teleport-request/functions.lua
Oversword c692fa2ed1
Fix tp snipe complex (#49)
* Fix indentation

* Remove additions

* Fix minetest.after calls

* Remove chat message code duplication; Allow setting of chat color

* No need to specify it's mod specific

* Allow selection from multiple requests

* Fix teleport direction and admin tpr

* Linting, variable conflicts

* Ensure form is not re-displayed if quitting or if there are no changes

* Spelling

* Add area support

---------

Co-authored-by: David Leal <halfpacho@gmail.com>
2023-10-23 13:48:25 -06:00

912 lines
30 KiB
Lua

--[[
Functions
Copyright (C) 2014-2023 ChaosWormz and contributors
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
USA
--]]
local S = tp.S
-- Placeholders
local chatmsg, source, target,
target_coords, tpc_target_coords, old_tpc_target_coords
local spam_prevention = {}
local band = false
local muted_players = {}
local message_color = tp.message_color
local function color_string_to_number(color)
if string.sub(color,1,1) == '#' then
color = string.sub(color, 2)
end
if #color < 6 then
local r = string.sub(color,1,1)
local g = string.sub(color,2,2)
local b = string.sub(color,3,3)
color = r..r .. g..g .. b..b
elseif #color > 6 then
color = string.sub(color, 1, 6)
end
return tonumber(color, 16)
end
local message_color_number = color_string_to_number(message_color)
local function send_message(player, message)
minetest.chat_send_player(player, minetest.colorize(message_color, message))
if minetest.get_modpath("chat2") then
chat2.send_message(minetest.get_player_by_name(player), message, message_color_number)
end
end
local next_request_id = 0
local request_list = {}
local sender_list = {}
local receiver_list = {}
local area_list = {}
function tp.make_request(sender, receiver, direction)
next_request_id = next_request_id+1
request_list[next_request_id] = {
time = os.time(),
direction = direction or "receiver",
receiver = receiver,
sender = sender
}
receiver_list[receiver] = receiver_list[receiver] or {count=0}
receiver_list[receiver][next_request_id] = true
receiver_list[receiver].count = receiver_list[receiver].count+1
sender_list[sender] = sender_list[sender] or {count=0}
sender_list[sender][next_request_id] = true
sender_list[sender].count = sender_list[sender].count+1
return next_request_id
end
function tp.clear_request(id)
local request = request_list[id]
request_list[id] = nil
sender_list[request.sender][id] = nil
receiver_list[request.receiver][id] = nil
sender_list[request.sender].count = sender_list[request.sender].count-1
receiver_list[request.receiver].count = receiver_list[request.receiver].count-1
return request
end
function tp.accept_request(id)
local request = tp.clear_request(id)
if request.direction == "area" then
source = minetest.get_player_by_name(request.receiver)
target = minetest.get_player_by_name(request.sender)
chatmsg = S("@1 is teleporting to your protected area @2.", request.sender, minetest.pos_to_string(tpc_target_coords[request.receiver]))
-- If source or target are not present, abort request.
if not source or not target then
send_message(request.receiver, S("@1 is not online right now.", request.sender))
return
end
if not tpc_target_coords[request.receiver] then
tpc_target_coords[request.sender] = old_tpc_target_coords[request.receiver]
tp.tpp_teleport_player(request.sender, tpc_target_coords[request.sender])
chatmsg = S("@1 is teleporting to your protected area @2.", request.sender, minetest.pos_to_string(tpc_target_coords[request.sender]))
else
tp.tpp_teleport_player(request.sender, tpc_target_coords[request.receiver])
chatmsg = S("@1 is teleporting to your protected area @2.", request.sender, minetest.pos_to_string(tpc_target_coords[request.receiver]))
end
send_message(request.receiver, chatmsg)
send_message(request.sender, S("Request Accepted!"))
-- Avoid abusing with area requests
target_coords = nil
elseif request.direction == "receiver" then
source = minetest.get_player_by_name(request.receiver)
target = minetest.get_player_by_name(request.sender)
chatmsg = S("@1 is teleporting to you.", request.sender)
