Update init.lua

This commit is contained in:
Robbie Ferguson 2016-05-19 22:49:28 -04:00
parent 6c311647e5
commit 287ad8fd84

@ -36,20 +36,23 @@ local function find_free_position_near(pos)
end
local function find_air(pos,player)
-- Set the initial values: the actual postion chosen
local bot = {pos.x, pos.y-1, pos.z}
local mid = {pos.x,pos.y,pos.z}
local top = {pos.x, pos.y+1, pos.z}
local bot_node = minetest.get_node(bot)
local mid_node = minetest.get_node(mid)
local top_node = minetest.get_node(top)
minetest.chat_send_player(player, "Start: " .. minetest.pos_to_string(mid))
while mid_node.name ~= "air" or mid_node.name ~= "ignore" and top_node.name ~= "air" or top_node.name ~= "ignore" do
while bot_node.name ~= "air" or bot_node.name ~= "ignore" or mid_node.name ~= "air" or mid_node.name ~= "ignore" and top_node.name ~= "air" or top_node.name ~= "ignore" do
-- Iterate through the y-axis to find a suitable node to land on
pos.y = pos.y +2
bot = {pos.x, pos.y-1, pos.z}
mid = {pos.x,pos.y,pos.z}
top = {pos.x, pos.y+1, pos.z}
bot_node = minetest.get_node(bot)
mid_node = minetest.get_node(mid)
top_node = minetest.get_node(top)
end
minetest.chat_send_player(player, "Result: " .. minetest.pos_to_string(mid))
return mid
end