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https://github.com/joe7575/techpack.git
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612 lines
13 KiB
Lua
612 lines
13 KiB
Lua
--[[
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SmartLine
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=========
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Copyright (C) 2018 Joachim Stolberg
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LGPLv2.1+
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See LICENSE.txt for more information
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command.lua:
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Register all basic controller commands
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]]--
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smartline.register_condition("default", {
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title = "",
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formspec = {},
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on_execute = function(data, flags, timers, inputs, actions) end,
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button_label = function(data) return "" end,
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})
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smartline.register_action("default", {
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title = "",
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formspec = {},
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on_execute = function(data, flags, timers, inputs) end,
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button_label = function(data) return "" end,
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})
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smartline.register_condition("true", {
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title = "true",
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formspec = {},
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on_execute = function(data, flags, timers, inputs, actions)
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return true
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end,
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button_label = function(data)
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return "true"
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end,
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})
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smartline.register_condition("false", {
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title = "false",
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formspec = {},
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on_execute = function(data, flags, timers, inputs, actions)
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return false
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end,
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button_label = function(data)
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return "false"
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end,
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})
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smartline.register_condition("flag", {
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title = "flag test",
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formspec = {
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{
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type = "textlist",
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name = "flag",
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label = "flag",
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choices = "f1,f2,f3,f4,f5,f6,f7,f8",
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default = 1,
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},
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{
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type = "textlist",
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name = "value",
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label = "is",
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choices = "true,false",
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default = 1,
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint: Don't forget to reset the flag again.",
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},
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},
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on_execute = function(data, flags, timers, inputs, actions)
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return flags[data.flag] == data.value_text
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end,
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button_label = function(data)
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return data.flag_text.."=="..data.value_text
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end,
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})
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smartline.register_action("flag", {
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title = "flag set",
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formspec = {
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{
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type = "textlist",
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name = "flag",
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label = "set flag",
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choices = "f1,f2,f3,f4,f5,f6,f7,f8",
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default = 1,
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},
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{
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type = "textlist",
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name = "value",
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label = "to value",
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choices = "true,false",
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default = 1,
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint: Flags are stored permanently and can be used by other rules.",
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},
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},
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on_execute = function(data, flags, timers, number)
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flags[data.flag] = data.value_text
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end,
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button_label = function(data)
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return data.flag_text.."="..data.value_text
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end,
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})
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smartline.register_condition("input", {
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title = "check input",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "input from node with number",
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default = "",
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},
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{
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type = "textlist",
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name = "value",
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label = "is",
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choices = "on,off",
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default = 1,
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint: An input is only available,\nif the sending node is connected with the controller.",
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},
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},
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on_execute = function(data, flags, timers, inputs, actions)
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return inputs[data.number] == data.value_text
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end,
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button_label = function(data)
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return "i("..data.number..")=="..data.value_text
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end,
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})
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smartline.register_condition("timer", {
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title = "timer expired",
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formspec = {
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{
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type = "textlist",
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name = "timer",
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label = "timer expired",
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choices = "t1,t2,t3,t4,t5,t6,t7,t8",
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default = 1,
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},
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},
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on_execute = function(data, flags, timers, inputs, actions)
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return timers[data.timer] == 0
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end,
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button_label = function(data)
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return data.timer_text.." expired"
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end,
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})
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smartline.register_action("timer", {
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title = "timer start",
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formspec = {
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{
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type = "textlist",
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name = "timer",
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label = "start timer",
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choices = "t1,t2,t3,t4,t5,t6,t7,t8",
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default = 1,
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},
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{
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type = "field",
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name = "value",
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label = "value in sec.",
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default = "",
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},
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},
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on_execute = function(data, flags, timers, number)
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timers[data.timer] = tonumber(data.value) or 0
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end,
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button_label = function(data)
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return data.timer_text.."="..data.value
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end,
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})
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smartline.register_condition("pusher", {
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title = "Pusher state",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "state from Pusher with number",
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default = "",
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},
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{
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type = "textlist",
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name = "value",
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label = "is",
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choices = "stopped,running,standby,blocked,fault",
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default = 1,
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint:\n - standby means 'nothing to do'\n - blocked means 'inventory is full'",
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},
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},
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on_execute = function(data, flags, timers, inputs, actions)
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return tubelib.send_request(data.number, "state", "") == data.value_text
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end,
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button_label = function(data)
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return "st("..data.number..")=="..string.sub(data.value_text or "???", 1, 4).."."