-- Could happen if either player disconnects (or timeout); if so just abort
if not source
or not target then
send_message(request.receiver, S("@1 is not online right now.", request.sender))
return
end
tp.tpr_teleport_player()
-- Avoid abusing with area requests
target_coords = nil
send_message(request.receiver, chatmsg)
if minetest.check_player_privs(request.sender, {tp_admin = true}) == false then
send_message(request.sender, S("Request Accepted!"))
else
if tp.enable_immediate_teleport then return end
send_message(request.sender, S("Request Accepted!"))
return
end
elseif request.direction == "sender" then
source = minetest.get_player_by_name(request.sender)
target = minetest.get_player_by_name(request.receiver)
chatmsg = S("You are teleporting to @1.", request.sender)
-- Could happen if either player disconnects (or timeout); if so just abort
if not source
or not target then
send_message(request.receiver, S("@1 is not online right now.", request.sender))
return
end
tp.tpr_teleport_player()
-- Avoid abusing with area requests
target_coords = nil
send_message(request.receiver, chatmsg)
if minetest.check_player_privs(request.sender, {tp_admin = true}) == false then
send_message(request.sender, S("Request Accepted!"))
else
if tp.enable_immediate_teleport then return end
send_message(request.sender, S("Request Accepted!"))
return
end
end
return request
end
function tp.deny_request(id, own)
local request = tp.clear_request(id)
if own then
send_message(request.sender, S("You denied your request sent to @1.", request.receiver))
send_message(request.receiver, S("@1 denied their request sent to you.", request.sender))
else
if request.direction == "area" then
send_message(request.sender, S("Area request denied."))
send_message(request.receiver, S("You denied the request @1 sent you.", request.sender))
spam_prevention[request.receiver] = request.sender
elseif request.direction == "receiver" then
send_message(request.sender, S("Teleport request denied."))
send_message(request.receiver, S("You denied the request @1 sent you.", request.sender))
spam_prevention[request.receiver] = request.sender
elseif request.direction == "sender" then
send_message(request.sender, S("Teleport request denied."))
send_message(request.receiver, S("You denied the request @1 sent you.", request.sender))
spam_prevention[request.receiver] = request.sender
end
end
end
function tp.list_requests(playername)
local sent_requests = tp.get_requests(playername, "sender")
local received_requests = tp.get_requests(playername, "receiver")
local area_requests = tp.get_requests(playername, "area")
local formspec
if sent_requests.count == 0 and received_requests.count == 0 and area_requests.count == 0 then
formspec = ("size[5,2]label[1,0.3;%s:]"):format(S("Teleport Requests"))
formspec = formspec..("label[1,1.2;%s]"):format(S("You have no requests."))
else
local y = 1
local request_list_formspec = ""
if sent_requests.count ~= 0 then
request_list_formspec = request_list_formspec..("label[0.2,%f;%s:]"):format(y, S("Sent by you"))
y = y+0.7
for request_id, _ in pairs(sent_requests) do
if request_id ~= "count" then
local request = request_list[request_id]
if request.direction == "receiver" then
request_list_formspec = request_list_formspec..("label[0.3,%f;%s]button[7,%f;1,1;deny_%s;Cancel]")
:format(
y, tostring(os.time()-request.time).."s ago: "..S("You are requesting to teleport to @1.", request.receiver),
y, tostring(request_id)
)
elseif request.direction == "sender" then
request_list_formspec = request_list_formspec..("label[0.3,%f;%s]button[7,%f;1,1;deny_%s;Cancel]")
:format(
y, tostring(os.time()-request.time).."s: "..S("You are requesting that @1 teleports to you.", request.receiver),
y, tostring(request_id)
)
elseif request.direction == "area" then
request_list_formspec = request_list_formspec..("label[0.3,%f;%s]button[7,%f;1,1;deny_%s;Cancel]")
:format(
y, tostring(os.time()-request.time).."s: "..S("You are requesting to teleport to @1's protected area.", request.receiver),
y, tostring(request_id)
)
end
y = y+0.8
end
end
end
