From 7ff0915a149a7754c2edd500b28538314ce498db Mon Sep 17 00:00:00 2001 From: Joachim Stolberg Date: Thu, 8 Jun 2017 20:50:42 +0200 Subject: [PATCH] recipe and rope length now configurable --- config.lua | 6 + init.lua | 911 +++++++++++++++++++++++++++-------------------------- 2 files changed, 463 insertions(+), 454 deletions(-) diff --git a/config.lua b/config.lua index f57ea9c..631261e 100644 --- a/config.lua +++ b/config.lua @@ -4,5 +4,11 @@ towercrane.max_height = 24 -- Maximum crane width in blocks (12..n) towercrane.max_width = 24 +-- Crane rope lenght in block (max_height .. max_height+x) +towercrane.rope_length = 24 + -- Gain factor for the crane sound (0.0 to 1) towercrane.gain = 1 + +-- Recipe available (true/false) +towercrane.recipe = true diff --git a/init.lua b/init.lua index e62f96a..4624bed 100644 --- a/init.lua +++ b/init.lua @@ -1,19 +1,20 @@ --[[ - Tower Crane Mod - =============== + Tower Crane Mod + =============== - v0.03 by JoSt - - Copyright (C) 2017 Joachim Stolberg - LGPLv2.1+ - See LICENSE.txt for more information + v0.04 by JoSt + + Copyright (C) 2017 Joachim Stolberg + LGPLv2.1+ + See LICENSE.txt for more information - History: - 2017-06-04 v0.01 first version - 2017-06-06 v0.02 Hook bugfix - 2017-06-07 v0.03 fixed 2 bugs, added config.lua and sound - + History: + 2017-06-04 v0.01 first version + 2017-06-06 v0.02 Hook bugfix + 2017-06-07 v0.03 fixed 2 bugs, added config.lua and sound + 2017-06-08 v0.04 recipe and rope length now configurable + ]]-- @@ -25,122 +26,122 @@ dofile(minetest.get_modpath("towercrane") .. "/config.lua") --## Tower Crane Hook --################################################################################################## local hook = { - physical = true, - collisionbox = {-0.2, -0.2, -0.2, 0.2, 0.2, 0.2}, - collide_with_objects = false, - visual = "cube", - visual_size = {x=0.6, y=0.6}, - textures = { - "towercrane_hook.png", - "towercrane_hook.png", - "towercrane_hook.png", - "towercrane_hook.png", - "towercrane_hook.png", - "towercrane_hook.png", - }, - groups = {cracky=1}, - -- local variabels - driver = nil, - speed_forward=0, - speed_right=0, - speed_up=0, - sound=nil, + physical = true, + collisionbox = {-0.2, -0.2, -0.2, 0.2, 0.2, 0.2}, + collide_with_objects = false, + visual = "cube", + visual_size = {x=0.6, y=0.6}, + textures = { + "towercrane_hook.png", + "towercrane_hook.png", + "towercrane_hook.png", + "towercrane_hook.png", + "towercrane_hook.png", + "towercrane_hook.png", + }, + groups = {cracky=1}, + -- local variabels + driver = nil, + speed_forward=0, + speed_right=0, + speed_up=0, + sound=nil, } ---------------------------------------------------------------------------------------------------- -- Enter/leave the Hook ---------------------------------------------------------------------------------------------------- function hook:on_rightclick(clicker) - local name = clicker:get_player_name() - if self.driver and clicker == self.driver then -- leave? - clicker:set_detach() - default.player_attached[name] = false - default.player_set_animation(clicker, "stand" , 10) - self.driver = nil - if self.sound ~= nil then - minetest.sound_stop(self.sound) - self.sound = nil - end - elseif not self.driver then -- enter? - self.driver = clicker - clicker:set_attach(self.object, "", {x=0,y=15,z=-3}, {x=0,y=0,z=0}) - default.player_attached[name] = true - default.player_set_animation(clicker, "sit" , 10) - end + local name = clicker:get_player_name() + if self.driver and clicker == self.driver then -- leave? + clicker:set_detach() + default.player_attached[name] = false + default.player_set_animation(clicker, "stand" , 10) + self.driver = nil + if self.sound ~= nil then + minetest.sound_stop(self.sound) + self.sound = nil + end + elseif not self.driver then -- enter? + self.driver = clicker + clicker:set_attach(self.object, "", {x=0,y=15,z=-3}, {x=0,y=0,z=0}) + default.player_attached[name] = true + default.player_set_animation(clicker, "sit" , 10) + end end ---------------------------------------------------------------------------------------------------- -- Hook