_pos)) local inv = meta:get_inventory() inv:set_size("src", 4) inv:set_size("dst", 28) State:defect(pos, meta) end, on_dig = function(pos, node, puncher, pointed_thing) local meta = M(pos) local inv = meta:get_inventory() if inv:is_empty("dst") and inv:is_empty("src") then minetest.node_dig(pos, node, puncher, pointed_thing) tubelib.remove_node(pos) end end, on_rotate = screwdriver.disallow, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ output = "tubelib_addons1:liquidsampler", recipe = { {"group:wood", "default:steel_ingot", "group:wood"}, {"default:mese_crystal", "bucket:bucket_empty", "tubelib:tube1"}, {"group:wood", "default:steel_ingot", "group:wood"}, }, }) tubelib.register_node("tubelib_addons1:liquidsampler", {"tubelib_addons1:liquidsampler_active", "tubelib_addons1:liquidsampler_defect"}, { on_pull_item = function(pos, side) return tubelib.get_item(M(pos), "dst") end, on_push_item = function(pos, side, item) return tubelib.put_item(M(pos), "src", item) end, on_unpull_item = function(pos, side, item) return tubelib.put_item(M(pos), "dst", item) end, on_recv_message = function(pos, topic, payload) local resp = State:on_receive_message(pos, topic, payload) if resp then return resp else return "unsupported" end end, on_node_load = function(pos) State:on_node_load(pos) end, on_node_repair = function(pos) return State:on_node_repair(pos) end, })