techpack/tubelib/tubes.lua
Joachim Stolberg 31cf34f063 Initial commit
2018-03-10 22:19:33 +01:00

439 lines
13 KiB
Lua

--[[
Tube Library
============
Copyright (C) 2017 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
History:
see init.lua
]]--
local MAX_TUBE_LENGTH = 100
local TubeTypes = {
0,0,0,0,0,0,1,3,1,3, -- 01-10
4,5,3,1,3,1,4,5,1,3, -- 11-20
1,3,4,5,3,1,3,1,4,5, -- 21-30
2,2,2,2,0,2,2,2,5,2, -- 31-40
5,0, -- 40-41
}
local TubeFacedir = {
0,0,0,0,0,0,0,2,0,1, -- 01-10
2,2,2,1,3,1,3,3,0,3, -- 11-20
0,0,0,0,1,1,0,1,1,1, -- 21-30
0,0,0,0,0,0,0,0,0,0, -- 31-40
0,0, -- 40-41
}
tubelib.knownNodes = {
["tubelib:tube1"] = true,
["tubelib:tube2"] = true,
["tubelib:tube3"] = true,
["tubelib:tube4"] = true,
["tubelib:tube5"] = true,
["tubelib:tube6"] = true,
["default:chest_locked"] = true,
["default:chest"] = true,
["default:furnace"] = true,
["default:furnace_active"] = true,
}
-- Localize functions to avoid table lookups (better performance).
local string_find = string.find
local minetest_get_meta = minetest.get_meta
local minetest_get_node = minetest.get_node
local KnownNodes = tubelib.knownNodes
local vector_add = vector.add
local vector_equals = vector.equals
-- Translate from contact side to facedir
local SideToFacedir = {B=0, R=1, F=2, L=3, D=4, U=5}
-- 6D variant of the facedir to dir conversion
local Facedir2Dir = {[0] =
{x=0, y=0, z=1},
{x=1, y=0, z=0},
{x=0, y=0, z=-1},
{x=-1, y=0, z=0},
{x=0, y=-1, z=0},
{x=0, y=1, z=0},
}
-- Determine position from and facedir to the node on the other side or the tubes.
-- Param pos: my pos
-- Param npos: neighbor tube pos
local function remote_node(pos, npos)
local dest_pos = minetest.string_to_pos(minetest.get_meta(npos):get_string("dest_pos"))
-- two possible reasons, why dest_pos == pos:
-- 1) wrong side of a single tube node
-- 2) node connected with itself. In this case "dest_pos2" is not available
if dest_pos and vector_equals(dest_pos, pos) then
local dest_pos2 = minetest.string_to_pos(minetest.get_meta(npos):get_string("dest_pos2"))
if dest_pos2 == nil then
local facedir = minetest.get_meta(npos):get_int("facedir")
return pos, facedir -- node connected with itself
else
local facedir2 = minetest.get_meta(npos):get_int("facedir2")
return dest_pos2, facedir2 -- one tube connection
end
else
local facedir = minetest.get_meta(npos):get_int("facedir")
return dest_pos, facedir -- multi tube connection
end
end
-- Calculate the facedir to the other node, based on both node positions
local function dir_to_facedir(my_pos, other_pos)
if my_pos.z ~= other_pos.z then return my_pos.z - other_pos.z + 1 end
if my_pos.x ~= other_pos.x then return my_pos.x - other_pos.x + 2 end
if my_pos.y > other_pos.y then return 5 else return 4 end
end
-------------------------------------------------------------------------------
-- API functions
-------------------------------------------------------------------------------
-- Determine neighbor position and own facedir to the node.
-- based on own pos and contact side 'B' - 'U'.
-- Function considers also tube connections.
function tubelib.get_neighbor_pos(pos, side)
local facedir = SideToFacedir[side]
if facedir < 4 then
local node = minetest_get_node(pos)
facedir = (facedir + node.param2) % 4
end
local npos = vector_add(pos, Facedir2Dir[facedir])
local node = minetest_get_node(npos)
if node and string_find(node.name, "tubelib:tube") then
npos, facedir = remote_node(pos, npos)
end
return npos, facedir
end
-- use Voxel Manipulator to read the node
function tubelib.read_node_with_vm(pos)
local vm = VoxelManip()
local MinEdge, MaxEdge = vm:read_from_map(pos, pos)
local data = vm:get_data()
local param2_data = vm:get_param2_data()
local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
return {
name=minetest.get_name_from_content_id(data[area:index(pos.x, pos.y, pos.z)]),
param2 = param2_data[area:index(pos.x, pos.y, pos.z)]
}
end
local read_node_with_vm = tubelib.read_node_with_vm
-------------------------------------------------------------------------------
-- Tube placement
-------------------------------------------------------------------------------
-- Return neighbor tubes orientation relative to the given pos.
