First attempt at implementing find_air

This commit is contained in:
Robbie Ferguson 2016-05-19 20:05:19 -04:00
parent 8de3848a7a
commit 716a42e4f6

@ -44,7 +44,7 @@ local function = find_air(pos,player)
top ~= "air" or top ~= "ignore" then
pos.y = pos.y +2
else
player:setpos(mid) -- change this to a return and call from within /tpj (which will also impact /tpe)
return mid
end
end
@ -248,17 +248,17 @@ local function tpj(player,param)
local target_coords = minetest.get_player_by_name(player):getpos()
if args[1] == "x" then
target_coords["x"] = target_coords["x"] + tonumber(args[2])
pname:setpos(find_free_position_near(target_coords))
pname:setpos(find_air(find_free_position_near(target_coords)))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
parti2(target_coords)
elseif args[1] == "y" then
target_coords["y"] = target_coords["y"] + tonumber(args[2])
pname:setpos(find_free_position_near(target_coords))
pname:setpos(find_air(find_free_position_near(target_coords)))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
parti2(target_coords)
elseif args[1] == "z" then
target_coords["z"] = target_coords["z"] + tonumber(args[2])
pname:setpos(find_free_position_near(target_coords))
pname:setpos(find_air(find_free_position_near(target_coords)))
minetest.sound_play("whoosh", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
parti2(target_coords)
else