control ---------------------------------------------------------------------------------------------------- function hook:on_step(dtime) - -- remove hook from last visit - if self.pos1 == nil or self.pos2 == nil then - self.object:remove() - return - end - if self.driver then - local ctrl = self.driver:get_player_control() - local yaw = self.driver:get_look_horizontal() - local pos = self.driver:getpos() - local max_speed = 5 - local velocity = 0.5 + -- remove hook from last visit + if self.pos1 == nil or self.pos2 == nil then + self.object:remove() + return + end + if self.driver then + local ctrl = self.driver:get_player_control() + local yaw = self.driver:get_look_horizontal() + local pos = self.driver:getpos() + local max_speed = 5 + local velocity = 0.5 - if ctrl.up then -- forward - self.speed_forward = math.min(self.speed_forward + velocity, max_speed) - elseif ctrl.down then -- backward - self.speed_forward = math.max(self.speed_forward - velocity, -max_speed) - elseif self.speed_forward > 0 then - self.speed_forward = self.speed_forward - velocity - elseif self.speed_forward < 0 then - self.speed_forward = self.speed_forward + velocity - end - - if ctrl.right then -- right - self.speed_right = math.min(self.speed_right + velocity, max_speed) - elseif ctrl.left then -- left - self.speed_right = math.max(self.speed_right - velocity, -max_speed) - elseif self.speed_right > 0 then - self.speed_right = self.speed_right - velocity - elseif self.speed_right < 0 then - self.speed_right = self.speed_right + velocity - end + if ctrl.up then -- forward + self.speed_forward = math.min(self.speed_forward + velocity, max_speed) + elseif ctrl.down then -- backward + self.speed_forward = math.max(self.speed_forward - velocity, -max_speed) + elseif self.speed_forward > 0 then + self.speed_forward = self.speed_forward - velocity + elseif self.speed_forward < 0 then + self.speed_forward = self.speed_forward + velocity + end + + if ctrl.right then -- right + self.speed_right = math.min(self.speed_right + velocity, max_speed) + elseif ctrl.left then -- left + self.speed_right = math.max(self.speed_right - velocity, -max_speed) + elseif self.speed_right > 0 then + self.speed_right = self.speed_right - velocity + elseif self.speed_right < 0 then + self.speed_right = self.speed_right + velocity + end - if ctrl.jump then -- up - self.speed_up = math.min(self.speed_up + velocity, 5) - elseif ctrl.sneak then -- down - self.speed_up = math.max(self.speed_up - velocity, -5) - elseif self.speed_up > 0 then - self.speed_up = self.speed_up - velocity - elseif self.speed_up < 0 then - self.speed_up = self.speed_up + velocity - end + if ctrl.jump then -- up + self.speed_up = math.min(self.speed_up + velocity, 5) + elseif ctrl.sneak then -- down + self.speed_up = math.max(self.speed_up - velocity, -5) + elseif self.speed_up > 0 then + self.speed_up = self.speed_up - velocity + elseif self.speed_up < 0 then + self.speed_up = self.speed_up + velocity + end - -- calculate the direction vector - local vx = math.cos(yaw+math.pi/2) * self.speed_forward + math.cos(yaw) * self.speed_right - local vz = math.sin(yaw+math.pi/2) * self.speed_forward + math.sin(yaw) * self.speed_right + -- calculate the direction vector + local vx = math.cos(yaw+math.pi/2) * self.speed_forward + math.cos(yaw) * self.speed_right + local vz = math.sin(yaw+math.pi/2) * self.speed_forward + math.sin(yaw) * self.speed_right - -- check if outside of the construction area - if pos.x < self.pos1.x then vx= velocity end - if pos.x > self.pos2.x then vx= -velocity end - if pos.y < self.pos1.y then self.speed_up= velocity end - if pos.y > self.pos2.y then self.speed_up= -velocity end - if pos.z < self.pos1.z then vz= velocity end - if pos.z > self.pos2.z then vz= -velocity end + -- check if outside of the construction area + if pos.x < self.pos1.x then vx= velocity end + if pos.x > self.pos2.x then vx= -velocity end + if pos.y < self.pos1.y then self.speed_up= velocity end + if pos.y > self.pos2.y then self.speed_up= -velocity end + if pos.z < self.pos1.z then vz= velocity end + if pos.z > self.pos2.z then vz= -velocity end - if vx ~= 0 or vz ~= 0 or self.speed_up ~= 0 then - if self.sound == nil then - self.sound = minetest.sound_play({name="crane"},{object=self.object, - gain=towercrane.gain, max_hear_distance=20, - loop=true}) - end - elseif self.sound ~= nil then - minetest.sound_stop(self.sound) - self.sound = nil - end - - self.object:setvelocity({x=vx, y=self.speed_up,z=vz}) - else - self.object:setvelocity({x=0, y=0,z=0}) - end + if vx ~= 0 or vz ~= 0 or self.speed_up ~= 0 then + if self.sound == nil then + self.sound = minetest.sound_play({name="crane"},{object=self.object, + gain=towercrane.gain, max_hear_distance=20, + loop=true}) + end + elseif self.sound ~= nil then + minetest.sound_stop(self.sound) + self.sound = nil + end + + self.object:setvelocity({x=vx, y=self.speed_up,z=vz}) + else + self.object:setvelocity({x=0, y=0,z=0}) + end end ---------------------------------------------------------------------------------------------------- @@ -155,443 +156,445 @@ minetest.register_entity("towercrane:hook", hook) --################################################################################################## local function turnright(dir) - local facedir = minetest.dir_to_facedir(dir) - return minetest.facedir_to_dir((facedir + 1) % 4) + local facedir = minetest.dir_to_facedir(dir) + return minetest.facedir_to_dir((facedir + 1) % 4) end local function turnleft(dir) - local facedir = minetest.dir_to_facedir(dir) - return minetest.facedir_to_dir((facedir + 3) % 4) + local facedir = minetest.dir_to_facedir(dir) + return minetest.facedir_to_dir((facedir + 3) % 4) end ---------------------------------------------------------------------------------------------------- -- Check space for mast and arm ---------------------------------------------------------------------------------------------------- local function check_space(pos, dir, height, width) - for i = 1,height+2 do - pos.y = pos.y + 1 - if minetest.get_node_or_nil(pos).name ~= "air" then - return false - end - end - - pos.x = pos.x + dir.x*2 - pos.z = pos.z + dir.z*2 - for i = 1,width+3 do - pos.x = pos.x + dir.x - pos.z = pos.z + dir.z - if minetest.get_node_or_nil(pos).name ~= "air" then - return false - end - end - return true + for i = 1,height+2 do + pos.y = pos.y + 1 + if minetest.get_node_or_nil(pos).name ~= "air" then + return false + end + end + + pos.x = pos.x + dir.x*2 + pos.z = pos.z + dir.z*2 + for i = 1,width+3 do + pos.x = pos.x + dir.x + pos.z = pos.z + dir.z + if minetest.get_node_or_nil(pos).name ~= "air" then + return false + end + end + return true end ---------------------------------------------------------------------------------------------------- -- Constuct mast and arm ---------------------------------------------------------------------------------------------------- local function construct_crane(pos, dir, height, width, owner) - pos.y = pos.y + 1 - minetest.env:add_node(pos, {name="towercrane:mast_ctrl_off", param2=minetest.dir_to_facedir(dir)}) - local meta = minetest.get_meta(pos) - meta:set_string("dir", minetest.pos_to_string(dir)) - meta:set_string("owner", owner) - meta:set_int("height", height) - meta:set_int("width", width) + pos.y = pos.y + 1 + minetest.env:add_node(pos, {name="towercrane:mast_ctrl_off", param2=minetest.dir_to_facedir(dir)}) + local meta = minetest.get_meta(pos) + meta:set_string("dir", minetest.pos_to_string(dir)) + meta:set_string("owner", owner) + meta:set_int("height", height) + meta:set_int("width", width) - for i = 1,height+1 do - pos.y = pos.y + 1 - minetest.env:add_node(pos, {name="towercrane:mast"}) - end - - pos.y = pos.y - 2 - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:add_node(pos, {name="towercrane:arm2"}) - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:add_node(pos, {name="towercrane:arm"}) - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:add_node(pos, {name="towercrane:balance"}) - pos.x = pos.x + 3 * dir.x - pos.z = pos.z + 3 * dir.z - - for i = 1,width do - pos.x = pos.x + dir.x - pos.z = pos.z + dir.z - if i % 2 == 0 then - minetest.env:add_node(pos, {name="towercrane:arm2"}) - else - minetest.env:add_node(pos, {name="towercrane:arm"}) - end - end + for i = 1,height+1 do + pos.y = pos.y + 1 + minetest.env:add_node(pos, {name="towercrane:mast"}) + end + + pos.y = pos.y - 2 + pos.x = pos.x - dir.x + pos.z = pos.z - dir.z + minetest.env:add_node(pos, {name="towercrane:arm2"}) + pos.x = pos.x - dir.x + pos.z = pos.z - dir.z + minetest.env:add_node(pos, {name="towercrane:arm"}) + pos.x = pos.x - dir.x + pos.z = pos.z - dir.z + minetest.env:add_node(pos, {name="towercrane:balance"}) + pos.x = pos.x + 3 * dir.x + pos.z = pos.z + 3 * dir.z + + for i = 1,width do + pos.x = pos.x + dir.x + pos.z = pos.z + dir.z + if i % 2 == 0 then + minetest.env:add_node(pos, {name="towercrane:arm2"}) + else + minetest.env:add_node(pos, {name="towercrane:arm"}) + end + end end ---------------------------------------------------------------------------------------------------- -- Remove the crane ---------------------------------------------------------------------------------------------------- local function dig_crane(pos, dir, height, width) - pos.y = pos.y + 1 - minetest.env:remove_node(pos, {name="towercrane:mast_ctrl_off"}) - - for i = 1,height+1 do - pos.y = pos.y + 1 - minetest.env:remove_node(pos, {name="towercrane:mast"}) - end + pos.y = pos.y + 1 + minetest.env:remove_node(pos, {name="towercrane:mast_ctrl_off"}) + + for i = 1,height+1 do + pos.y = pos.y + 1 + minetest.env:remove_node(pos, {name="towercrane:mast"}) + end - pos.y = pos.y - 2 - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:remove_node(pos, {name="towercrane:arm2"}) - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:remove_node(pos, {name="towercrane:arm"}) - pos.x = pos.x - dir.x - pos.z = pos.z - dir.z - minetest.env:remove_node(pos, {name="towercrane:balance"}) - pos.x = pos.x + 3 * dir.x - pos.z = pos.z + 3 * dir.z - - for i = 1,width do - pos.x = pos.x + dir.x - pos.z = pos.z + dir.z - if i % 2 == 0 then - minetest.env:remove_node(pos, {name="towercrane:arm2"}) - else - minetest.env:remove_node(pos, {name="towercrane:arm"}) - end - end + pos.y = pos.y - 2 + pos.x = pos.x - dir.x + pos.z = pos.z - dir.z + minetest.env:remove_node(pos, {name="towercrane:arm2"}) + pos.x = pos.x - dir.x + pos.z = pos.z - dir.z + minetest.env:remove_node(pos, {name="towercrane:arm"}) + pos.x = pos.x - dir.x + pos.z = pos.z - dir.z + minetest.env:remove_node(pos, {name="towercrane:balance"}) + pos.x = pos.x + 3 * dir.x + pos.z = pos.z + 3 * dir.z + + for i = 1,width do + pos.x = pos.x + dir.x + pos.z = pos.z + dir.z + if i % 2 == 0 then + minetest.env:remove_node(pos, {name="towercrane:arm2"}) + else + minetest.env:remove_node(pos, {name="towercrane:arm"}) + end + end end ---------------------------------------------------------------------------------------------------- -- Place the hook in front of the base ---------------------------------------------------------------------------------------------------- local function place_hook(pos, dir) - pos.y = pos.y - 1 - pos.x = pos.x + dir.x - pos.z = pos.z + dir.z - return minetest.add_entity(pos, "towercrane:hook") + pos.y = pos.y - 1 + pos.x = pos.x + dir.x + pos.z = pos.z + dir.z + return minetest.add_entity(pos, "towercrane:hook") end ---------------------------------------------------------------------------------------------------- -- Register Crane base ---------------------------------------------------------------------------------------------------- minetest.register_node("towercrane:base", { - description = "Tower Crane Base", - inventory_image = "towercrane_invent.png", - tiles = { - "towercrane_base_top.