From 7304fd07fb47e18608a521e64cae2e7e80c6afd7 Mon Sep 17 00:00:00 2001 From: joe7575 Date: Mon, 5 Jun 2017 20:28:12 +0200 Subject: [PATCH] Delete init.lua.org --- init.lua.org | 483 --------------------------------------------------- 1 file changed, 483 deletions(-) delete mode 100644 init.lua.org diff --git a/init.lua.org b/init.lua.org deleted file mode 100644 index 2180ae1..0000000 --- a/init.lua.org +++ /dev/null @@ -1,483 +0,0 @@ ---[[ - - Tower Crane (Liebherr) Mod - by JoSt - - Copyright (C) 2017 Joachim Stolberg - LGPLv2.1+ - See LICENSE for more information - -]]-- - - -towercrane = {} - -local hook = { - physical = true, -- should be true, otherwise you dive into the underground - collisionbox = {-0.2, -0.2, -0.2, 0.2, 0.2, 0.2}, -- Groesse des Wuerfels bei Kollisionen - collide_with_objects = false, - visual = "cube", -- Object als Wuerfel - visual_size = {x=0.4, y=0.4}, -- Groesse des sichtbaren Wuerfels - textures = { - "towercrane_hook.png", - "towercrane_hook.png", - "towercrane_hook.png", - "towercrane_hook.png", - "towercrane_hook.png", - "towercrane_hook.png", - }, - groups = {cracky=1}, - -- local variabels - driver = nil, - speed_forward=0, - speed_right=0, - speed_up=0, -} - --- ":" methode von "hook" (self ist versteckt) -function hook:on_rightclick(clicker) - if self.driver and clicker == self.driver then -- aussteigen? - clicker:set_detach() - self.driver = nil - elseif not self.driver then -- einsteigen? - self.driver = clicker - clicker:set_attach(self.object, "", {x=0,y=0,z=0}, {x=0,y=0,z=0}) - end -end - -function hook:on_step(dtime) - -- remove hook from last visit - if self.pos1 == nil or self.pos2 == nil then - self.object:remove() - return - end - if self.driver then - local ctrl = self.driver:get_player_control() - local yaw = self.driver:get_look_horizontal() - local pos = self.driver:getpos() - local max_speed = 5 - local velocity = 0.5 - - if ctrl.up then -- forward - self.speed_forward = math.min(self.speed_forward + velocity, max_speed) - elseif ctrl.down then -- backward - self.speed_forward = math.max(self.speed_forward - velocity, -max_speed) - elseif self.speed_forward > 0 then - self.speed_forward = self.speed_forward - velocity - elseif self.speed_forward < 0 then - self.speed_forward = self.speed_forward + velocity - end - - if ctrl.right then -- right - self.speed_right = math.min(self.speed_right + velocity, max_speed) - elseif ctrl.left then -- left - self.speed_right = math.max(self.speed_right - velocity, -max_speed) - elseif self.speed_right > 0 then - self.speed_right = self.speed_right - velocity - elseif self.speed_right < 0 then - self.speed_right = self.speed_right + velocity - end - - if ctrl.jump then -- up - self.speed_up = math.min(self.speed_up + velocity, 5) - elseif ctrl.sneak then -- down - self.speed_up = math.max(self.speed_up - velocity, -5) - elseif self.speed_up > 0 then - self.speed_up = self.speed_up - velocity - elseif self.speed_up < 0 then - self.speed_up = self.speed_up + velocity - end - - -- calculate the direction vector - local vx = math.cos(yaw+math.pi/2) * self.speed_forward + math.cos(yaw) * self.speed_right - local vz = math.sin(yaw+math.pi/2) * self.speed_forward + math.sin(yaw) * self.speed_right - - -- check if outside of the construction area - if pos.x < self.pos1.x then vx= velocity end - if pos.x > self.pos2.x then vx= -velocity end - if pos.y < self.pos1.y then self.speed_up= velocity end - if pos.y > self.pos2.y then self.speed_up= -velocity end - if pos.z < self.pos1.z then vz= velocity end - if pos.z > self.pos2.z then vz= -velocity end - - self.object:setvelocity({x=vx, y=self.speed_up,z=vz}) - else - self.object:setvelocity({x=0, y=0,z=0}) - end -end - --- LuaEntitySAO (non-player moving things): see http://dev.minetest.net/LuaEntitySAO -minetest.register_entity("towercrane:hook", hook) - ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------- -local function turnright(dir) - local facedir = minetest.dir_to_facedir(dir) - return minetest.facedir_to_dir((facedir + 1) % 4) -end - -local function turnleft(dir) - local facedir = minetest.dir_to_facedir(dir) - return minetest.facedir_to_dir((facedir + 3) % 4) -end - -local function construct_crane(pos, dir, height, width, owner) - pos.y = pos.y + 1 - minetest.env:add_node(pos, {name="towercrane:mast_ctrl_off", param2=minetest.dir_to_facedir(dir)}) - local