tnt/mods/vessels/init.lua
2012-11-24 16:59:49 +01:00

90 lines
2.1 KiB
Lua

-- Minetest 0.4 mod: vessels
-- See README.txt for licensing and other information.
minetest.register_craftitem("vessels:glass_bottle", {
description = "Glass Bottle (empty)",
inventory_image = "vessels_glass_bottle_inv.png",
wield_image = "vessels_glass_bottle.png",
groups = {vessel=1},
})
minetest.register_craft( {
output = "vessels:glass_bottle 10",
recipe = {
{ "default:glass", "", "default:glass" },
{ "default:glass", "", "default:glass" },
{ "", "default:glass", "" }
}
})
minetest.register_craftitem("vessels:drinking_glass", {
description = "Drinking Glass (empty)",
inventory_image = "vessels_drinking_glass_inv.png",
wield_image = "vessels_drinking_glass.png",
groups = {vessel=1},
})
minetest.register_craft( {
output = "vessels:drinking_glass 14",
recipe = {
{ "default:glass", "", "default:glass" },
{ "default:glass", "", "default:glass" },
{ "default:glass", "default:glass", "default:glass" }
}
})
minetest.register_craftitem("vessels:steel_bottle", {
description = "Heavy Steel Bottle (empty)",
inventory_image = "vessels_steel_bottle_inv.png",
wield_image = "vessels_steel_bottle.png",
groups = {vessel=1},
})
minetest.register_craft( {
output = "vessels:steel_bottle 5",
recipe = {
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "", "default:steel_ingot", "" }
}
})
-- Make sure we can recycle them
minetest.register_craftitem("vessels:glass_fragments", {
description = "Pile of Glass Fragments",
inventory_image = "vessels_glass_fragments.png",
})
minetest.register_craft( {
type = "shapeless",
output = "vessels:glass_fragments",
recipe = {
"vessels:glass_bottle",
"vessels:glass_bottle",
},
})
minetest.register_craft( {
type = "shapeless",
output = "vessels:glass_fragments",
recipe = {
"vessels:drinking_glass",
"vessels:drinking_glass",
},
})
minetest.register_craft({
type = "cooking",
output = "default:glass",
recipe = "vessels:glass_fragments",
})
minetest.register_craft( {
type = "cooking",
output = "default:steel_ingot",
recipe = "vessels:steel_bottle",
})