if received_requests.count ~= 0 then
y = y+0.5
request_list_formspec = request_list_formspec..("label[0.2,%f;%s:]"):format(y, S("Sent to you"))
y = y+0.7
for request_id, _ in pairs(received_requests) do
if request_id ~= "count" then
local request = request_list[request_id]
if request.direction == "receiver" then
request_list_formspec = request_list_formspec..("label[0.3,%f;%s]button[6,%f;1,1;accept_%s;Accept]button[7,%f;1,1;deny_%s;Deny]")
:format(
y, tostring(os.time()-request.time).."s ago: "..S("@1 is requesting to teleport to you.", request.sender),
y, tostring(request_id),
y, tostring(request_id)
)
elseif request.direction == "sender" then
request_list_formspec = request_list_formspec..("label[0.3,%f;%s]button[6,%f;1,1;accept_%s;Accept]button[7,%f;1,1;deny_%s;Deny]")
:format(
y, tostring(os.time()-request.time).."s ago: "..S("@1 is requesting that you teleport to them.", request.sender),
y, tostring(request_id),
y, tostring(request_id)
)
elseif request.direction == "area" then
request_list_formspec = request_list_formspec..("label[0.3,%f;%s]button[6,%f;1,1;accept_%s;Accept]button[7,%f;1,1;deny_%s;Deny]")
:format(
y, tostring(os.time()-request.time).."s ago: "..S("@1 is requesting to teleport to your protected area.", request.sender),
y, tostring(request_id),
y, tostring(request_id)
)
end
y = y+0.8
end
end
end
formspec = ("size[8,%f]label[1,0.3;%s:]"):format(math.min(y,10),S("Teleport Requests"))
..request_list_formspec
end
minetest.show_formspec(playername, "teleport_request_list", formspec)
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "teleport_request_list" then return end
local playername = player:get_player_name()
local accepts = {}
local denys = {}
for button_name, _ in pairs(fields) do
if string.sub(button_name, 1, 5) == "deny_" then
table.insert(denys, tonumber(string.sub(button_name, 6)))
elseif string.sub(button_name, 1, 7) == "accept_" then
table.insert(accepts, tonumber(string.sub(button_name, 8)))
end
end
local changes = false
for _, id in ipairs(accepts) do
if request_list[id] and request_list[id].receiver == playername then
tp.accept_request(id)
changes = true
end
end
for _, id in ipairs(denys) do
if request_list[id] and (request_list[id].sender == playername or request_list[id].receiver == playername) then
tp.deny_request(id, request_list[id].sender == playername)
changes = true
end
end
if changes and not fields.quit then
tp.list_requests(playername)
end
end)
function tp.get_requests(playername, party)
local list
if party == "sender" then
list = sender_list
elseif party == "receiver" then
list = receiver_list
elseif party == "area" then
list = area_list
else
return -- Invalid party
end
if not list then return end
return list[playername] or {count=0}
end
function tp.count_requests(playername, party)
local player_list = tp.get_requests(playername, party)
if not player_list then return 0 end
return player_list.count or 0
end
function tp.first_request(playername, party)
local player_list = tp.get_requests(playername, party)
if not player_list then return end
for request_id, _ in pairs(player_list) do
if request_id ~= "count" then
return request_id
end
end
end
local map_size = 30912
function tp.can_teleport(to)
return to.x < map_size and to.x > -map_size and to.y < map_size and to.y > -map_size and to.z < map_size and to.z > -map_size
end
-- Teleport player to a player (used in "/tpr" and in "/tphr" command).
function tp.tpr_teleport_player()
target_coords = source:get_pos()
local target_sound = target:get_pos()
target:set_pos(tp.find_free_position_near(target_coords))
minetest.sound_play("tpr_warp", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
minetest.sound_play("tpr_warp", {pos = target_sound, gain = 0.5, max_hear_distance = 10})
--tp.parti2(target_coords)
end
-- TPC & TPJ
function tp.tpc_teleport_player(player)
local pname = minetest.get_player_by_name(player)
minetest.sound_play("tpr_warp", {pos = pname:get_pos(), gain = 0.5, max_hear_distance = 10})
pname:set_pos(tp.find_free_position_near(target_coords))
minetest.sound_play("tpr_warp", {pos = target_coords, gain = 0.5, max_hear_distance = 10})
