mirror of
https://github.com/joe7575/techpack.git
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378 lines
11 KiB
Lua
378 lines
11 KiB
Lua
--[[
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Tubelib Addons 3
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================
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Copyright (C) 2017-2018 Joachim Stolberg
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LGPLv2.1+
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See LICENSE.txt for more information
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pushing_chest.lua
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A high performance pushing chest
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]]--
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-- tubelib aging feature
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local AGING_LEVEL1 = 50 * tubelib.machine_aging_value
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local AGING_LEVEL2 = 150 * tubelib.machine_aging_value
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local Cache = {}
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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Cache[minetest.get_meta(pos):get_string("number")] = nil
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minetest.log("action", player:get_player_name().." moves "..stack:get_name()..
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" to chest at "..minetest.pos_to_string(pos))
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return stack:get_count()
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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Cache[minetest.get_meta(pos):get_string("number")] = nil
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minetest.log("action", player:get_player_name().." takes "..stack:get_name()..
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" from chest at "..minetest.pos_to_string(pos))
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return stack:get_count()
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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Cache[minetest.get_meta(pos):get_string("number")] = nil
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return count
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end
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local function keep_the_rest(meta, list, taken)
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if taken then
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local inv = meta:get_inventory()
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local rest = ItemStack(taken:get_name())
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if not inv:contains_item(list, rest) then
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inv:add_item(list, rest)
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if taken:get_count() > 1 then
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taken:set_count(taken:get_count() - 1)
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return taken
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end
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else
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return taken
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end
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end
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end
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local function aging(pos, meta)
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local cnt = meta:get_int("tubelib_aging") + 1
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meta:set_int("tubelib_aging", cnt)
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if cnt > AGING_LEVEL1 and math.random(AGING_LEVEL2) == 1 then
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minetest.get_node_timer(pos):stop()
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local node = minetest.get_node(pos)
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node.name = "tubelib_addons3:pushing_chest_defect"
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minetest.swap_node(pos, node)
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end
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end
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local function set_state(meta, state)
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local number = meta:get_string("number")
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meta:set_string("infotext", "HighPerf Pushing Chest "..number..": "..state)
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meta:set_string("state", state)
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end
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local function configured(pos, item)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local number = meta:get_string("number")
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if not Cache[number] then
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Cache[number] = {}
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for _,items in ipairs(inv:get_list("main")) do
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Cache[number][items:get_name()] = true
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end
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end
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return Cache[number][item:get_name()] == true
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end
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local function shift_items(pos, elapsed)
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if tubelib.data_not_corrupted(pos) then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if not inv:is_empty("shift") then
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local number = meta:get_string("number")
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local player_name = meta:get_string("player_name")
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local offs = meta:get_int("offs")
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meta:set_int("offs", offs + 1)
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for i = 0,7 do
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local idx = ((i + offs) % 8) + 1
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local stack = inv:get_stack("shift", idx)
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if stack:get_count() > 0 then
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if tubelib.push_items(pos, "R", stack, player_name) then
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-- The effort is needed here for the case the
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-- pusher pushes into its own chest.
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local num = stack:get_count()
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stack = inv:get_stack("shift", idx)
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stack:take_item(num)
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inv:set_stack("shift", idx, stack)
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aging(pos, meta)
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return true
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else
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set_state(meta, "blocked")
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end
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end
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end
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end
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return true
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end
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return false
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end
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local function formspec()
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return "size[9,9.2]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[context;shift;0.5,0;8,1;]"..
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"list[context;main;0.5,1.2;8,4;]"..
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"image[0.5,0;1,1;tubelib_gui_arrow.png]"..
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"image[7.5,0;1,1;tubelib_gui_arrow.png]"..
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"list[current_player;main;0.5,5.5;8,4;]"..
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"image[0.5,1.2;1,1;tubelib_gui_arrow.png^[transformR270]"..
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"listring[context;main]"..
