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https://github.com/minetest-mods/teleport-request.git
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Merge branch 'master' of https://github.com/Cat5TV/tps_teleport
This commit is contained in:
commit
5ea58a2075
@ -27,9 +27,10 @@ Accept a user's request to teleport to you or teleport you to them.
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Deny a user's request to teleport to youor teleport you to them.
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##Contributors:
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- [RobbieF](https://minetest.tv)
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- [RobbieF](https://minetest.tv) | [GitHub](https://github.com/Cat5TV)
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- [DonBatman](https://github.com/donbatman)
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- [NathanS21](http://nathansalapat.com/)
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- [Traxie21](https://github.com/Traxie21) The original creater of this mod
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- All those who contributed to the original mod (please see init.lua)
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##To Do:
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@ -41,3 +42,4 @@ Deny a user's request to teleport to youor teleport you to them.
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- Creation of "evade" command /tpe which spawns the player in several random locations nearby before placing them at a final destination ~20 nodes away. For evading attack.
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- Add a handful of coordinates which can be set in config and teleported to by anyone regardless of their protection status (eg., Spawn).
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- Add a privilege which is required in order to use all commands. I haven't added such a thing since it hasn't been needed on our servers, but I imagine it would be useful on other servers who desire to grant these features only to specific players.
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- Enhance privileges: Make /tpc require a separate privilege than the /tpr or /tphr commands.
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34
init.lua
34
init.lua
@ -10,7 +10,14 @@ local version = "1.3"
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local tpr_list = {}
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local tphr_list = {}
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minetest.register_privilege("tp_admin", {description = "Admin overrides for tps_teleport.", give_to_singleplayer=false,})
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minetest.register_privilege("tp_admin", {
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description = "Admin overrides for tps_teleport.",
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give_to_singleplayer=false
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})
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minetest.register_privilege("tp_tpc", {
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description = "Allow player to teleport to coordinates (if permitted by area protection).",
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give_to_singleplayer=true
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})
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local function find_free_position_near(pos)
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local tries = {
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@ -131,18 +138,23 @@ local function tpc_send(player,coordinates)
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minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
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parti2(target_coords)
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else
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local protected = minetest.is_protected(target_coords,pname)
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if protected then
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if not areas:canInteract(target_coords, player) then
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local owners = areas:getNodeOwners(target_coords)
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minetest.chat_send_player(player,("Error: %s is protected by %s."):format(minetest.pos_to_string(target_coords),table.concat(owners, ", ")))
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return
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if minetest.check_player_privs(pname, {tp_tpc=true}) then
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local protected = minetest.is_protected(target_coords,pname)
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if protected then
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if not areas:canInteract(target_coords, player) then
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local owners = areas:getNodeOwners(target_coords)
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minetest.chat_send_player(player,("Error: %s is protected by %s."):format(minetest.pos_to_string(target_coords),table.concat(owners, ", ")))
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return
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end
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end
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minetest.chat_send_player(player, 'Teleporting to '..posx..','..posy..','..posz)
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pname:setpos(find_free_position_near(target_coords))
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minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
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parti2(target_coords)
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else
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minetest.chat_send_player(player, "Error: You do not have permission to teleport to coordinates.")
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return
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end
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minetest.chat_send_player(player, 'Teleporting to '..posx..','..posy..','..posz)
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pname:setpos(find_free_position_near(target_coords))
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minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
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parti2(target_coords)
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end
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end
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