Attempt to balance cutting of wood with axes vs. swords

This commit is contained in:
Perttu Ahola 2012-05-20 14:32:01 +03:00
parent 3aac1adb15
commit 1a62348e44

@ -62,7 +62,7 @@ minetest.register_tool("default:pick_steel", {
tool_capabilities = {
max_drop_level=1,
groupcaps={
cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2}
cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
}
},
})
@ -105,7 +105,7 @@ minetest.register_tool("default:shovel_steel", {
tool_capabilities = {
max_drop_level=1,
groupcaps={
crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=10, maxlevel=2}
crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
}
},
})
@ -137,7 +137,7 @@ minetest.register_tool("default:axe_steel", {
tool_capabilities = {
max_drop_level=1,
groupcaps={
choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2},
choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
}
},
@ -821,7 +821,7 @@ minetest.register_node("default:tree", {
description = "Tree",
tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
is_ground_content = true,
groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=1,flammable=2},
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
@ -829,7 +829,7 @@ minetest.register_node("default:jungletree", {
description = "Jungle Tree",
tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
is_ground_content = true,
groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=1,flammable=2},
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
@ -924,7 +924,7 @@ minetest.register_node("default:fence_wood", {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=2},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
sounds = default.node_sound_wood_defaults(),
})
@ -961,7 +961,7 @@ minetest.register_node("default:ladder", {
--wall_bottom = = <default>
--wall_side = = <default>
},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=2},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
legacy_wallmounted = true,
sounds = default.node_sound_wood_defaults(),
})
@ -970,7 +970,7 @@ minetest.register_node("default:wood", {
description = "Wood",
tile_images = {"default_wood.png"},
is_ground_content = true,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
sounds = default.node_sound_wood_defaults(),
})
@ -1133,7 +1133,7 @@ minetest.register_node("default:chest", {
"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
paramtype2 = "facedir",
metadata_name = "chest",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
})
@ -1144,7 +1144,7 @@ minetest.register_node("default:chest_locked", {
"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
paramtype2 = "facedir",
metadata_name = "locked_chest",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
})