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end,
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})
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smartline.register_condition("fuel", {
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title = "fuel state",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "fuel state from node with number",
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default = "",
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},
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{
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type = "textlist",
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name = "value",
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label = "is",
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choices = "full,empty,not full,not empty",
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default = 1,
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},
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},
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on_execute = function(data, flags, timers, inputs, actions)
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if data.value > 2 then
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return tubelib.send_request(data.number, "fuel", nil) ~= string.sub(data.value_text or "???", 5)
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else
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return tubelib.send_request(data.number, "fuel", nil) == data.value_text
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end
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end,
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button_label = function(data)
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if data.value > 2 then
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return "st("..data.number..")<>"..string.sub(data.value_text or "???", 5)
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else
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return "st("..data.number..")=="..data.value_text
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end
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end,
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})
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smartline.register_condition("signaltower", {
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title = "Signal Tower state",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "state from Signal Tower with number",
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default = "",
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},
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{
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type = "textlist",
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name = "value",
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label = "is",
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choices = "off,green,amber,red,not off,not green,not amber,not red",
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default = 1,
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint: Works also for Signal Towers in unloaded areas.",
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},
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},
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on_execute = function(data, flags, timers, inputs, actions)
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if data.value > 4 then
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return tubelib.send_request(data.number, "state", nil) ~= string.sub(data.value_text or "???", 5)
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else
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return tubelib.send_request(data.number, "state", nil) == data.value_text
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end
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end,
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button_label = function(data)
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if data.value > 4 then
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return "sig("..data.number..")<>"..string.sub(data.value_text or "???", 5)
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else
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return "sig("..data.number..")=="..data.value_text
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end
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end,
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})
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smartline.register_action("signaltower", {
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title = "Signal Tower command",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "set Signal Tower with number",
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default = "",
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},
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{
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type = "textlist",
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name = "value",
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label = "to color",
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choices = "off,green,amber,red",
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default = 1,
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},
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},
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on_execute = function(data, flags, timers, number)
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tubelib.send_message(data.number, data.owner, nil, data.value_text, number)
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end,
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button_label = function(data)
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return "sig("..data.number..","..data.value_text..")"
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end,
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})
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smartline.register_action("switch", {
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title = "switch nodes on/off",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "set node with number",
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default = "",
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},
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{
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type = "textlist",
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name = "value",
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label = "to state",
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choices = "on,off",
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default = 1,
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint: Used for pushers, lamps, machines, gates,...",
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},
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},
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on_execute = function(data, flags, timers, number)
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tubelib.send_message(data.number, data.owner, nil, data.value_text, number)
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end,
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button_label = function(data)
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return "cmnd("..data.number..","..data.value_text..")"
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end,
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})
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smartline.register_action("display1", {
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title = "Display: add one line",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "output to Display with number",
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default = "",
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},
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{
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type = "field",
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name = "text",
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label = "the following text",
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default = "",
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint: Works also for Displays in unloaded areas.",
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},
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},
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on_execute = function(data, flags, timers, number)
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tubelib.send_message(data.number, data.owner, nil, "text", data.text)
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end,
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button_label = function(data)
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return "display("..data.number..")"
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end,
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})
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smartline.register_action("display2", {
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title = "Display: overwrite one line",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "output to Display with number",
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default = "",
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},
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{
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type = "textlist",
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name = "row",
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label = "Display line",
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choices = "1,2,3,4,5,6,7,8,9",
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default = 1,
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},
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{
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type = "field",
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name = "text",
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label = "the following text",
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default = "",
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint: Works also for Displays in unloaded areas.",
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},
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},
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on_execute = function(data, flags, timers, number)
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local payload = {row = data.row, str = data.text}
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tubelib.send_message(data.number, data.owner, nil, "row", payload)
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end,
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button_label = function(data)
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return "display("..data.number..")"