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {cracky=2}, - formspec = set_formspec, + description = "Tower Crane Base", + inventory_image = "towercrane_invent.png", + tiles = { + "towercrane_base_top.png", + "towercrane_base.png", + "towercrane_base.png", + "towercrane_base.png", + "towercrane_base.png", + "towercrane_base.png", + }, + paramtype2 = "facedir", + is_ground_content = false, + groups = {cracky=2}, + formspec = set_formspec, - -- set meta data (form for crane height and width, dir of the arm) - after_place_node = function(pos, placer) - local meta = minetest.get_meta(pos) - local owner = placer:get_player_name() - meta:set_string("owner", owner) - local formspec = "size[5,4]".. - "label[0,0;Construction area size]" .. - "field[1,1.5;3,1;size;height,width;]" .. - "button_exit[1,2;2,1;exit;Save]" - meta:set_string("formspec", formspec) + -- set meta data (form for crane height and width, dir of the arm) + after_place_node = function(pos, placer) + local meta = minetest.get_meta(pos) + local owner = placer:get_player_name() + meta:set_string("owner", owner) + local formspec = "size[5,4]".. + "label[0,0;Construction area size]" .. + "field[1,1.5;3,1;size;height,width;]" .. + "button_exit[1,2;2,1;exit;Save]" + meta:set_string("formspec", formspec) - local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false) - local dir = minetest.facedir_to_dir(fdir) - meta:set_string("dir", minetest.pos_to_string(dir)) - end, + local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false) + local dir = minetest.facedir_to_dir(fdir) + meta:set_string("dir", minetest.pos_to_string(dir)) + end, - -- evaluate user input (height, width), destroyed old crane and build a new one with - -- the given size - on_receive_fields = function(pos, formname, fields, player) - if fields.size == nil then - return - end - local meta = minetest.get_meta(pos) + -- evaluate user input (height, width), destroyed old crane and build a new one with + -- the given size + on_receive_fields = function(pos, formname, fields, player) + if fields.size == nil then + return + end + local meta = minetest.get_meta(pos) - if not player or not player:is_player() then - return - end - local owner = meta:get_string("owner") - if player:get_player_name() ~= owner then - return - end - - local dir = minetest.string_to_pos(meta:get_string("dir")) - local height = meta:get_int("height") - local width = meta:get_int("width") - if dir ~= nil and height ~= nil and width ~= nil then - dig_crane(pos, dir, height, width) - end - --check for correct size format - size = string.split(fields.size, ",") - if #size == 2 then - local height = tonumber(size[1]) - local width = tonumber(size[2]) - if height ~= nil and width ~= nil then - height = math.max(height, 8) - height = math.min(height, towercrane.max_height) - width = math.max(width, 8) - width = math.min(width, towercrane.max_width) - meta:set_int("height", height) - meta:set_int("width", width) - meta:set_string("infotext", "Crane size: " .. height .. "," .. width) - if dir ~= nil then - if check_space(table.copy(pos), dir, height, width) then - construct_crane(table.copy(pos), dir, height, width, owner) - else - minetest.chat_send_player(owner, "Too less space to raise up the tower crane!") - end - end - end - end - end, + if not player or not player:is_player() then + return + end + local owner = meta:get_string("owner") + if player:get_player_name() ~= owner then + return + end + + local dir = minetest.string_to_pos(meta:get_string("dir")) + local height = meta:get_int("height") + local width = meta:get_int("width") + if dir ~= nil and height ~= nil and width ~= nil then + dig_crane(pos, dir, height, width) + end + --check for correct size format + size = string.split(fields.size, ",") + if #size == 2 then + local height = tonumber(size[1]) + local width = tonumber(size[2]) + if height ~= nil and width ~= nil then + height = math.max(height, 8) + height = math.min(height, towercrane.max_height) + width = math.max(width, 8) + width = math.min(width, towercrane.max_width) + meta:set_int("height", height) + meta:set_int("width", width) + meta:set_string("infotext", "Crane size: " .. height .. "," .. width) + if dir ~= nil then + if check_space(table.copy(pos), dir, height, width) then + construct_crane(table.copy(pos), dir, height, width, owner) + else + minetest.chat_send_player(owner, "Too less space to raise up the tower crane!") + end + end + end + end + end, - -- remove mast and arm if base gets destroyed - on_destruct = function(pos) - local meta = minetest.get_meta(pos) - local dir = minetest.string_to_pos(meta:get_string("dir")) - local height = meta:get_int("height") - local width = meta:get_int("width") + -- remove mast and arm if base gets destroyed + on_destruct = function(pos) + local meta = minetest.get_meta(pos) + local dir = minetest.string_to_pos(meta:get_string("dir")) + local height = meta:get_int("height") + local width = meta:get_int("width") - -- remove crane - if dir ~= nil and height ~= nil and width ~= nil then - dig_crane(pos, dir, height, width) - end - -- remove hook - local id = minetest.hash_node_position(pos) - if towercrane.id then - towercrane.id:remove() - towercrane.id = nil - end - end, + -- remove crane + if dir ~= nil and height ~= nil and width ~= nil then + dig_crane(pos, dir, height, width) + end + -- remove hook + local id = minetest.hash_node_position(pos) + if towercrane.id then + towercrane.id:remove() + towercrane.id = nil + end + end, }) ---------------------------------------------------------------------------------------------------- -- Register Crane balance ---------------------------------------------------------------------------------------------------- minetest.register_node("towercrane:balance", { - description = "Tower Crane Balance", - tiles = { - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - "towercrane_base.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, + description = "Tower Crane Balance", + tiles = { + "towercrane_base.png", + "towercrane_base.png", + "towercrane_base.png", + "towercrane_base.png", + "towercrane_base.png", + "towercrane_base.png", + }, + paramtype2 = "facedir", + is_ground_content = false, + groups = {crumbly=0, not_in_creative_inventory=1}, }) ---------------------------------------------------------------------------------------------------- -- Register Crane mast ---------------------------------------------------------------------------------------------------- minetest.register_node("towercrane:mast", { - description = "Tower Crane Mast", - drawtype = "glasslike_framed", - tiles = { - "towercrane_mast.png", - "towercrane_mast.png", - "towercrane_mast.png", - "towercrane_mast.png", - "towercrane_mast.png", - "towercrane_mast.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, + description = "Tower Crane Mast", + drawtype = "glasslike_framed", + tiles = { + "towercrane_mast.png", + "towercrane_mast.png", + "towercrane_mast.png", + "towercrane_mast.png", + "towercrane_mast.png", + "towercrane_mast.png", + }, + paramtype2 = "facedir", + is_ground_content = false, + groups = {crumbly=0, not_in_creative_inventory=1}, }) ---------------------------------------------------------------------------------------------------- -- Register Crane Switch (on) ---------------------------------------------------------------------------------------------------- minetest.register_node("towercrane:mast_ctrl_on", { - description = "Tower Crane Mast Ctrl On", - drawtype = "node", - tiles = { - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl_on.png", - "towercrane_mast_ctrl_on.png", - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl.png", - }, - on_rightclick = function (pos, node, clicker) - local meta = minetest.get_meta(pos) - if not clicker or not clicker:is_player() then - return - end - if clicker:get_player_name() ~= meta:get_string("owner") then - return - end - node.name = "towercrane:mast_ctrl_off" - minetest.swap_node(pos, node) + description = "Tower Crane Mast Ctrl On", + drawtype = "node", + tiles = { + "towercrane_mast_ctrl.png", + "towercrane_mast_ctrl.png", + "towercrane_mast_ctrl_on.png", + "towercrane_mast_ctrl_on.png", + "towercrane_mast_ctrl.png", + "towercrane_mast_ctrl.png", + }, + on_rightclick = function (pos, node, clicker) + local meta = minetest.get_meta(pos) + if not clicker or not clicker:is_player() then + return + end + if clicker:get_player_name() ~= meta:get_string("owner") then + return + end + node.name = "towercrane:mast_ctrl_off" + minetest.swap_node(pos, node) - local id = minetest.hash_node_position(pos) - if towercrane.id then - towercrane.id:remove() - towercrane.id = nil - end - end, + local id = minetest.hash_node_position(pos) + if towercrane.id then + towercrane.id:remove() + towercrane.id = nil + end + end, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", "Switch crane on/off") - end, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", "Switch crane on/off") + end, - after_place_node = function(pos, placer, itemstack, pointed_thing) - local meta = minetest.get_meta(pos) - local owner = placer:get_player_name() - meta:set_string("owner", owner) - end, + after_place_node = function(pos, placer, itemstack, pointed_thing) + local meta = minetest.get_meta(pos) + local owner = placer:get_player_name() + meta:set_string("owner", owner) + end, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {crumbly=0, not_in_creative_inventory=1}, }) ---------------------------------------------------------------------------------------------------- -- Register Crane Switch (off) ---------------------------------------------------------------------------------------------------- minetest.register_node("towercrane:mast_ctrl_off", { - description = "Tower Crane Mast Ctrl Off", - drawtype = "node", - tiles = { - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl_off.png", - "towercrane_mast_ctrl_off.png", - "towercrane_mast_ctrl.png", - "towercrane_mast_ctrl.png", - }, - on_rightclick = function (pos, node, clicker) - -- switch switch on, calculate the construction area, and place the hook - local meta = minetest.get_meta(pos) - -- only the owner is allowed to switch - if not clicker or not clicker:is_player() then - return - end - if clicker:get_player_name() ~= meta:get_string("owner") then - return - end - -- swap to the other node - node.name = "towercrane:mast_ctrl_on" - minetest.swap_node(pos, node) - local dir = minetest.string_to_pos(meta:get_string("dir")) - if pos ~= nil and dir ~= nil then - -- store hook instance in 'towercrane' - local id = minetest.hash_node_position(pos) - towercrane.id = place_hook(table.copy(pos), dir) + description = "Tower Crane Mast Ctrl Off", + drawtype = "node", + tiles = { + "towercrane_mast_ctrl.png", + "towercrane_mast_ctrl.png", + "towercrane_mast_ctrl_off.png", + "towercrane_mast_ctrl_off.png", + "towercrane_mast_ctrl.png", + "towercrane_mast_ctrl.png", + }, + on_rightclick = function (pos, node, clicker) + -- switch switch on, calculate the construction area, and place the hook + local meta = minetest.get_meta(pos) + -- only the owner is allowed to switch + if not clicker or not clicker:is_player() then + return + end + if clicker:get_player_name() ~= meta:get_string("owner") then + return + end + -- swap to the other node + node.name = "towercrane:mast_ctrl_on" + minetest.swap_node(pos, node) + local dir = minetest.string_to_pos(meta:get_string("dir")) + if pos ~= nil and dir ~= nil then + -- store hook instance in 'towercrane' + local id = minetest.hash_node_position(pos) + towercrane.id = place_hook(table.copy(pos), dir) - -- calculate the construction area dimension (pos, pos2) - local height = meta:get_int("height") - local width = meta:get_int("width") + -- calculate the construction area dimension (pos, pos2) + local height = meta:get_int("height") + local width = meta:get_int("width") - -- pos1 = close/right/below - dir = turnright(dir) - local pos1 = vector.add(pos, vector.multiply(dir, width/2)) - dir = turnleft(dir) - local pos1 = vector.add(pos1, vector.multiply(dir, 1)) - pos1.y = pos.y - 2 - height + -- pos1 = close/right/below + dir = turnright(dir) + local pos1 = vector.add(pos, vector.multiply(dir, width/2)) + dir = turnleft(dir) + local pos1 = vector.add(pos1, vector.multiply(dir, 1)) + pos1.y = pos.y - 2 + height - towercrane.rope_length - -- pos2 = far/left/above - local pos2 = vector.add(pos1, vector.multiply(dir, width-1)) - dir = turnleft(dir) - pos2 = vector.add(pos2, vector.multiply(dir, width)) - pos2.y = pos.y - 3 + height + -- pos2 = far/left/above + local pos2 = vector.add(pos1, vector.multiply(dir, width-1)) + dir = turnleft(dir) + pos2 = vector.add(pos2, vector.multiply(dir, width)) + pos2.y = pos.y - 3 + height - -- normalize x/z so that pos2 > pos1 - if pos2.x < pos1.x then - pos2.x, pos1.x = pos1.x, pos2.x - end - if pos2.z < pos1.z then - pos2.z, pos1.z = pos1.z, pos2.z - end + -- normalize x/z so that pos2 > pos1 + if pos2.x < pos1.x then + pos2.x, pos1.x = pos1.x, pos2.x + end + if pos2.z < pos1.z then + pos2.z, pos1.z = pos1.z, pos2.z + end - -- store pos1/pos2 in the hook (LuaEntitySAO) - towercrane.id:get_luaentity().pos1 = pos1 - towercrane.id:get_luaentity().pos2 = pos2 - end - end, + -- store pos1/pos2 in the hook (LuaEntitySAO) + towercrane.id:get_luaentity().pos1 = pos1 + towercrane.id:get_luaentity().pos2 = pos2 + end + end, - on_construct = function(pos) - -- add infotext - local meta = minetest.get_meta(pos) - meta:set_string("infotext", "Switch crane on/off") - end, + on_construct = function(pos) + -- add infotext + local meta = minetest.get_meta(pos) + meta:set_string("infotext", "Switch crane on/off") + end, - after_place_node = function(pos, placer, itemstack, pointed_thing) - -- store owner for dig protection - local meta = minetest.get_meta(pos) - local owner = placer:get_player_name() - meta:set_string("owner", owner) - end, + after_place_node = function(pos, placer, itemstack, pointed_thing) + -- store owner for dig protection + local meta = minetest.get_meta(pos) + local owner = placer:get_player_name() + meta:set_string("owner", owner) + end, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, + paramtype2 = "facedir", + is_ground_content = false, + groups = {crumbly=0, not_in_creative_inventory=1}, }) ---------------------------------------------------------------------------------------------------- -- Register Crane arm 1 ---------------------------------------------------------------------------------------------------- minetest.register_node("towercrane:arm", { - description = "Tower Crane Arm", - drawtype = "glasslike_framed", - tiles = { - "towercrane_arm.png", - "towercrane_arm.png", - "towercrane_arm.png", - "towercrane_arm.png", - "towercrane_arm.png", - "towercrane_arm.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, + description = "Tower Crane Arm", + drawtype = "glasslike_framed", + tiles = { + "towercrane_arm.png", + "towercrane_arm.png", + "towercrane_arm.png", + "towercrane_arm.png", + "towercrane_arm.png", + "towercrane_arm.png", + }, + paramtype2 = "facedir", + is_ground_content = false, + groups = {crumbly=0, not_in_creative_inventory=1}, }) ---------------------------------------------------------------------------------------------------- -- Register Crane arm 2 ---------------------------------------------------------------------------------------------------- minetest.register_node("towercrane:arm2", { - description = "Tower Crane Arm2", - drawtype = "glasslike_framed", - tiles = { - "towercrane_arm2.png", - "towercrane_arm2.png", - "towercrane_arm2.png", - "towercrane_arm2.png", - "towercrane_arm2.png", - "towercrane_arm2.png", - }, - paramtype2 = "facedir", - is_ground_content = false, - groups = {crumbly=0, not_in_creative_inventory=1}, + description = "Tower Crane Arm2", + drawtype = "glasslike_framed", + tiles = { + "towercrane_arm2.png", + "towercrane_arm2.png", + "towercrane_arm2.png", + "towercrane_arm2.png", + "towercrane_arm2.png", + "towercrane_arm2.png", + }, + paramtype2 = "facedir", + is_ground_content = false, + groups = {crumbly=0, not_in_creative_inventory=1}, }) ---------------------------------------------------------------------------------------------------- -- Register Recipe ---------------------------------------------------------------------------------------------------- -minetest.register_craft({ - output = "towercrane:base", - recipe = { - {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, - {"default:steel_ingot", "", ""}, - {"default:steel_ingot", "dye:yellow", ""} - } -}) +if towercrane.recipe then + minetest.register_craft({ + output = "towercrane:base", + recipe = { + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + {"default:steel_ingot", "", ""}, + {"default:steel_ingot", "dye:yellow", ""} + } + }) +end