--tp.parti2(target_coords)
end
-- TPP
function tp.tpp_teleport_player(player, pos)
local pname = minetest.get_player_by_name(player)
minetest.sound_play("tpr_warp", {pos = pname:get_pos(), gain = 0.5, max_hear_distance = 10})
pname:set_pos(tp.find_free_position_near(pos))
minetest.sound_play("tpr_warp", {pos = pos, gain = 0.5, max_hear_distance = 10})
--tp.parti2(target_coords)
end
function tp.find_free_position_near(pos)
local tries = {
{x=1,y=0,z=0},
{x=-1,y=0,z=0},
{x=0,y=0,z=1},
{x=0,y=0,z=-1},
}
for _,d in pairs(tries) do
local p = vector.add(pos, d)
local def = minetest.registered_nodes[minetest.get_node(p).name]
if def and not def.walkable then
return p, true
end
end
return pos, false
end
function tp.parti(pos)
minetest.add_particlespawner(50, 0.4,
{x=pos.x + 0.5, y=pos.y, z=pos.z + 0.5}, {x=pos.x - 0.5, y=pos.y, z=pos.z - 0.5},
{x=0, y=5, z=0}, {x=0, y=0, z=0},
{x=0, y=5, z=0}, {x=0, y=0, z=0},
3, 5,
3, 5,
false,
"tps_portal_parti.png")
end
function tp.parti2(pos)
minetest.add_particlespawner(50, 0.4,
{x=pos.x + 0.5, y=pos.y + 10, z=pos.z + 0.5}, {x=pos.x - 0.5, y=pos.y, z=pos.z - 0.5},
{x=0, y=-5, z=0}, {x=0, y=0, z=0},
{x=0, y=-5, z=0}, {x=0, y=0, z=0},
3, 5,
3, 5,
false,
"tps_portal_parti.png")
end
-- Mutes a player from sending you teleport requests
function tp.tpr_mute(player, muted_player)
if muted_player == "" then
send_message(player, S("Usage: /tpr_mute <player>"))
return
end
if not minetest.get_player_by_name(muted_player) then
send_message(player, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online."))
return
end
if minetest.check_player_privs(muted_player, {tp_admin = true}) and not minetest.check_player_privs(player, {server = true}) then
send_message(player, S("tpr_mute: Failed to mute player @1: they have the tp_admin privilege.", muted_player))
return
end
if muted_players[player] == muted_player then
send_message(player, S("tpr_mute: Player @1 is already muted.", muted_player))
return
end
muted_players[player] = muted_player
send_message(player, S("tpr_mute: Player @1 successfully muted.", muted_player))
end
-- Unmutes a player from sending you teleport requests
function tp.tpr_unmute(player, muted_player)
if muted_player == "" then
send_message(player, S("Usage: /tpr_unmute <player>"))
return
end
if not minetest.get_player_by_name(muted_player) then
send_message(player, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online."))
return
end
if muted_players[player] ~= muted_player then
send_message(player, S("tpr_mute: Player @1 is not muted yet.", muted_player))
return
end
muted_players[player] = nil
send_message(player, S("tpr_mute: Player @1 successfully unmuted.", muted_player))
end
-- Teleport Request System
function tp.tpr_send(sender, receiver)
-- Check if the sender is muted
if muted_players[receiver] == sender and not minetest.check_player_privs(sender, {server = true}) then
send_message(sender, S("Cannot send request to @1 (you have been muted).", receiver))
return
end
if receiver == "" then
send_message(sender, S("Usage: /tpr <Player name>"))
return
end
if not minetest.get_player_by_name(receiver) then
send_message(sender, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online"))
return
end
-- Spam prevention
if spam_prevention[receiver] == sender and not minetest.check_player_privs(sender, {tp_admin = true}) then
send_message(sender, S("Wait @1 seconds before you can send teleport requests to @2 again.", tp.timeout_delay, receiver))
minetest.after(tp.timeout_delay, function(sender_name, receiver_name)
spam_prevention[receiver_name] = nil
if band == true then return end
if spam_prevention[receiver_name] == nil then
send_message(sender_name, S("You can now send teleport requests to @1.", receiver_name))
band = true
end
end, sender, receiver)
else
-- Compatibility with beerchat
if minetest.get_modpath("beerchat") and not minetest.check_player_privs(sender, {tp_admin = true}) then
if receiver == "" then
send_message(sender, S("Usage: /tpr <Player name>"))
return
end
if not minetest.get_player_by_name(receiver) then
