Replace the doors mod
@ -1,43 +1,23 @@
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Minetest 0.4 mod: doors
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Minetest 0.4 mod: doors
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========================
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=======================
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License of source code:
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License of source code:
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-----------------------
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-----------------------
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||||||
Original license text:
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Copyright (C) 2012 PilzAdam
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-- (c) 2011 Fernando Zapata
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-- Code licensed under GNU GPLv3
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-- Content licensed under CC BY-SA 3.0
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-- 2012-01-08 11:03:57
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There has been unsuccesful attempts to contact the original author. Thus,
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This program is free software. It comes without any warranty, to
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based on the intentions of the author, it is assumed that this code is
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the extent permitted by applicable law. You can redistribute it
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distributable and modifiable under LGPLv2+later, under which Minetest is
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and/or modify it under the terms of the Do What The Fuck You Want
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distributed.
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To Public License, Version 2, as published by Sam Hocevar. See
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http://sam.zoy.org/wtfpl/COPYING for more details.
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Modifications:
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Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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http://www.gnu.org/licenses/lgpl-2.1.html
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License of media (textures and sounds)
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License of media (textures and sounds)
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||||||
--------------------------------------
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--------------------------------------
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Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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Textures created by Fernando Zapata (CC BY-SA 3.0):
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http://creativecommons.org/licenses/by-sa/3.0/
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door_wood.png
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Authors of media files
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-----------------------
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Everything not listed in here:
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Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
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From the original zlpdoors mod by Fernando Zapata:
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door_wood_a.png
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door_wood_a.png
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door_wood_a_r.png
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door_wood_a_r.png
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door_wood_b.png
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door_wood_b.png
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door_wood_b_r.png
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door_wood_b_r.png
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door_wood.png
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All other textures (created by PilzAdam): WTFPL
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@ -1,205 +1,286 @@
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-- Minetest 0.4 mod: doors
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doors = {}
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-- See README.txt for licensing and other information.
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--------------------------------------------------------------------------------
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local WALLMX = 3
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-- Registers a door
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local WALLMZ = 5
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-- name: The name of the door
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local WALLPX = 2
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-- def: a table with the folowing fields:
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local WALLPZ = 4
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-- description
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-- inventory_image
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-- groups
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-- tiles_bottom: the tiles of the bottom part of the door {front, side}
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-- tiles_top: the tiles of the bottom part of the door {front, side}
