--[[ SmartLine ========= Copyright (C) 2018 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information command.lua: Register all basic controller commands ]]-- smartline.register_condition("default", { title = "", formspec = {}, on_execute = function(data, flags, timers, inputs, actions) end, button_label = function(data) return "" end, }) smartline.register_action("default", { title = "", formspec = {}, on_execute = function(data, flags, timers, inputs) end, button_label = function(data) return "" end, }) smartline.register_condition("true", { title = "true", formspec = {}, on_execute = function(data, flags, timers, inputs, actions) return true end, button_label = function(data) return "true" end, }) smartline.register_condition("false", { title = "false", formspec = {}, on_execute = function(data, flags, timers, inputs, actions) return false end, button_label = function(data) return "false" end, }) smartline.register_condition("flag", { title = "flag test", formspec = { { type = "textlist", name = "flag", label = "flag", choices = "f1,f2,f3,f4,f5,f6,f7,f8", default = 1, }, { type = "textlist", name = "value", label = "is", choices = "true,false", default = 1, }, { type = "label", name = "lbl", label = "Hint: Don't forget to reset the flag again.", }, }, on_execute = function(data, flags, timers, inputs, actions) return flags[data.flag] == data.value_text end, button_label = function(data) return data.flag_text.."=="..data.value_text end, }) smartline.register_action("flag", { title = "flag set", formspec = { { type = "textlist", name = "flag", label = "set flag", choices = "f1,f2,f3,f4,f5,f6,f7,f8", default = 1, }, { type = "textlist", name = "value", label = "to value", choices = "true,false", default = 1, }, { type = "label", name = "lbl", label = "Hint: Flags are stored permanently and can be used by other rules.", }, }, on_execute = function(data, flags, timers, number) flags[data.flag] = data.value_text end, button_label = function(data) return data.flag_text.."="..data.value_text end, }) smartline.register_condition("input", { title = "check input", formspec = { { type = "field", name = "number", label = "input from node with number", default = "", }, { type = "textlist", name = "value", label = "is", choices = "on,off", default = 1, }, { type = "label", name = "lbl", label = "Hint: An input is only available,\nif the sending node is connected with the controller.", }, }, on_execute = function(data, flags, timers, inputs, actions) return inputs[data.number] == data.value_text end, button_label = function(data) return "i("..data.number..")=="..data.value_text end, }) smartline.register_condition("timer", { title = "timer expired", formspec = { { type = "textlist", name = "timer", label = "timer expired", choices = "t1,t2,t3,t4,t5,t6,t7,t8", default = 1, }, }, on_execute = function(data, flags, timers, inputs, actions) return timers[data.timer] == 0 end, button_label = function(data) return data.timer_text.." expired" end, }) smartline.register_action("timer", { title = "timer start", formspec = { { type = "textlist", name = "timer", label = "start timer", choices = "t1,t2,t3,t4,t5,t6,t7,t8", default = 1, }, { type = "field", name = "value", label = "value in sec.", default = "", }, }, on_execute = function(data, flags, timers, number) timers[data.timer] = tonumber(data.value) or 0 end, button_label = function(data) return data.timer_text.."="..data.value end, }) smartline.register_condition("pusher", { title = "Pusher state", formspec = { { type = "field", name = "number", label = "state from Pusher with number", default = "", }, { type = "textlist", name = "value", label = "is", choices = "stopped,running,standby,blocked,fault", default = 1, }, { type = "label", name = "lbl", label = "Hint:\n - standby means 'nothing to do'\n - blocked means 'inventory is full'", }, }, on_execute = function(data, flags, timers, inputs, actions) return tubelib.send_request(data.number, "state", "") == data.value_text end, button_label = function(data) return "st("..data.number..")=="..string.sub(data.value_text or "???", 1, 4).."." end, }) smartline.register_condition("fuel", { title = "fuel state", formspec = { { type = "field", name = "number", label = "fuel state from node with number", default = "", }, { type = "textlist", name = "value", label = "is", choices = "full,empty,not full,not empty", default = 1, }, }, on_execute = function(data, flags, timers, inputs, actions) if data.value > 2 then return tubelib.send_request(data.number, "fuel", nil) ~= string.sub(data.value_text or "???", 5) else return tubelib.send_request(data.number, "fuel", nil) == data.value_text end end, button_label = function(data) if data.value > 2 then return "st("..data.number..")<>"..string.sub(data.value_text or "???", 5) else return "st("..data.number..")=="..data.value_text end end, }) smartline.register_condition("signaltower", { title = "Signal Tower state", formspec = { { type = "field", name = "number", label = "state from Signal Tower with number", default = "", }, { type = "textlist", name = "value", label = "is", choices = "off,green,amber,red,not off,not green,not amber,not red", default = 1, }, { type = "label", name = "lbl", label = "Hint: Works also for Signal Towers in unloaded areas.", }, }, on_execute = function(data, flags, timers, inputs, actions) if data.value > 4 then return tubelib.send_request(data.number, "state", nil) ~= string.sub(data.value_text or "???", 5) else return tubelib.send_request(data.number, "state", nil) == data.value_text end end, button_label = function(data) if data.value > 4 then return "sig("..data.number..")<>"..string.sub(data.value_text or "???", 5) else return "sig("..data.number..")