send_message(sender, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online"))
return
end
local player_receiver = minetest.get_player_by_name(receiver)
if player_receiver:get_meta():get_string("beerchat:muted:" .. sender) == "true" then
send_message(sender, S("You are not allowed to send requests because you're muted."))
return
end
end
if minetest.check_player_privs(sender, {tp_admin = true}) and tp.enable_immediate_teleport then
if receiver == "" then
send_message(sender, S("Usage: /tpr <Player name>"))
return
end
if not minetest.get_player_by_name(receiver) then
send_message(sender, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online"))
return
end
local id = tp.make_request(sender, receiver, "receiver")
tp.accept_request(id)
return
end
if receiver == "" then
send_message(sender, S("Usage: /tpr <Player name>"))
return
end
if not minetest.get_player_by_name(receiver) then
send_message(sender, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online"))
return
end
if minetest.get_modpath("gamehub") then -- Compatibility with gamehub (UNTESTED)
if gamehub.players[receiver] then
send_message(sender, S("Teleport request denied, player is in the gamehub!"))
return
end
end
send_message(receiver, S("@1 is requesting to teleport to you. /tpy to accept.", sender))
send_message(sender, S("Teleport request sent! It will timeout in @1 seconds.", tp.timeout_delay))
local tp_id = tp.make_request(sender, receiver, "receiver")
-- Teleport timeout delay
minetest.after(tp.timeout_delay, function(id)
if request_list[id] then
local request = tp.clear_request(id)
send_message(request.sender, S("Request timed-out."))
send_message(request.receiver, S("Request timed-out."))
return
end
end, tp_id)
end
end
function tp.tphr_send(sender, receiver)
-- Check if the sender is muted
if muted_players[receiver] == sender and not minetest.check_player_privs(sender, {server = true}) then
send_message(sender, S("Cannot send request to @1 (you have been muted).", receiver))
return
end
if receiver == "" then
send_message(sender, S("Usage: /tphr <Player name>"))
return
end
if not minetest.get_player_by_name(receiver) then
send_message(sender, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online."))
return
end
-- Spam prevention
if spam_prevention[receiver] == sender and not minetest.check_player_privs(sender, {tp_admin = true}) then
send_message(sender, S("Wait @1 seconds before you can send teleport requests to @2 again.", tp.timeout_delay, receiver))
minetest.after(tp.timeout_delay, function(sender_name, receiver_name)
spam_prevention[receiver_name] = nil
if band == true then return end
if spam_prevention[receiver_name] == nil then
send_message(sender_name, S("You can now send teleport requests to @1.", receiver_name))
band = true
end
end, sender, receiver)
else
-- Compatibility with beerchat
if minetest.get_modpath("beerchat") and not minetest.check_player_privs(sender, {tp_admin = true}) then
if receiver == "" then
send_message(sender, S("Usage: /tphr <Player name>"))
return
end
if not minetest.get_player_by_name(receiver) then
send_message(sender, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online."))
return
end
local player_receiver = minetest.get_player_by_name(receiver)
if player_receiver:get_meta():get_string("beerchat:muted:" .. sender) == "true" then
send_message(sender, S("You are not allowed to send requests because you're muted."))
return
end
end
if minetest.check_player_privs(sender, {tp_admin = true}) and tp.enable_immediate_teleport then
if receiver == "" then
send_message(sender, S("Usage: /tphr <Player name>"))
return
end
if not minetest.get_player_by_name(receiver) then
send_message(sender, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online."))
return
end
tp.tphr_list[receiver] = sender
tp.tpr_accept(receiver)
send_message(sender, S("@1 is teleporting to you.", receiver))
return
end
if receiver == "" then
send_message(sender, S("Usage: /tphr <Player name>"))
return
end
if not minetest.get_player_by_name(receiver) then