meta = minetest.get_meta(pos) - meta:set_string("dir", minetest.pos_to_string(dir)) - meta:set_string("owner", owner) - meta:set_int("height", height) - meta:set_int("width", width) - - for i = 1,height+1 do - pos.y = pos.y + 1 - minetest.env:add_node(pos, {name="towercrane:mast"}) - end - - pos.y = pos.y - 2 - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:add_node(pos, {name="towercrane:arm2"}) - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:add_node(pos, {name="towercrane:arm"}) - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:add_node(pos, {name="towercrane:balance"}) - pos.x = pos.x + 3 * dir.x - pos.z = pos.z + 3 * dir.z - - for i = 1,width do - pos.x = pos.x + dir.x - pos.z = pos.z + dir.z - if i % 2 == 0 then - minetest.env:add_node(pos, {name="towercrane:arm2"}) - else - minetest.env:add_node(pos, {name="towercrane:arm"}) - end - - end -end - -local function dig_crane(pos, dir, height, width) - pos.y = pos.y + 1 - minetest.env:remove_node(pos, {name="towercrane:mast_ctrl_off"}) - - for i = 1,height+1 do - pos.y = pos.y + 1 - minetest.env:remove_node(pos, {name="towercrane:mast"}) - end - - pos.y = pos.y - 2 - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:remove_node(pos, {name="towercrane:arm2"}) - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:remove_node(pos, {name="towercrane:arm"}) - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:remove_node(pos, {name="towercrane:balance"}) - pos.x = pos.x + 3 * dir.x - pos.z = pos.z + 3 * dir.z - - for i = 1,width do - pos.x = pos.x + dir.x - pos.z = pos.z + dir.z - if i % 2 == 0 then - minetest.env:remove_node(pos, {name="towercrane:arm2"}) - else - minetest.env:remove_node(pos, {name="towercrane:arm"}) - end - - end -end - -local function place_hook(pos, dir) - pos.y = pos.y - 1 - pos.x = pos.x + dir.x - pos.z = pos.z + dir.z - return minetest.add_entity(pos, "towercrane:hook") -end - -minetest.register_node("towercrane:base", { - description = "Tower Crane Base", - inventory_image = "towercrane_invent.png", - tiles = { - "towercrane_base_top.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {cracky=1}, - formspec = set_formspec, - - - after_place_node = function(pos, placer) - local meta = minetest.get_meta(pos) - local owner = placer:get_player_name() - meta:set_string("owner", owner) - local formspec = "size[5,4]".. - "label[0,0;Construction area size]" .. - "field[1,1.5;3,1;size;height,width;]" .. - "button_exit[1,2;2,1;exit;Save]" - meta:set_string("formspec", formspec) - - local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false) - local dir = minetest.facedir_to_dir(fdir) - meta:set_string("dir", minetest.pos_to_string(dir)) - end, - - on_receive_fields = function(pos, formname, fields, player) - if fields.size == nil then - return - end - local meta = minetest.get_meta(pos) - - if not player or not player:is_player() then - return - end - local owner = meta:get_string("owner") - if player:get_player_name() ~= owner then - return - end - - local dir = minetest.string_to_pos(meta:get_string("dir")) - local height = meta:get_int("height") - local width = meta:get_int("width") - local org_pos = table.copy(pos) - if dir ~= nil and height ~= nil and width ~= nil then - dig_crane(pos, dir, height, width) - end - --check for correct size format - size = string.split(fields.size, ",") - if #size == 2 then - local height = tonumber(size[1]) - local width = tonumber(size[2]) - if height ~= nil and width ~= nil then - height = math.max(height, 8) - height = math.min(height, 24) - width = math.max(width, 8) - width = math.min(width, 24) - meta:set_int("height", height) - meta:set_int("width", width) - meta:set_string("infotext", "Crane size: " .. height .. "," .. width) - if dir ~= nil then - construct_crane(org_pos, dir, height, width, owner) - end - end - end - end, - - on_destruct = function(pos) - local meta = minetest.get_meta(pos) - local dir = minetest.string_to_pos(meta:get_string("dir")) - local height = meta:get_int("height") - local width = meta:get_int("width") - - if dir ~= nil and height ~= nil and width ~= nil then - dig_crane(pos, dir, height, width) - end - end, -}) - -minetest.register_on_leaveplayer(function(ObjectRef, timed_out) - print("Schade") - end -) - - -minetest.register_node("towercrane:balance", { - description = "Tower Crane Balance", - tiles = { - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, -}) - -minetest.register_node("towercrane:mast", { - description = "Tower Crane Mast", - drawtype = "glasslike_framed", - tiles = { - "towercrane_mast.png", - "towercrane_mast.png", - "towercrane_mast.png", - "towercrane_mast.png", - "towercrane_mast.png", - "towercrane_mast.