=="..data.value_text end end, }) smartline.register_action("signaltower", { title = "Signal Tower command", formspec = { { type = "field", name = "number", label = "set Signal Tower with number", default = "", }, { type = "textlist", name = "value", label = "to color", choices = "off,green,amber,red", default = 1, }, }, on_execute = function(data, flags, timers, number) tubelib.send_message(data.number, data.owner, nil, data.value_text, number) end, button_label = function(data) return "sig("..data.number..","..data.value_text..")" end, }) smartline.register_action("switch", { title = "switch nodes on/off", formspec = { { type = "field", name = "number", label = "set node with number", default = "", }, { type = "textlist", name = "value", label = "to state", choices = "on,off", default = 1, }, { type = "label", name = "lbl", label = "Hint: Used for pushers, lamps, machines, gates,...", }, }, on_execute = function(data, flags, timers, number) tubelib.send_message(data.number, data.owner, nil, data.value_text, number) end, button_label = function(data) return "cmnd("..data.number..","..data.value_text..")" end, }) smartline.register_action("display1", { title = "Display: add one line", formspec = { { type = "field", name = "number", label = "output to Display with number", default = "", }, { type = "field", name = "text", label = "the following text", default = "", }, { type = "label", name = "lbl", label = "Hint: Works also for Displays in unloaded areas.", }, }, on_execute = function(data, flags, timers, number) tubelib.send_message(data.number, data.owner, nil, "text", data.text) end, button_label = function(data) return "display("..data.number..")" end, }) smartline.register_action("display2", { title = "Display: overwrite one line", formspec = { { type = "field", name = "number", label = "output to Display with number", default = "", }, { type = "textlist", name = "row", label = "Display line", choices = "1,2,3,4,5,6,7,8,9", default = 1, }, { type = "field", name = "text", label = "the following text", default = "", }, { type = "label", name = "lbl", label = "Hint: Works also for Displays in unloaded areas.", }, }, on_execute = function(data, flags, timers, number) local payload = {row = data.row, str = data.text} tubelib.send_message(data.number, data.owner, nil, "row", payload) end, button_label = function(data) return "display("..data.number..")" end, }) smartline.register_action("display3", { title = "Display: player name", formspec = { { type = "field", name = "number", label = "output to Display with number", default = "", }, { type = "field", name = "text", label = "the following text", default = "", }, { type = "label", name = "lbl", label = "Hint: use a '*' character as reference to the player name", }, }, on_execute = function(data, flags, timers, number) local text = string.gsub(data.text, "*", flags.name or "") tubelib.send_message(data.number, data.owner, nil, "text", text) end, button_label = function(data) return "display()" end, }) smartline.register_action("display4", { title = "Display: Clear screen", formspec = { { type = "field", name = "number", label = "Display number", default = "", }, }, on_execute = function(data, flags, timers, number) tubelib.send_message(data.number, data.owner, nil, "clear", "") end, button_label = function(data) return "Clear screen" end, }) if minetest.get_modpath("mail") and mail ~= nil then smartline.register_action("mail", { title = "mail", formspec = { { type = "field", name = "text", label = "send the message", default = "", }, }, on_execute = function(data, flags, timers, number) mail.send("Server", data.owner, "[SmartLine Controller]", data.text) end, button_label = function(data) return "mail(...)" end, }) end smartline.register_action("chat", { title = "chat", formspec = { { type = "field", name = "text", label = "send the message", default = "", }, }, on_execute = function(data, flags, timers, number) minetest.chat_send_player(data.owner, "[SmartLine Controller] "..data.text) end, button_label = function(data) return "chat(...)" end, }) local function door_toggle(pos, owner, state) pos = minetest.string_to_pos("("..pos..")") if pos then local door = doors.get(pos) if door then local player = { get_player_name = function() return owner end, } if state == "open" then door:open(player) elseif state == "close" then door:close(player) end end end end smartline.register_action("door", { title = "doors open/close", formspec = { { type = "field", name = "pos", label = "door position like: 123,7,-1200", default = "", }, { type = "textlist", name = "state", label = "set", choices = "open,close", default = 1, }, { type = "label", name = "lbl1", label = "For standard doors like the Steel Door", }, { type = "label", name = "lbl2", label = "Hint: use a marker stick to determine the door position", }, }, on_execute = function(data, flags, timers, number) door_toggle(data.pos, data.owner, data.state_text) end, button_label = function(data) return "door("..data.state_text..")" end, }) smartline.register_condition("playerdetector", { title = "detected player name", formspec = { { type = "field", name = "number", label = "name from player detector with number", default = "", }, { type = "field", name = "name", label = "is", default = "", }, { type = "label", name = "lbl", label = "Hint: use a '*' character for all player names", }, }, on_execute = function(data, flags, timers, inputs, actions) flags.name = tubelib.send_request(data.number, "name", nil) return (data.name == "*" and flags.name ~= "") or flags.name == data.name end, button_label = function(data) if string.len(data.name) > 6 then return "name=="..string.sub(data.name or "???", 1, 6).."." end return "name=="..data.name end, }) smartline.register_condition("action", { title = "action", formspec = { { type = "textlist", name = "action", label = "action is executed", choices = "a1,a2,a3,a4,a5,a6,a7,a8,a9,a10", default = 1, }, { type = "label", name = "lbl", label = "Hint: The corresponding flag is set for each\nexecute action. Useful to execute\nmore than one action with one condition.", }, }, on_execute = function(data, flags, timers, inputs, actions) return actions[data.action] == true end, button_label = function(data) return "action"..data.action end, })