Add get_node_lvm() improvement

This commit is contained in:
Joachim Stolberg 2021-02-07 14:35:06 +01:00
parent 4a1b5b2333
commit e66f262888

@ -67,11 +67,13 @@ local function get_node_lvm(pos)
local param2_data = vm:get_param2_data() local param2_data = vm:get_param2_data()
local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge}) local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
local idx = area:indexp(pos) local idx = area:indexp(pos)
node = { if data[idx] and param2_data[idx] then
name = minetest.get_name_from_content_id(data[idx]), return {
param2 = param2_data[idx] name = minetest.get_name_from_content_id(data[idx]),
} param2 = param2_data[idx]
return node }
end
return {name="ignore", param2=0}
end end
local function turnright(dir) local function turnright(dir)