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Update init.lua
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init.lua
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init.lua
@ -232,7 +232,7 @@ local function tpj(player,param)
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end
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-- Initially generate the target coords from the player's current position (since it's relative) and then perform the math.
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local target_coords = minetest.get_player_by_name(name):getpos()
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local target_coords = minetest.get_player_by_name(player):getpos()
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if args[1] == "x" then
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target_coords["x"] = target_coords["x"] + tonumber(args[2])
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pname:setpos(find_free_position_near(target_coords))
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