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-- If the following fields are not defined the default values are used
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-- node_box_bottom
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-- node_box_top
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-- selection_box_bottom
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-- selection_box_top
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-- only_placer_can_open: if true only the player who placed the door can
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-- open it
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function doors:register_door(name, def)
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def.groups.not_in_creative_inventory = 1
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--------------------------------------------------------------------------------
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local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
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minetest.register_alias('door', 'doors:door_wood')
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if not def.node_box_bottom then
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minetest.register_alias('door_wood', 'doors:door_wood')
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def.node_box_bottom = box
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end
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if not def.node_box_top then
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def.node_box_top = box
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end
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if not def.selection_box_bottom then
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def.selection_box_bottom= box
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end
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if not def.selection_box_top then
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def.selection_box_top = box
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end
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minetest.register_node( 'doors:door_wood', {
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minetest.register_craftitem(name, {
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description = 'Wooden Door',
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description = def.description,
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drawtype = 'signlike',
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inventory_image = def.inventory_image,
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tiles = { 'door_wood.png' },
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inventory_image = 'door_wood.png',
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wield_image = 'door_wood.png',
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paramtype2 = 'wallmounted',
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selection_box = { type = 'wallmounted' },
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groups = { choppy=2, dig_immediate=2 },
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})
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minetest.register_craft( {
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on_place = function(itemstack, placer, pointed_thing)
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output = 'doors:door_wood',
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if not pointed_thing.type == "node" then
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recipe = {
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return itemstack
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{ 'default:wood', 'default:wood' },
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end
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{ 'default:wood', 'default:wood' },
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local pt = pointed_thing.above
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{ 'default:wood', 'default:wood' },
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local pt2 = {x=pt.x, y=pt.y, z=pt.z}
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},
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pt2.y = pt2.y+1
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if
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not minetest.registered_nodes[minetest.env:get_node(pt).name].buildable_to or
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not minetest.registered_nodes[minetest.env:get_node(pt2).name].buildable_to or
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not placer or
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not placer:is_player()
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then
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return itemstack
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end
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local pt3 = {x=pt.x, y=pt.y, z=pt.z}
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if p2 == 0 then
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pt3.x = pt3.x-1
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elseif p2 == 1 then
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pt3.z = pt3.z+1
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elseif p2 == 2 then
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pt3.x = pt3.x+1
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elseif p2 == 3 then
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pt3.z = pt3.z-1
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end
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if not string.find(minetest.env:get_node(pt3).name, name.."_b_") then