send_message(sender, S("There is no player by that name. Keep in mind this is case-sensitive, and the player must be online."))
return
end
if minetest.get_modpath("gamehub") then -- Compatibility with gamehub (UNTESTED)
if gamehub.players[receiver] then
send_message(sender, S("Teleport request denied, player is in the gamehub!"))
return
end
end
send_message(receiver, S("@1 is requesting that you teleport to them. /tpy to accept; /tpn to deny.", sender))
send_message(sender, S("Teleport request sent! It will timeout in @1 seconds.", tp.timeout_delay))
local tp_id = tp.make_request(sender, receiver, "sender")
-- Teleport timeout delay
minetest.after(tp.timeout_delay, function(id)
if request_list[id] then
local request = tp.clear_request(id)
send_message(request.sender, S("Request timed-out."))
send_message(request.receiver, S("Request timed-out."))
return
end
end, tp_id)
end
end
function tp.tpc_send(sender, coordinates)
local posx,posy,posz = string.match(coordinates, "^(-?%d+), (-?%d+), (-?%d+)$")
local pname = minetest.get_player_by_name(sender)
if posx ~= nil or posy ~= nil or posz ~= nil then
posx = tonumber(posx) + 0.0
posy = tonumber(posy) + 0.0
posz = tonumber(posz) + 0.0
end
if posx==nil or posy==nil or posz==nil or string.len(posx) > 6 or string.len(posy) > 6 or string.len(posz) > 6 then
send_message(sender, S("Usage: /tpc <x, y, z>"))
return nil
end
target_coords = {x=posx, y=posy, z=posz}
if tp.can_teleport(target_coords) == false then
send_message(sender, S("You cannot teleport to a location outside the map!"))
return nil
end
-- If the area is protected, reject the user's request to teleport to these coordinates
-- Admin user (priv "tp_admin") overrides all protection
if minetest.check_player_privs(pname, {tp_admin = true}) then
tp.tpc_teleport_player(sender)
target_coords = nil
send_message(sender, S("Teleporting to: @1, @2, @3", posx, posy, posz))
else
if minetest.check_player_privs(pname, {tp_tpc = true}) then
local protected = minetest.is_protected(target_coords, sender)
if protected then
if minetest.get_modpath("areas") then
for _, area in pairs(areas:getAreasAtPos(target_coords)) do
if minetest.get_player_by_name(area.owner) then -- Check if area owners are online
if tpc_target_coords then
old_tpc_target_coords = tpc_target_coords
old_tpc_target_coords[area.owner] = tpc_target_coords[area.owner]
tpc_target_coords[area.owner] = {x=posx, y=posy, z=posz}
else
tpc_target_coords = {x=posx, y=posy, z=posz}
tpc_target_coords[area.owner] = {x=posx, y=posy, z=posz}
end
send_message(sender, S("Area request sent! Waiting for @1 to accept your request." ..
" It will timeout in @2 seconds.", table.concat(areas:getNodeOwners(tpc_target_coords[area.owner]), S(", or ")), tp.timeout_delay))
send_message(area.owner, S("@1 is requesting to teleport to a protected area" ..
" of yours @2.", sender, minetest.pos_to_string(tpc_target_coords[area.owner])))
local tp_id = tp.make_request(sender, area.owner, "area")
minetest.after(tp.timeout_delay, function(id)
if request_list[id] then
local request = tp.clear_request(id)
send_message(request.sender, S("Request timed-out."))
send_message(request.receiver, S("Request timed-out."))
return
end
end, tp_id)
else
minetest.record_protection_violation(target_coords, sender)
end
end
else
minetest.record_protection_violation(target_coords, sender)
end
return
end
tp.tpc_teleport_player(sender)
target_coords = nil
send_message(sender, S("Teleporting to: @1, @2, @3", posx, posy, posz))
else
send_message(sender, S("Error: You do not have permission to teleport to those coordinates."))
return
end
end
end
function tp.tpr_deny(name)
if tp.count_requests(name, "sender") == 0 and tp.count_requests(name, "receiver") == 0 then
send_message(name, S("Usage: /tpn allows you to deny teleport/area requests sent to you by other players."))
return
end
if (tp.count_requests(name, "sender") + tp.count_requests(name, "receiver")) > 1 then
-- Show formspec for decision
tp.list_requests(name)
return
end
local received_request = tp.first_request(name, "receiver")
if received_request then
tp.deny_request(received_request, false)
return
end