local function get_neighbor_tubes_orientation(pos)
local orientation = 0
local Nodes = {
minetest.get_node({x=pos.x , y=pos.y , z=pos.z+1}),
minetest.get_node({x=pos.x+1, y=pos.y , z=pos.z }),
minetest.get_node({x=pos.x , y=pos.y , z=pos.z-1}),
minetest.get_node({x=pos.x-1, y=pos.y , z=pos.z }),
minetest.get_node({x=pos.x , y=pos.y-1, z=pos.z }),
minetest.get_node({x=pos.x , y=pos.y+1, z=pos.z }),
}
for side,node in ipairs(Nodes) do
if KnownNodes[node.name] then -- registered node?
orientation = orientation * 6 + side
if orientation > 6 then
break
end
end
end
return orientation
end
local function determine_tube_node(pos)
local node = minetest.get_node(pos)
if not string.find(node.name, "tubelib:tube") then
return nil
end
local orientation = get_neighbor_tubes_orientation(pos)
if orientation > 6 then
node.name = "tubelib:tube"..TubeTypes[orientation]
node.param2 = TubeFacedir[orientation]
return node
elseif orientation > 0 then
orientation = orientation * 6 + (((node.param2 + 2) % 4) + 1)
node.name = "tubelib:tube"..TubeTypes[orientation]
node.param2 = TubeFacedir[orientation]
return node
end
return nil
end
local function update_tube(pos)
local node = determine_tube_node(pos)
if node then
minetest.swap_node(pos, node)
end
end
local OffsTable = {
{2,0}, -- tube1
{4,5}, -- tube2
{2,3}, -- tube3
{2,4}, -- tube4
{2,5}, -- tube5
}
-- The tube on 'pos1' has two ends and thus two neighbor position.
-- One is the given 'pos', the other position is returned.
-- Param mpos: my node position
-- Param opos: the other tube position
-- Param node: the tube node
local function nodetype_to_pos(mpos, opos, node)
local idx = string.byte(node.name, -1) - 48
local facedir1 = OffsTable[idx][1]
local facedir2 = OffsTable[idx][2]
if facedir1 < 4 then
facedir1 = (facedir1 + node.param2) % 4
end
if facedir2 < 4 then
facedir2 = (facedir2 + node.param2) % 4
end
local dir1 = Facedir2Dir[facedir1]
local dir2 = Facedir2Dir[facedir2]
local p1 = vector.add(opos, dir1)
local p2 = vector.add(opos, dir2)
if mpos == nil then
return p1, p2
elseif vector.equals(p1, mpos) then
return p2
else
return p1
end
end
-- Walk to the other end of the tube line, starting at 'pos1'.
-- Returns: cnt - number of tube nodes
-- pos - the peer tube node
-- pos1 - the destination position, connected with 'pos'
local function walk_to_peer(pos, pos1)
local node = minetest.get_node(pos1)
local pos2
local cnt = 0
while string.find(node.name, "tubelib:tube") and cnt < MAX_TUBE_LENGTH do
pos2 = nodetype_to_pos(pos, pos1, node)
pos, pos1 = pos1, pos2
cnt = cnt + 1
node = minetest.get_node_or_nil(pos1) or read_node_with_vm(pos1)
end
return cnt, pos, pos1
end
-- Update head tubes with peer pos and facedir of the other end
-- Needed for StackItem exchange.
local function update_head_tubes(pos)
local node = minetest.get_node(pos)
if string.find(node.name, "tubelib:tube") then
local pos1, pos2 = nodetype_to_pos(nil, pos, node)
local cnt1, peer1, dest1 = walk_to_peer(pos, pos1)
local cnt2, peer2, dest2 = walk_to_peer(pos, pos2)
if cnt1 == 0 and cnt2 == 0 then -- first tube node placed?