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minetest.env:set_node(pt, {name=name.."_b_1", param2=p2})
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minetest.env:set_node(pt2, {name=name.."_t_1", param2=p2})
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else
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minetest.env:set_node(pt, {name=name.."_b_2", param2=p2})
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minetest.env:set_node(pt2, {name=name.."_t_2", param2=p2})
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end
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if def.only_placer_can_open then
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local pn = placer:get_player_name()
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local meta = minetest.env:get_meta(pt)
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meta:set_string("doors_owner", pn)
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meta:set_string("infotext", "Owned by "..pn)
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meta = minetest.env:get_meta(pt2)
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meta:set_string("doors_owner", pn)
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meta:set_string("infotext", "Owned by "..pn)
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end
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itemstack:take_item()
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return itemstack
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end,
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})
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local tt = def.tiles_top
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local tb = def.tiles_bottom
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local function after_dig_node(pos, name)
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if minetest.env:get_node(pos).name == name then
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minetest.env:remove_node(pos)
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end
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end
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local function on_punch(pos, dir, check_name, replace, replace_dir, params)
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pos.y = pos.y+dir
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if not minetest.env:get_node(pos).name == check_name then
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return
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end
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local p2 = minetest.env:get_node(pos).param2
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p2 = params[p2+1]
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local meta = minetest.env:get_meta(pos):to_table()
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minetest.env:set_node(pos, {name=replace_dir, param2=p2})
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minetest.env:get_meta(pos):from_table(meta)
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pos.y = pos.y-dir
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meta = minetest.env:get_meta(pos):to_table()
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minetest.env:set_node(pos, {name=replace, param2=p2})
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minetest.env:get_meta(pos):from_table(meta)
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end
|
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||||||
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local function check_player_priv(pos, player)
|
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if not def.only_placer_can_open then
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return true
|
||||||
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end
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local meta = minetest.env:get_meta(pos)
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||||||
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local pn = player:get_player_name()
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return meta:get_string("doors_owner") == pn
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|
end
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minetest.register_node(name.."_b_1", {
|
||||||
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tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
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paramtype = "light",
|
||||||
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paramtype2 = "facedir",
|
||||||
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drop = name,
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||||||
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drawtype = "nodebox",
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||||||
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node_box = {
|
||||||
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type = "fixed",
|
||||||
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fixed = def.node_box_bottom
|
||||||
|
},
|
||||||
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selection_box = {
|
||||||
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type = "fixed",
|
||||||
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fixed = def.selection_box_bottom
|
||||||
|
},
|
||||||
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groups = def.groups,
|
||||||
|
|
||||||
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
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pos.y = pos.y+1
|
||||||
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after_dig_node(pos, name.."_t_1")
|
||||||
|
end,
|
||||||
|
|
||||||
