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https://github.com/joe7575/techpack.git
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59 lines
1.3 KiB
Lua
59 lines
1.3 KiB
Lua
--[[
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Gravel Sieve Mod
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================
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]]--
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gravelsieve.disallow = function(pos, node, user, mode, new_param2)
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return false
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end
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gravelsieve.handler = function(itemstack, user, pointed_thing)
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if pointed_thing.type ~= "node" then
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return
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end
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local pos = pointed_thing.under
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if minetest.is_protected(pos, user:get_player_name()) then
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minetest.record_protection_violation(pos, user:get_player_name())
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return
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end
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local node = minetest.get_node(pos)
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if node.name == "default:cobble" or node.name == "default:mossycobble"
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or node.name == "default:desert_cobble" then
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node.name = "default:gravel"
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minetest.swap_node(pos, node)
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minetest.sound_play({
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name="default_dig_crumbly"},{
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gain=1,
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pos=pos,
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max_hear_distance=6,
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loop=false})
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end
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itemstack:add_wear(65535 / (500 - 1))
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return itemstack
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end
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minetest.register_tool("gravelsieve:hammer", {
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description = "Hammer converts Cobblestone into Gravel",
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inventory_image = "gravelsieve_hammer.png",
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on_use = function(itemstack, user, pointed_thing)
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return gravelsieve.handler(itemstack, user, pointed_thing)
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end,
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})
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minetest.register_craft({
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output = "gravelsieve:hammer",
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recipe = {
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{"", "default:steel_ingot", ""},
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{"", "group:stick", "default:steel_ingot"},
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{"group:stick", "", ""},
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}
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})
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