-- we have to store both dest positions
minetest.get_meta(peer1):set_string("dest_pos", minetest.pos_to_string(dest1))
minetest.get_meta(peer1):set_int("facedir", dir_to_facedir(peer1, dest1))
minetest.get_meta(peer1):set_string("dest_pos2", minetest.pos_to_string(dest2))
minetest.get_meta(peer1):set_int("facedir2", dir_to_facedir(peer2, dest2))
else
minetest.get_meta(peer1):set_string("dest_pos", minetest.pos_to_string(dest2))
minetest.get_meta(peer1):set_int("facedir", dir_to_facedir(peer2, dest2))
minetest.get_meta(peer2):set_string("dest_pos", minetest.pos_to_string(dest1))
minetest.get_meta(peer2):set_int("facedir", dir_to_facedir(peer1, dest1))
end
-- delete meta data from old head nodes
if cnt1 > 1 then
minetest.get_meta(pos1):from_table(nil)
end
if cnt2 > 1 then
minetest.get_meta(pos2):from_table(nil)
end
return cnt1 + cnt2
end
return 0
end
-- Update all tubes arround the currently placed tube
local function update_surrounding_tubes(pos)
update_tube({x=pos.x , y=pos.y , z=pos.z+1})
update_tube({x=pos.x+1, y=pos.y , z=pos.z })
update_tube({x=pos.x , y=pos.y , z=pos.z-1})
update_tube({x=pos.x-1, y=pos.y , z=pos.z })
update_tube({x=pos.x , y=pos.y-1, z=pos.z })
update_tube({x=pos.x , y=pos.y+1, z=pos.z })
update_tube(pos)
return update_head_tubes(pos) < MAX_TUBE_LENGTH
end
-- Update tubes after a tube node is removed
local function after_tube_removed(pos, node)
local pos1, pos2 = nodetype_to_pos(nil, pos, node)
update_head_tubes(pos1)
update_head_tubes(pos2)
end
-- API function, called from all nodes, which shall be connected to tubes
function tubelib.update_tubes(pos)
update_tube( {x=pos.x , y=pos.y , z=pos.z+1})
update_head_tubes({x=pos.x , y=pos.y , z=pos.z+1})
update_tube( {x=pos.x+1, y=pos.y , z=pos.z })
update_head_tubes({x=pos.x+1, y=pos.y , z=pos.z })
update_tube( {x=pos.x , y=pos.y , z=pos.z-1})
update_head_tubes({x=pos.x , y=pos.y , z=pos.z-1})
update_tube( {x=pos.x-1, y=pos.y , z=pos.z })
update_head_tubes({x=pos.x-1, y=pos.y , z=pos.z })
update_tube( {x=pos.x , y=pos.y-1, z=pos.z })
update_head_tubes({x=pos.x , y=pos.y-1, z=pos.z })
update_tube( {x=pos.x , y=pos.y+1, z=pos.z })
update_head_tubes({x=pos.x , y=pos.y+1, z=pos.z })
end
local DefNodeboxes = {
-- x1 y1 z1 x2 y2 z2
{ -1/4, -1/4, -1/4, 1/4, 1/4, 1/4 },
{ -1/4, -1/4, -1/4, 1/4, 1/4, 1/4 },
}
local DirCorrections = {
{3, 6}, {2, 5}, -- standard tubes
{3, 1}, {3, 2}, {3, 5}, -- knees from front to..
}
local SelectBoxes = {
{ -1/4, -1/4, -1/2, 1/4, 1/4, 1/2 },
{ -1/4, -1/2, -1/4, 1/4, 1/2, 1/4 },
{ -1/2, -1/4, -1/2, 1/4, 1/4, 1/4 },
{ -1/4, -1/2, -1/2, 1/4, 1/4, 1/4 },
{ -1/4, -1/4, -1/2, 1/4, 1/2, 1/4 },
}
local TilesData = {
-- up, down, right, left, back, front
{
"tubelib_tube.png^[transformR90",
"tubelib_tube.png^[transformR90",
"tubelib_tube.png",
"tubelib_tube.png",
"tubelib_hole.png",
"tubelib_hole.png",
},
{
"tubelib_hole.png",
"tubelib_hole.png",
"tubelib_tube.png^[transformR90",
"tubelib_tube.png^[transformR90",
"tubelib_tube.png^[transformR90",
"tubelib_tube.png^[transformR90",
},
{
"tubelib_knee.png^[transformR270",
"tubelib_knee.png^[transformR180",
"tubelib_knee2.png^[transformR270",
"tubelib_hole2.png^[transformR90",
"tubelib_knee2.png^[transformR90",
"tubelib_hole2.png^[transformR270",
},
{
"tubelib_knee2.png",
"tubelib_hole2.png^[transformR180",
"tubelib_knee.png^[transformR270",
"tubelib_knee.png",
"tubelib_knee2.png",
"tubelib_hole2.png",
},
{
"tubelib_hole2.png",
"tubelib_knee2.png^[transformR180",
"tubelib_knee.png^[transformR180",
"tubelib_knee.png^[transformR90",
"tubelib_knee2.png^[transformR180",
"tubelib_hole2.png^[transformR180",
},
}
for idx,pos in ipairs(DirCorrections) do
node_box_data = table.copy(DefNodeboxes)
node_box_data[1][pos[1]] = node_box_data[1][pos[1]] * 2
node_box_data[2][pos[2]] = node_box_data[2][pos[2]] * 2
tiles_data = TilesData[idx]
if idx == 1 then
hidden = 0
else
hidden = 1
end
minetest.register_node("tubelib:tube"..idx, {
description = "Tubelib Tube",
tiles = tiles_data,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = node_box_data,
},
selection_box = {
type = "fixed",
fixed = SelectBoxes[idx],
},
collision_box = {
type = "fixed",
fixed = SelectBoxes[idx],
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
if update_surrounding_tubes(pos) == false then
after_tube_removed(pos, minetest.get_node(pos))
minetest.remove_node(pos)
return itemstack
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
after_tube_removed(pos, oldnode)
end,
paramtype2 = "facedir",
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {choppy=2, cracky=3, stone=1, not_in_creative_inventory=hidden},
drop = "tubelib:tube1",
sounds = default.node_sound_wood_defaults(),
})
end
minetest.register_craft({
output = "tubelib:tube1 4",
recipe = {
{"default:steel_ingot", "", "group:wood"},
{"", "group:wood", ""},
{"group:wood", "", "default:tin_ingot"},
},
})