local sent_request = tp.first_request(name, "sender")
if sent_request then
tp.deny_request(sent_request, true)
return
end
end
-- Teleport Accept Systems
function tp.tpr_accept(name)
-- Check to prevent constant teleporting
if tp.count_requests(name, "receiver") == 0 then
send_message(name, S("Usage: /tpy allows you to accept teleport/area requests sent to you by other players."))
return
end
if tp.count_requests(name, "receiver") > 1 then
-- Show formspec for decision
tp.list_requests(name)
return
end
local received_request = tp.first_request(name, "receiver")
if not received_request then return end -- This shouldn't happen, but who knows
tp.accept_request(received_request)
end
-- Teleport Jump - Relative Position Teleportation by number of nodes
function tp.tpj(player, param)
if param == "" then
send_message(player, S("Usage: <x|y|z> <number>"))
return false
end
local args = param:split(" ") -- look into this. Can it crash if the player does not have two parameters?
if #args < 2 then
send_message(player, S("Usage: <x|y|z> <number>"))
return false
end
if not tonumber(args[2]) then
send_message(player, S("Not a number!"))
return false, S("Not a number!")
end
-- Initially generate the target coords from the player's current position (since it's relative) and then perform the math.
target_coords = minetest.get_player_by_name(player):get_pos()
if args[1] == "x" then
target_coords["x"] = target_coords["x"] + tonumber(args[2])
elseif args[1] == "y" then
target_coords["y"] = target_coords["y"] + tonumber(args[2])
elseif args[1] == "z" then
target_coords["z"] = target_coords["z"] + tonumber(args[2])
else
send_message(player, S("Not a valid axis. Valid options are X, Y or Z"))
return
end
if tp.can_teleport(target_coords) == false then
send_message(player, S("You cannot teleport to a location outside the map!"))
return
end
tp.tpc_teleport_player(player)
-- Avoid abusing with area requests
target_coords = nil
end
-- Evade
function tp.tpe(player)
send_message(player, S("EVADE!"))
local mindistance = 15
local maxdistance = 50
local times = math.random(6,20) -- how many times to jump - minimum,maximum
local negatives = { '-','' } -- either it's this way or that way: the difference between -10 and 10
local options = { 'x', 'y', 'z' }
local isnegative = ''
local distance = 0
local axis = ''
local iteration = 0
for i = 1,times do
-- do this every 1 second
minetest.after(iteration,
function()
isnegative = negatives[math.random(2)] -- choose randomly whether this is this way or that
distance = isnegative .. math.random(mindistance,maxdistance) -- the distance to jump
axis = options[math.random(3)]
local command = axis .. " " .. distance
tp.tpj(player, command)
end
)
iteration = iteration + 0.5
end
end
-- Teleport To Place (TPP) system.
if tp.enable_tpp_command then
function tp.tpp(player, param)
-- Show the available places to the player (taken from shivajiva101's POI mod, thanks!).
if param == "" then
local places = {}
if not tp.available_places then tp.available_places = {} end
for key, value in pairs(tp.available_places) do
send_message(player, key)
table.insert(places, key)
end
if #places == 0 then
send_message(player, S("There are no places yet."))
return true, S("There are no places yet.")
end
send_message(player, S("Usage: /tpp <place>"))
table.insert(places, S("Usage: /tpp <place>"))
return true, table.concat(places, "\n")
-- Teleport player to the specified place (taken from shivajiva101's POI mod, thanks!).
elseif tp.available_places[param] then
local pos = {x = tp.available_places[param].x, y = tp.available_places[param].y, z = tp.available_places[param].z}
tp.tpp_teleport_player(player, pos)
send_message(player, S("Teleporting to @1.", param))
-- Check if the place exists.
elseif not tp.available_places[param] then
send_message(player, S("There is no place by that name. Keep in mind this is case-sensitive."))
return
end
end
minetest.register_chatcommand("tpp", {
description = S("Teleport to a place (i.e., spawn, shop)."),
params = S("<place> | leave empty to see available places"),
privs = {},
func = tp.tpp
})
end