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end,
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})
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smartline.register_action("display3", {
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title = "Display: player name",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "output to Display with number",
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default = "",
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},
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{
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type = "field",
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name = "text",
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label = "the following text",
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default = "",
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint: use a '*' character as reference to the player name",
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},
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},
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on_execute = function(data, flags, timers, number)
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local text = string.gsub(data.text, "*", flags.name or "<unknown>")
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tubelib.send_message(data.number, data.owner, nil, "text", text)
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end,
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button_label = function(data)
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return "display(<name>)"
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end,
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})
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smartline.register_action("display4", {
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title = "Display: Clear screen",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "Display number",
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default = "",
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},
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},
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on_execute = function(data, flags, timers, number)
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tubelib.send_message(data.number, data.owner, nil, "clear", "")
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end,
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button_label = function(data)
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return "Clear screen"
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end,
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})
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if minetest.get_modpath("mail") and mail ~= nil then
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smartline.register_action("mail", {
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title = "mail",
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formspec = {
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{
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type = "field",
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name = "text",
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label = "send the message",
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default = "",
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},
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},
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on_execute = function(data, flags, timers, number)
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mail.send("Server", data.owner, "[SmartLine Controller]", data.text)
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end,
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button_label = function(data)
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return "mail(...)"
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end,
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})
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end
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smartline.register_action("chat", {
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title = "chat",
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formspec = {
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{
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type = "field",
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name = "text",
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label = "send the message",
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default = "",
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},
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},
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on_execute = function(data, flags, timers, number)
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minetest.chat_send_player(data.owner, "[SmartLine Controller] "..data.text)
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end,
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button_label = function(data)
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return "chat(...)"
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end,
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})
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local function door_toggle(pos, owner, state)
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pos = minetest.string_to_pos("("..pos..")")
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if pos then
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local door = doors.get(pos)
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if door then
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local player = {
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get_player_name = function() return owner end,
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}
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if state == "open" then
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door:open(player)
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elseif state == "close" then
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door:close(player)
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end
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end
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end
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end
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smartline.register_action("door", {
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title = "doors open/close",
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formspec = {
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{
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type = "field",
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name = "pos",
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label = "door position like: 123,7,-1200",
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default = "",
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},
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{
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type = "textlist",
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name = "state",
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label = "set",
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choices = "open,close",
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default = 1,
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},
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{
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type = "label",
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name = "lbl1",
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label = "For standard doors like the Steel Door",
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},
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{
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type = "label",
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name = "lbl2",
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label = "Hint: use a marker stick to determine the door position",
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},
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},
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on_execute = function(data, flags, timers, number)
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door_toggle(data.pos, data.owner, data.state_text)
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end,
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button_label = function(data)
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return "door("..data.state_text..")"
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end,
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})
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smartline.register_condition("playerdetector", {
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title = "detected player name",
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formspec = {
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{
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type = "field",
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name = "number",
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label = "name from player detector with number",
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default = "",
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},
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{
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type = "field",
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name = "name",
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label = "is",
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default = "",
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},
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{
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type = "label",
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name = "lbl",
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label = "Hint: use a '*' character for all player names",
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},
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},
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on_execute = function(data, flags, timers, inputs, actions)
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flags.name = tubelib.send_request(data.number, "name", nil)
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return (data.name == "*" and flags.name ~= "") or flags.name == data.name
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end,
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button_label = function(data)
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if string.len(data.name) > 6 then
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return "name=="..string.sub(data.name or "???", 1, 6).."."
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end
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return "name=="..data.name
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end,
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})
|
|
|
|
smartline.register_condition("action", {
|
|
title = "action",
|
|
formspec = {
|
|
{
|
|
type = "textlist",
|
|
name = "action",
|
|
label = "action is executed",
|
|
choices = "a1,a2,a3,a4,a5,a6,a7,a8,a9,a10",
|
|
default = 1,
|
|
},
|
|
{
|
|
type = "label",
|
|
name = "lbl",
|
|
label = "Hint: The corresponding flag is set for each\nexecute action. Useful to execute\nmore than one action with one condition.",
|
|
},
|
|
},
|
|
on_execute = function(data, flags, timers, inputs, actions)
|
|
return actions[data.action] == true
|
|
end,
|
|
button_label = function(data)
|
|
return "action"..data.action
|
|
end,
|
|
})
|
|
|