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"listring[current_player;main]"
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end
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-- necessary function for a quick bugfix, doubles some code from local function "aging"
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local function defect(pos, meta)
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minetest.get_node_timer(pos):stop()
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local node = minetest.get_node(pos)
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node.name = "tubelib_addons3:pushing_chest_defect"
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minetest.swap_node(pos, node)
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return true
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end
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-- code duplication of method "NodeStates:on_dig_node" (node_states.lua)
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-- (in contrast to (all?) other tubelib nodes that can go defect class "NodeStates" isn't applied here)
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function on_dig_node(pos, node, player)
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local meta = minetest.get_meta(pos)
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local cnt = tonumber(meta:get_string("tubelib_aging"))
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if (not cnt or cnt < 1) then
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cnt = 1
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end
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local is_defect = (cnt > AGING_LEVEL1) and ( math.random(math.max(1, math.floor(AGING_LEVEL2 / cnt))) == 1 )
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if is_defect then
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defect(pos, meta) -- replace node with defect one
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node = minetest.get_node(pos)
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end
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minetest.node_dig(pos, node, player) -- default behaviour (this function is called automatically if on_dig() callback isn't set)
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end
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minetest.register_node("tubelib_addons3:pushing_chest", {
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description = "HighPerf Pushing Chest",
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tiles = {
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-- up, down, right, left, back, front
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{
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image = "tubelib_addons3_pusher_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 32,
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aspect_h = 32,
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length = 2.0,
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},
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},
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'tubelib_addons3_chest_bottom.png',
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"tubelib_addons3_chest_out.png",
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"tubelib_addons3_chest_side.png",
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"tubelib_addons3_chest_side.png",
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"tubelib_addons3_chest_front.png",
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size('main', 32)
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inv:set_size('shift', 8)
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end,
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local number = tubelib.add_node(pos, "tubelib_addons3:pushing_chest")
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meta:set_string("player_name", placer:get_player_name())
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meta:set_string("number", number)
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meta:set_string("formspec", formspec())
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set_state(meta, "empty")
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minetest.get_node_timer(pos):start(2)
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end,
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can_dig = function(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("main") and inv:is_empty("shift")
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end,
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on_dig = function(pos, node, player)
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on_dig_node(pos, node, player)
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tubelib.remove_node(pos)
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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on_timer = shift_items,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("tubelib_addons3:pushing_chest_defect", {
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description = "HighPerf Pushing Chest",
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tiles = {
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-- up, down, right, left, back, front
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'tubelib_pusher1.png^tubelib_addons3_node_frame4.png',
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'tubelib_addons3_chest_bottom.png',
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"tubelib_addons3_chest_out.png^tubelib_defect.png",
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"tubelib_addons3_chest_side.png^tubelib_defect.png",
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"tubelib_addons3_chest_side.png^tubelib_defect.png",
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"tubelib_addons3_chest_front.png^tubelib_defect.png",
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size('main', 32)
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inv:set_size('shift', 8)
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end,
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local number = tubelib.add_node(pos, "tubelib_addons3:pushing_chest")
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meta:set_string("player_name", placer:get_player_name())
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meta:set_string("number", number)
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meta:set_string("formspec", formspec())
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set_state(meta, "empty")
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end,
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can_dig = function(pos, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return false
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end
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local inv = minetest.get_meta(pos):get_inventory()
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return inv:is_empty("main") and inv:is_empty("shift")
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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tubelib.remove_node(pos)
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "tubelib_addons3:pushing_chest",
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recipe = {
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{"default:tin_ingot", "tubelib_addons3:pusher", ""},
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{"tubelib_addons1:chest", "default:gold_ingot", ""},
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{"", "", ""},
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},
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})
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tubelib.register_node("tubelib_addons3:pushing_chest",
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{"tubelib_addons3:pushing_chest_defect"}, {
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on_recv_message = function(pos, topic, payload)
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local node = minetest.get_node(pos)
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if topic == "state" then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("main") then
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return "empty"
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end
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return meta:get_string("state")
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elseif topic == "aging" then
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return minetest.get_meta(pos):get_int("tubelib_aging")
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else
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return "not supported"
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end
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end,
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on_pull_stack = function(pos, side)
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local meta = minetest.get_meta(pos)
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local taken = tubelib.get_stack(meta, "main")
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return keep_the_rest(meta, "main", taken)
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end,
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on_pull_item = function(pos, side)
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local meta = minetest.get_meta(pos)
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local items = tubelib.get_num_items(meta, "main", 2)
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if items then
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-- return only one
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items:set_count(1)
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-- don't remove the potentally last item (recipe)
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tubelib.put_item(meta, "main", items)
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return items
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end
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end,
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on_push_item = function(pos, side, item)
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local meta = minetest.get_meta(pos)
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if configured(pos, item) then
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if tubelib.put_item(meta, "main", item) then
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set_state(meta, "loaded")
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return true
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else
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set_state(meta, "full")
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return tubelib.put_item(meta, "shift", item)
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end
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else
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return tubelib.put_item(meta, "shift", item)
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end
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end,
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on_unpull_item = function(pos, side, item)
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local meta = minetest.get_meta(pos)
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return tubelib.put_item(meta, "main", item)
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end,
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on_node_load = function(pos)
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minetest.get_node_timer(pos):start(2)
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end,
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on_node_repair = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_int("tubelib_aging", 0)
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meta:set_int("idx", 2)
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meta:set_string("formspec", formspec())
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set_state(meta, "empty")
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local node = minetest.get_node(pos)
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node.name = "tubelib_addons3:pushing_chest"
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minetest.swap_node(pos, node)
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minetest.get_node_timer(pos):start(2)
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return true
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end,
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})
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