This commit is contained in:
ChaosWormz 2016-05-17 20:17:00 +03:00
commit 5ea58a2075
2 changed files with 26 additions and 12 deletions

@ -27,9 +27,10 @@ Accept a user's request to teleport to you or teleport you to them.
Deny a user's request to teleport to youor teleport you to them.
##Contributors:
- [RobbieF](https://minetest.tv)
- [RobbieF](https://minetest.tv) | [GitHub](https://github.com/Cat5TV)
- [DonBatman](https://github.com/donbatman)
- [NathanS21](http://nathansalapat.com/)
- [Traxie21](https://github.com/Traxie21) The original creater of this mod
- All those who contributed to the original mod (please see init.lua)
##To Do:
@ -41,3 +42,4 @@ Deny a user's request to teleport to youor teleport you to them.
- Creation of "evade" command /tpe which spawns the player in several random locations nearby before placing them at a final destination ~20 nodes away. For evading attack.
- Add a handful of coordinates which can be set in config and teleported to by anyone regardless of their protection status (eg., Spawn).
- Add a privilege which is required in order to use all commands. I haven't added such a thing since it hasn't been needed on our servers, but I imagine it would be useful on other servers who desire to grant these features only to specific players.
- Enhance privileges: Make /tpc require a separate privilege than the /tpr or /tphr commands.

@ -10,7 +10,14 @@ local version = "1.3"
local tpr_list = {}
local tphr_list = {}
minetest.register_privilege("tp_admin", {description = "Admin overrides for tps_teleport.", give_to_singleplayer=false,})
minetest.register_privilege("tp_admin", {
description = "Admin overrides for tps_teleport.",
give_to_singleplayer=false
})
minetest.register_privilege("tp_tpc", {
description = "Allow player to teleport to coordinates (if permitted by area protection).",
give_to_singleplayer=true
})
local function find_free_position_near(pos)
local tries = {
@ -131,18 +138,23 @@ local function tpc_send(player,coordinates)
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
parti2(target_coords)
else
local protected = minetest.is_protected(target_coords,pname)
if protected then
if not areas:canInteract(target_coords, player) then
local owners = areas:getNodeOwners(target_coords)
minetest.chat_send_player(player,("Error: %s is protected by %s."):format(minetest.pos_to_string(target_coords),table.concat(owners, ", ")))
return
if minetest.check_player_privs(pname, {tp_tpc=true}) then
local protected = minetest.is_protected(target_coords,pname)
if protected then
if not areas:canInteract(target_coords, player) then
local owners = areas:getNodeOwners(target_coords)
minetest.chat_send_player(player,("Error: %s is protected by %s."):format(minetest.pos_to_string(target_coords),table.concat(owners, ", ")))
return
end
end
minetest.chat_send_player(player, 'Teleporting to '..posx..','..posy..','..posz)
pname:setpos(find_free_position_near(target_coords))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
parti2(target_coords)
else
minetest.chat_send_player(player, "Error: You do not have permission to teleport to coordinates.")
return
end
minetest.chat_send_player(player, 'Teleporting to '..posx..','..posy..','..posz)
pname:setpos(find_free_position_near(target_coords))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
parti2(target_coords)
end
end