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, -}) - -minetest.register_node("towercrane:mast_ctrl_on", { - description = "Tower Crane Mast Ctrl On", - drawtype = "node", - tiles = { - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl_on.png", - "towercrane_mast_ctrl_on.png", - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl.png", - }, - on_rightclick = function (pos, node, clicker) - local meta = minetest.get_meta(pos) - if not clicker or not clicker:is_player() then - return - end - if clicker:get_player_name() ~= meta:get_string("owner") then - return - end - node.name = "towercrane:mast_ctrl_off" - minetest.swap_node(pos, node) - - local id = minetest.hash_node_position(pos) - if towercrane.id then - towercrane.id:remove() - towercrane.id = nil - else - - end - end, - - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", "Switch crane on/off") - end, - - after_place_node = function(pos, placer, itemstack, pointed_thing) - local meta = minetest.get_meta(pos) - local owner = placer:get_player_name() - meta:set_string("owner", owner) - end, - - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, -}) - -minetest.register_node("towercrane:mast_ctrl_off", { - description = "Tower Crane Mast Ctrl Off", - drawtype = "node", - tiles = { - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl_off.png", - "towercrane_mast_ctrl_off.png", - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl.png", - }, - on_rightclick = function (pos, node, clicker) - -- switch switch on, calculate the construction area, and place the hook - local meta = minetest.get_meta(pos) - -- only the owner is allowed to switch - if not clicker or not clicker:is_player() then - return - end - if clicker:get_player_name() ~= meta:get_string("owner") then - return - end - -- swap to the other node - node.name = "towercrane:mast_ctrl_on" - minetest.swap_node(pos, node) - local dir = minetest.string_to_pos(meta:get_string("dir")) - if pos ~= nil and dir ~= nil then - -- store hook instance in 'towercrane' - local id = minetest.hash_node_position(pos) - towercrane.id = place_hook(table.copy(pos), dir) - - -- calculate the construction area dimension (pos, pos2) - local height = meta:get_int("height") - local width = meta:get_int("width") - - -- pos1 = close/right - dir = turnright(dir) - local pos1 = vector.add(pos, vector.multiply(dir, width/2)) - dir = turnleft(dir) - local pos1 = vector.add(pos1, vector.multiply(dir, 1)) - pos1.y = pos.y - 1 - - -- pos2 = far/left - local pos2 = vector.add(pos1, vector.multiply(dir, width-1)) - dir = turnleft(dir) - pos2 = vector.add(pos2, vector.multiply(dir, width)) - pos2.y = pos.y - 4 + height - - -- normalize x/z so that pos2 > pos1 - if pos2.x < pos1.x then - pos2.x, pos1.x = pos1.x, pos2.x - end - if pos2.z < pos1.z then - pos2.z, pos1.z = pos1.z, pos2.z - end - - -- store pos1/pos2 in the hook (LuaEntitySAO) - towercrane.id:get_luaentity().pos1 = pos1 - towercrane.id:get_luaentity().pos2 = pos2 - end - end, - - on_construct = function(pos) - -- add infotext - local meta = minetest.get_meta(pos) - meta:set_string("infotext", "Switch crane on/off") - end, - - after_place_node = function(pos, placer, itemstack, pointed_thing) - -- store owner for dig protection - local meta = minetest.get_meta(pos) - local owner = placer:get_player_name() - meta:set_string("owner", owner) - end, - - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, -}) - -minetest.register_node("towercrane:arm", { - description = "Tower Crane Arm", - drawtype = "glasslike_framed", - tiles = { - "towercrane_arm.png", - "towercrane_arm.png", - "towercrane_arm.png", - "towercrane_arm.png", - "towercrane_arm.png", - "towercrane_arm.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, -}) - -minetest.register_node("towercrane:arm2", { - description = "Tower Crane Arm2", - drawtype = "glasslike_framed", - tiles = { - "towercrane_arm2.png", - "towercrane_arm2.png", - "towercrane_arm2.png", - "towercrane_arm2.png", - "towercrane_arm2.png", - "towercrane_arm2.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, -})