--Configuration values: --Use these to customize this mod local timeout_delay = 60 --DO NOT CHANGE: local value_carryover = nil local value_carryover2 = nil local version = "0.1a" local tpr_list = {} local tphr_list = {} --Teleport Request System local function tpr_send(name, param) --Register variables local sender = name local receiver = param local value_carryover = param --Check for empty parameter if receiver == "" then minetest.chat_send_player(sender, "Usage: /tpr ") return end --If paremeter is valid, Send teleport message and set the table. if minetest.env:get_player_by_name(receiver) then minetest.chat_send_player(receiver, sender ..' is requesting to teleport to you. /tpy to accept.') minetest.chat_send_player(sender, 'Teleport request sent! It will time out in '.. timeout_delay ..' seconds.') --Write name values to list and clear old values. tpr_list[receiver] = nil tpr_list[receiver] = sender --Teleport timeout delay minetest.after(timeout_delay, reset_request) end end local function tphr_send(name, param) local sender2 = name local receiver2 = param local value_carryover2 = param --Check for empty parameter if receiver2 == "" then minetest.chat_send_player(sender2, "Usage: /tphr ") return end --If paremeter is valid, Send teleport message and set the table. if minetest.env:get_player_by_name(receiver2) then minetest.chat_send_player(receiver2, sender2 ..' is requesting that you teleport to them. /tpy to accept.') minetest.chat_send_player(sender2, 'Teleport request sent! It will time out in '.. timeout_delay ..' seconds.') --Write name values to list and clear old values. tphr_list[receiver2] = nil tphr_list[receiver2] = sender2 --Teleport timeout delay minetest.after(timeout_delay, reset_request2) end end --Reset after configured delay. function reset_request(name) if tpr_list[value_carryover] ~= nil then tpr_list[value_carryover] = nil end end function reset_request2(name) if tphr_list[value_carryover2] ~= nil then tphr_list[value_carryover2] = nil end end function tpr_deny(name) sender = tpr_list[value_carryover] if tpr_list[value_carryover] ~= nil then tpr_list[value_carryover] = nil minetest.chat_send_player(sender, 'Teleport request denied.') end sender2 = tphr_list[value_carryover2] if tphr_list[value_carryover2] ~= nil then tphr_list[value_carryover2] = nil minetest.chat_send_player(sender2, 'Teleport request denied.') end end --Teleport Accept Systems local function tpr_accept(name, param) local receiver = name --Check to prevent constant teleporting. if tpr_list[name] == nil and tphr_list[name] == nil then minetest.chat_send_player(name, "Usage: /tpy allows you to accept teleport requests sent to you by other players") return end --Teleport Accept system --Check to ensure name is valid, then send appropriate chat messages if tpr_list[name] then local sender = tpr_list[name] minetest.chat_send_player(tpr_list[receiver], "Request Accepted!") minetest.chat_send_player(receiver, sender..' is teleporting to you.') --Code here copied from Celeron-55's /teleport command. Thanks Celeron! local function find_free_position_near(pos) local tries = { {x=1,y=0,z=0}, {x=-1,y=0,z=0}, {x=0,y=0,z=1}, {x=0,y=0,z=-1}, } for _, d in ipairs(tries) do local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z} local n = minetest.env:get_node(p) if not minetest.registered_nodes[n.name].walkable then return p, true end end return pos, false end --Get names from variables and set position. Then actually teleport the player. local requester = minetest.env:get_player_by_name(sender) local accepter = minetest.env:get_player_by_name(name) -- Could happen if either player disconnects; if so just abort if requester == nil or accepter == nil then return end local p = nil p = accepter:getpos() p = find_free_position_near(p) requester:setpos(p) -- Set name values to nil to prevent re-teleporting on the same request. tpr_list[name] = nil return end --Teleport Here accepting system if tphr_list[name] then local sender = tphr_list[name] minetest.chat_send_player(tphr_list[receiver], "Request Accepted!") minetest.chat_send_player(receiver, 'you are teleporting to '..sender..'.') --Code here copied from Celeron-55's /teleport command. Thanks Celeron! local function find_free_position_near(pos) local tries = { {x=1,y=0,z=0}, {x=-1,y=0,z=0}, {x=0,y=0,z=1}, {x=0,y=0,z=-1}, } for _, d in ipairs(tries) do local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z} local n = minetest.env:get_node(p) if not minetest.registered_nodes[n.name].walkable then return p, true end end return pos, false end --Get names from variables and set position. Then actually teleport the player. local requester = minetest.env:get_player_by_name(sender) local accepter = minetest.env:get_player_by_name(name) -- Could happen if either player disconnects; if so just abort if requester == nil or accepter == nil then return end local p = nil p = requester:getpos() p = find_free_position_near(p) accepter:setpos(p) -- Set name values to nil to prevent re-teleporting on the same request. tphr_list[name] = nil return end end --Initalize Permissions. minetest.register_privilege("tpr_admin", { description = "Permission to override teleport to other players. UNFINISHED", give_to_singleplayer = true }) --Initalize Commands. minetest.register_chatcommand("tpr", { description = "Request teleport to another player", params = " | leave playername empty to see help message", privs = {interact=true}, func = tpr_send }) minetest.register_chatcommand("tphr", { description = "Request teleport to another player", params = " | leave playername empty to see help message", privs = {interact=true}, func = tphr_send }) minetest.register_chatcommand("tpy", { description = "Accept teleport requests from another player", func = tpr_accept }) minetest.register_chatcommand("tpn", { description = "Deny teleport requests from another player", func = tpr_deny }) print ("[Teleport Request] Teleport Request v" .. version .. " Loaded.")