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on_punch = function(pos, node, puncher)
|
||||||
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if check_player_priv(pos, puncher) then
|
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on_punch(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
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can_dig = check_player_priv,
|
||||||
|
})
|
||||||
|
|
||||||
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minetest.register_node(name.."_t_1", {
|
||||||
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tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
drop = name,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.node_box_top
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.selection_box_top
|
||||||
|
},
|
||||||
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groups = def.groups,
|
||||||
|
|
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
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pos.y = pos.y-1
|
||||||
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after_dig_node(pos, name.."_b_1")
|
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|
end,
|
||||||
|
|
||||||
|
on_punch = function(pos, node, puncher)
|
||||||
|
if check_player_priv(pos, puncher) then
|
||||||
|
on_punch(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
can_dig = check_player_priv,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node(name.."_b_2", {
|
||||||
|
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
drop = name,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.node_box_bottom
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.selection_box_bottom
|
||||||
|
},
|
||||||
|
groups = def.groups,
|
||||||
|
|
||||||
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
|
pos.y = pos.y+1
|
||||||
|
after_dig_node(pos, name.."_t_2")
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_punch = function(pos, node, puncher)
|
||||||
|
if check_player_priv(pos, puncher) then
|
||||||
|
on_punch(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
can_dig = check_player_priv,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node(name.."_t_2", {
|
||||||
|
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
drop = name,
|
||||||
|
drawtype = "nodebox",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.node_box_top
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = def.selection_box_top
|
||||||
|
},
|
||||||
|
groups = def.groups,
|
||||||
|
|
||||||
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
|
pos.y = pos.y-1
|
||||||
|
after_dig_node(pos, name.."_b_2")
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_punch = function(pos, node, puncher)
|
||||||
|
if check_player_priv(pos, puncher) then
|
||||||
|
on_punch(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
can_dig = check_player_priv,
|
||||||
|
})
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
doors:register_door("doors:door_wood", {
|
||||||
|
description = "Wooden Door",
|
||||||
|
inventory_image = "door_wood.png",
|
||||||
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
||||||
|
tiles_bottom = {"door_wood_b.png", "door_brown.png"},
|
||||||
|
tiles_top = {"door_wood_a.png", "door_brown.png"},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = 'fuel',
|
output = "doors:door_wood",
|
||||||
recipe = 'doors:door_wood',
|
recipe = {
|
||||||
burntime = 30,
|
{"default:wood", "default:wood"},
|
||||||
|
{"default:wood", "default:wood"},
|
||||||
|
{"default:wood", "default:wood"}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node( 'doors:door_wood_a_c', {
|
doors:register_door("doors:door_steel", {
|
||||||
Description = 'Top Closed Door',
|
description = "Steel Door",
|
||||||
drawtype = 'signlike',
|
inventory_image = "door_steel.png",
|
||||||
tiles = { 'door_wood_a.png' },
|
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
|
||||||
inventory_image = 'door_wood_a.png',
|
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
|
||||||
paramtype = 'light',
|
tiles_top = {"door_steel_a.png", "door_grey.png"},
|
||||||
paramtype2 = 'wallmounted',
|
only_placer_can_open = true,
|
||||||
walkable = true,
|
|
||||||
selection_box = { type = "wallmounted", },
|
|
||||||
groups = { choppy=2, dig_immediate=2 },
|
|
||||||
legacy_wallmounted = true,
|
|
||||||
drop = 'doors:door_wood',
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node( 'doors:door_wood_b_c', {
|
minetest.register_craft({
|
||||||
Description = 'Bottom Closed Door',
|
output = "doors:door_steel",
|
||||||
drawtype = 'signlike',
|
recipe = {
|
||||||
tiles = { 'door_wood_b.png' },
|
{"default:steel_ingot", "default:steel_ingot"},
|
||||||
inventory_image = 'door_wood_b.png',
|
{"default:steel_ingot", "default:steel_ingot"},
|
||||||
paramtype = 'light',
|
{"default:steel_ingot", "default:steel_ingot"}
|
||||||
paramtype2 = 'wallmounted',
|
}
|
||||||
walkable = true,
|
|
||||||
selection_box = { type = "wallmounted", },
|
|
||||||
groups = { choppy=2, dig_immediate=2 },
|
|
||||||
legacy_wallmounted = true,
|
|
||||||
drop = 'doors:door_wood',
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node( 'doors:door_wood_a_o', {
|
minetest.register_alias("doors:door_wood_a_c", "doors:door_wood_t_1")
|
||||||
Description = 'Top Open Door',
|
minetest.register_alias("doors:door_wood_a_o", "doors:door_wood_t_1")
|
||||||
drawtype = 'signlike',
|
minetest.register_alias("doors:door_wood_b_c", "doors:door_wood_b_1")
|
||||||
tiles = { 'door_wood_a_r.png' },
|
minetest.register_alias("doors:door_wood_b_o", "doors:door_wood_b_1")
|
||||||
inventory_image = 'door_wood_a_r.png',
|
|
||||||
paramtype = 'light',
|
|
||||||
paramtype2 = 'wallmounted',
|
|
||||||
walkable = false,
|
|
||||||
selection_box = { type = "wallmounted", },
|
|
||||||
groups = { choppy=2, dig_immediate=2 },
