From ee00f0cf2fb86a97db6ce59faee2239c59f21ebb Mon Sep 17 00:00:00 2001 From: Robbie Ferguson Date: Wed, 18 May 2016 18:55:05 -0400 Subject: [PATCH] Evade is implemented remove from to do --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 61db056..ef13230 100644 --- a/README.md +++ b/README.md @@ -58,9 +58,9 @@ Players with the 'tp_admin' privilege override all the required privileges above - Make it so tp_admin priv also overrides need for player to accept /tpr or /tphr - Assess value in changing all tpr-based chat commands to one global command such as /tp to reduce the chance of confusion between tps_admin and the original mod (and also make it so people don't have to remember so many commands). - Create a better sound effect for teleport and apply it to all teleport methods (not just /tpc) -- Creation of "evade" command /tpe which spawns the player in several random locations nearby before placing them at a final destination ~20 nodes away. For evading attack. - Add a handful of coordinates which can be set in config and teleported to by anyone regardless of their protection status (eg., Spawn). - Add a privilege which is required in order to use all commands. I haven't added such a thing since it hasn't been needed on our servers, but I imagine it would be useful on other servers who desire to grant these features only to specific players. - Create a new function for the actual setpos() to remove all the redundant code each time the player is moved and the sound played. - Rewrite to place all chat commands into one single command much like how /teleport works. - Add a [different] sound effect at the source coords when a TP takes place (so other players hear it when to teleport away). +- Make evade respect land: no teleporting inside land, but instead make sure player is standing on surface or in water.