Tidied code

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Panquesito7 2019-07-25 14:16:48 -05:00 committed by GitHub
parent 05797f2252
commit 4e050feaa7
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@ -38,6 +38,16 @@ dofile(MP.."/config.lua")
local tpr_list = {} local tpr_list = {}
local tphr_list = {} local tphr_list = {}
-- Teleport player to a player (used in "/tpr" command).
function tpr_teleport_player(name)
local target_coords = source:get_pos()
local target_sound = target:get_pos()
target:set_pos(find_free_position_near(target_coords))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
minetest.sound_play("whoosh", {pos = target_sound, gain = 0.5, max_hear_distance = 10})
--parti2(target_coords)
end
local function find_free_position_near(pos) local function find_free_position_near(pos)
local tries = { local tries = {
{x=1,y=0,z=0}, {x=1,y=0,z=0},
@ -240,8 +250,6 @@ function tpr_accept(name, param)
return return
end end
local chatmsg, source, target, name2
if tpr_list[name] then if tpr_list[name] then
name2 = tpr_list[name] name2 = tpr_list[name]
source = minetest.get_player_by_name(name) source = minetest.get_player_by_name(name)
@ -266,13 +274,7 @@ function tpr_accept(name, param)
minetest.chat_send_player(name2, S("Request Accepted!")) minetest.chat_send_player(name2, S("Request Accepted!"))
minetest.chat_send_player(name, chatmsg) minetest.chat_send_player(name, chatmsg)
tpr_teleport_player()
local target_coords = source:get_pos()
local target_sound = target:get_pos()
target:set_pos(find_free_position_near(target_coords))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
minetest.sound_play("whoosh", {pos = target_sound, gain = 0.5, max_hear_distance = 10})
--parti2(target_coords)
end end
-- Teleport Jump - Relative Position Teleportation by number of nodes -- Teleport Jump - Relative Position Teleportation by number of nodes