|
|
||||||
legacy_wallmounted = true,
|
|
||||||
drop = 'doors:door_wood',
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_node( 'doors:door_wood_b_o', {
|
|
||||||
Description = 'Bottom Open Door',
|
|
||||||
drawtype = 'signlike',
|
|
||||||
tiles = { 'door_wood_b_r.png' },
|
|
||||||
inventory_image = 'door_wood_b_r.png',
|
|
||||||
paramtype = 'light',
|
|
||||||
paramtype2 = 'wallmounted',
|
|
||||||
walkable = false,
|
|
||||||
selection_box = { type = "wallmounted", },
|
|
||||||
groups = { choppy=2, dig_immediate=2 },
|
|
||||||
legacy_wallmounted = true,
|
|
||||||
drop = 'doors:door_wood',
|
|
||||||
})
|
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
local round = function( n )
|
|
||||||
if n >= 0 then
|
|
||||||
return math.floor( n + 0.5 )
|
|
||||||
else
|
|
||||||
return math.ceil( n - 0.5 )
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local on_door_placed = function( pos, node, placer )
|
|
||||||
if node.name ~= 'doors:door_wood' then return end
|
|
||||||
|
|
||||||
local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
|
||||||
local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
|
||||||
local und = minetest.env:get_node( upos )
|
|
||||||
local abv = minetest.env:get_node( apos )
|
|
||||||
|
|
||||||
local dir = placer:get_look_dir()
|
|
||||||
|
|
||||||
if round( dir.x ) == 1 then
|
|
||||||
newparam = WALLMX
|
|
||||||
elseif round( dir.x ) == -1 then
|
|
||||||
newparam = WALLPX
|
|
||||||
elseif round( dir.z ) == 1 then
|
|
||||||
newparam = WALLMZ
|
|
||||||
elseif round( dir.z ) == -1 then
|
|
||||||
newparam = WALLPZ
|
|
||||||
end
|
|
||||||
|
|
||||||
if und.name == 'air' then
|
|
||||||
minetest.env:add_node( pos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
|
||||||
minetest.env:add_node( upos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
|
||||||
elseif abv.name == 'air' then
|
|
||||||
minetest.env:add_node( pos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
|
||||||
minetest.env:add_node( apos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
|
||||||
else
|
|
||||||
minetest.env:remove_node( pos )
|
|
||||||
placer:get_inventory():add_item( "main", 'doors:door_wood' )
|
|
||||||
minetest.chat_send_player( placer:get_player_name(), 'not enough space' )
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local on_door_punched = function( pos, node, puncher )
|
|
||||||
if string.find( node.name, 'doors:door_wood' ) == nil then return end
|
|
||||||
|
|
||||||
local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
|
||||||
local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
|
||||||
|
|
||||||
if string.find( node.name, '_c', -2 ) ~= nil then
|
|
||||||
if node.param2 == WALLPX then
|
|
||||||
newparam = WALLMZ
|
|
||||||
elseif node.param2 == WALLMZ then
|
|
||||||
newparam = WALLMX
|
|
||||||
elseif node.param2 == WALLMX then
|
|
||||||
newparam = WALLPZ
|
|
||||||
elseif node.param2 == WALLPZ then
|
|
||||||
newparam = WALLPX
|
|
||||||
end
|
|
||||||
elseif string.find( node.name, '_o', -2 ) ~= nil then
|
|
||||||
if node.param2 == WALLMZ then
|
|
||||||
newparam = WALLPX
|
|
||||||
elseif node.param2 == WALLMX then
|
|
||||||
newparam = WALLMZ
|
|
||||||
elseif node.param2 == WALLPZ then
|
|
||||||
newparam = WALLMX
|
|
||||||
elseif node.param2 == WALLPX then
|
|
||||||
newparam = WALLPZ
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if ( node.name == 'doors:door_wood_a_c' ) then
|
|
||||||
minetest.env:add_node( pos, { name = 'doors:door_wood_a_o', param2 = newparam } )
|
|
||||||
minetest.env:add_node( upos, { name = 'doors:door_wood_b_o', param2 = newparam } )
|
|
||||||
|
|
||||||
elseif ( node.name == 'doors:door_wood_b_c' ) then
|
|
||||||
minetest.env:add_node( pos, { name = 'doors:door_wood_b_o', param2 = newparam } )
|
|
||||||
minetest.env:add_node( apos, { name = 'doors:door_wood_a_o', param2 = newparam } )
|
|
||||||
|
|
||||||
elseif ( node.name == 'doors:door_wood_a_o' ) then
|
|
||||||
minetest.env:add_node( pos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
|
||||||
minetest.env:add_node( upos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
|
||||||
|
|
||||||
elseif ( node.name == 'doors:door_wood_b_o' ) then
|
|
||||||
minetest.env:add_node( pos, { name = 'doors:door_wood_b_c', param2 = newparam } )
|
|
||||||
minetest.env:add_node( apos, { name = 'doors:door_wood_a_c', param2 = newparam } )
|
|
||||||
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local on_door_digged = function( pos, node, digger )
|
|
||||||
local upos = { x = pos.x, y = pos.y - 1, z = pos.z }
|
|
||||||
local apos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
|
||||||
|
|
||||||
if ( node.name == 'doors:door_wood_a_c' ) or ( node.name == 'doors:door_wood_a_o' ) then
|
|
||||||
minetest.env:remove_node( upos )
|
|
||||||
elseif ( node.name == 'doors:door_wood_b_c' ) or ( node.name == 'doors:door_wood_b_o' ) then
|
|
||||||
minetest.env:remove_node( apos )
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
minetest.register_on_placenode( on_door_placed )
|
|
||||||
minetest.register_on_punchnode( on_door_punched )
|
|
||||||
minetest.register_on_dignode( on_door_digged )
|
|
||||||
|
|
||||||
--------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
|
BIN
mods/doors/textures/door_brown.png
Normal file
After Width: | Height: | Size: 109 B |
BIN
mods/doors/textures/door_grey.png
Normal file
After Width: | Height: | Size: 109 B |
BIN
mods/doors/textures/door_steel.png
Normal file
After Width: | Height: | Size: 230 B |
BIN
mods/doors/textures/door_steel_a.png
Normal file
After Width: | Height: | Size: 223 B |
BIN
mods/doors/textures/door_steel_b.png
Normal file
After Width: | Height: | Size: 206 B |
Before Width: | Height: | Size: 249 B |
Before Width: | Height: | Size: 216 B |