Update init.lua

This commit is contained in:
Robbie Ferguson 2016-05-19 23:06:43 -04:00
parent c385f54ced
commit eae1735780

@ -46,12 +46,12 @@ local function find_air(pos,player)
while bot_node.name ~= "air" and bot_node.name ~= "ignore" and mid_node.name ~= "air" and mid_node.name ~= "ignore" and top_node.name ~= "air" and top_node.name ~= "ignore" do
-- Iterate through the y-axis to find a suitable node to land on
pos.y = pos.y +2
bot = {pos.x, pos.y-1, pos.z}
mid = {pos.x,pos.y,pos.z}
top = {pos.x, pos.y+1, pos.z}
bot_node = minetest.get_node(bot)
mid_node = minetest.get_node(mid)
top_node = minetest.get_node(top)
local bot = {pos.x, pos.y-1, pos.z}
local mid = {pos.x,pos.y,pos.z}
local top = {pos.x, pos.y+1, pos.z}
local bot_node = minetest.get_node(bot)
local mid_node = minetest.get_node(mid)
local top_node = minetest.get_node(top)
end
return mid
end