mirror of
https://github.com/minetest-mods/teleport-request.git
synced 2025-01-06 13:07:33 +01:00
Version 1.5
Now with a version of /tpe that will make your mind explode instead of your server.
This commit is contained in:
parent
6c21a250c6
commit
a505e92faa
17
init.lua
17
init.lua
@ -5,7 +5,7 @@
|
||||
|
||||
local timeout_delay = 60
|
||||
|
||||
local version = "1.4"
|
||||
local version = "1.5"
|
||||
|
||||
local tpr_list = {}
|
||||
local tphr_list = {}
|
||||
@ -215,12 +215,12 @@ end
|
||||
-- Teleport Jump - Relative Position Teleportation by number of nodes
|
||||
local function tpj(player,param)
|
||||
local pname = minetest.get_player_by_name(player)
|
||||
|
||||
|
||||
if param == "" then
|
||||
minetest.chat_send_player(player, "Usage. <X|Y|Z> <Number>")
|
||||
return false
|
||||
end
|
||||
|
||||
|
||||
local args = param:split(" ") -- look into this. Can it crash if the player does not have two parameters?
|
||||
if #args < 2 then
|
||||
minetest.chat_send_player(player, "Usage. <X|Y|Z> <Number>")
|
||||
@ -257,24 +257,25 @@ end
|
||||
local function tpe(player)
|
||||
local mindistance = 4
|
||||
local maxdistance = 15
|
||||
local times = math.random(3,6) -- how many times to jump - minimum,maximum
|
||||
local times = math.random(6,20) -- how many times to jump - minimum,maximum
|
||||
local negatives = { '-','' } -- either it's this way or that way: the difference between -10 and 10
|
||||
local options = { 'x', 'y', 'z' }
|
||||
local isnegative = ''
|
||||
local distance = 0
|
||||
local axis = ''
|
||||
local param = {}
|
||||
local iteration = 0.5
|
||||
for i = 1,times do
|
||||
-- do this every 1 second
|
||||
minetest.after(1,
|
||||
minetest.after(iteration,
|
||||
function()
|
||||
isnegative = negatives[math.random(2)] -- choose randomly whether this is this way or that
|
||||
distance = isnegative .. math.random(mindistance,maxdistance) -- the distance to jump
|
||||
axis = options[math.random(3)]
|
||||
param = axis .. " " .. distance
|
||||
tpj(param)
|
||||
local command = axis .. " " .. distance
|
||||
tpj(player,command)
|
||||
end
|
||||
)
|
||||
iteration = iteration + 0.5
|
||||
end
|
||||
end
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user