mirror of
https://github.com/minetest-mods/towercrane.git
synced 2024-11-22 15:23:51 +01:00
526 lines
18 KiB
Lua
526 lines
18 KiB
Lua
--[[
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Tower Crane Mod
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===============
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v0.01 by JoSt
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Copyright (C) 2017 Joachim Stolberg
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LGPLv2.1+
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See LICENSE.txt for more information
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History:
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2017-06-04 v0.01 first version
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]]--
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towercrane = {}
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--##################################################################################################
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--## Tower Crane Hook
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--##################################################################################################
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local hook = {
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physical = true,
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collisionbox = {-0.2, -0.2, -0.2, 0.2, 0.2, 0.2},
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collide_with_objects = false,
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visual = "cube",
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visual_size = {x=0.4, y=0.4},
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textures = {
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"towercrane_hook.png",
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"towercrane_hook.png",
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"towercrane_hook.png",
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"towercrane_hook.png",
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"towercrane_hook.png",
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"towercrane_hook.png",
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},
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groups = {cracky=1},
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-- local variabels
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driver = nil,
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speed_forward=0,
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speed_right=0,
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speed_up=0,
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}
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----------------------------------------------------------------------------------------------------
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-- Enter/leave the Hook
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----------------------------------------------------------------------------------------------------
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function hook:on_rightclick(clicker)
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if self.driver and clicker == self.driver then -- leave?
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clicker:set_detach()
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self.driver = nil
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elseif not self.driver then -- enter?
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self.driver = clicker
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clicker:set_attach(self.object, "", {x=0,y=0,z=0}, {x=0,y=0,z=0})
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end
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end
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----------------------------------------------------------------------------------------------------
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-- Hook control
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----------------------------------------------------------------------------------------------------
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function hook:on_step(dtime)
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-- remove hook from last visit
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if self.pos1 == nil or self.pos2 == nil then
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self.object:remove()
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return
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end
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if self.driver then
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local ctrl = self.driver:get_player_control()
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local yaw = self.driver:get_look_horizontal()
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local pos = self.driver:getpos()
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local max_speed = 5
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local velocity = 0.5
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if ctrl.up then -- forward
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self.speed_forward = math.min(self.speed_forward + velocity, max_speed)
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elseif ctrl.down then -- backward
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self.speed_forward = math.max(self.speed_forward - velocity, -max_speed)
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elseif self.speed_forward > 0 then
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self.speed_forward = self.speed_forward - velocity
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elseif self.speed_forward < 0 then
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self.speed_forward = self.speed_forward + velocity
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end
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if ctrl.right then -- right
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self.speed_right = math.min(self.speed_right + velocity, max_speed)
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elseif ctrl.left then -- left
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self.speed_right = math.max(self.speed_right - velocity, -max_speed)
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elseif self.speed_right > 0 then
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self.speed_right = self.speed_right - velocity
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elseif self.speed_right < 0 then
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self.speed_right = self.speed_right + velocity
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end
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if ctrl.jump then -- up
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self.speed_up = math.min(self.speed_up + velocity, 5)
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elseif ctrl.sneak then -- down
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self.speed_up = math.max(self.speed_up - velocity, -5)
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elseif self.speed_up > 0 then
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self.speed_up = self.speed_up - velocity
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elseif self.speed_up < 0 then
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self.speed_up = self.speed_up + velocity
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end
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-- calculate the direction vector
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local vx = math.cos(yaw+math.pi/2) * self.speed_forward + math.cos(yaw) * self.speed_right
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local vz = math.sin(yaw+math.pi/2) * self.speed_forward + math.sin(yaw) * self.speed_right
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-- check if outside of the construction area
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if pos.x < self.pos1.x then vx= velocity end
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if pos.x > self.pos2.x then vx= -velocity end
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if pos.y < self.pos1.y then self.speed_up= velocity end
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if pos.y > self.pos2.y then self.speed_up= -velocity end
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if pos.z < self.pos1.z then vz= velocity end
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if pos.z > self.pos2.z then vz= -velocity end
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self.object:setvelocity({x=vx, y=self.speed_up,z=vz})
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else
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self.object:setvelocity({x=0, y=0,z=0})
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end
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end
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----------------------------------------------------------------------------------------------------
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-- LuaEntitySAO (non-player moving things): see http://dev.minetest.net/LuaEntitySAO
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----------------------------------------------------------------------------------------------------
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minetest.register_entity("towercrane:hook", hook)
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--##################################################################################################
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--## Tower Crane
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--##################################################################################################
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local function turnright(dir)
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local facedir = minetest.dir_to_facedir(dir)
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return minetest.facedir_to_dir((facedir + 1) % 4)
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end
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local function turnleft(dir)
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local facedir = minetest.dir_to_facedir(dir)
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return minetest.facedir_to_dir((facedir + 3) % 4)
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end
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----------------------------------------------------------------------------------------------------
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-- Constuct mast and arm
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----------------------------------------------------------------------------------------------------
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local function construct_crane(pos, dir, height, width, owner)
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pos.y = pos.y + 1
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minetest.env:add_node(pos, {name="towercrane:mast_ctrl_off", param2=minetest.dir_to_facedir(dir)})
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local meta = minetest.get_meta(pos)
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meta:set_string("dir", minetest.pos_to_string(dir))
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meta:set_string("owner", owner)
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meta:set_int("height", height)
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meta:set_int("width", width)
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for i = 1,height+1 do
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pos.y = pos.y + 1
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minetest.env:add_node(pos, {name="towercrane:mast"})
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end
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pos.y = pos.y - 2
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pos.x = pos.x - dir.x
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pos.z = pos.z - dir.z
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minetest.env:add_node(pos, {name="towercrane:arm2"})
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pos.x = pos.x - dir.x
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pos.z = pos.z - dir.z
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minetest.env:add_node(pos, {name="towercrane:arm"})
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pos.x = pos.x - dir.x
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pos.z = pos.z - dir.z
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minetest.env:add_node(pos, {name="towercrane:balance"})
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pos.x = pos.x + 3 * dir.x
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pos.z = pos.z + 3 * dir.z
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for i = 1,width do
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pos.x = pos.x + dir.x
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pos.z = pos.z + dir.z
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if i % 2 == 0 then
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minetest.env:add_node(pos, {name="towercrane:arm2"})
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else
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minetest.env:add_node(pos, {name="towercrane:arm"})
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end
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end
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end
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----------------------------------------------------------------------------------------------------
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-- Remove the crane
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----------------------------------------------------------------------------------------------------
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local function dig_crane(pos, dir, height, width)
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pos.y = pos.y + 1
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minetest.env:remove_node(pos, {name="towercrane:mast_ctrl_off"})
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for i = 1,height+1 do
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pos.y = pos.y + 1
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minetest.env:remove_node(pos, {name="towercrane:mast"})
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end
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pos.y = pos.y - 2
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pos.x = pos.x - dir.x
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pos.z = pos.z - dir.z
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minetest.env:remove_node(pos, {name="towercrane:arm2"})
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pos.x = pos.x - dir.x
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pos.z = pos.z - dir.z
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minetest.env:remove_node(pos, {name="towercrane:arm"})
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pos.x = pos.x - dir.x
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pos.z = pos.z - dir.z
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minetest.env:remove_node(pos, {name="towercrane:balance"})
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pos.x = pos.x + 3 * dir.x
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pos.z = pos.z + 3 * dir.z
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for i = 1,width do
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pos.x = pos.x + dir.x
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pos.z = pos.z + dir.z
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if i % 2 == 0 then
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minetest.env:remove_node(pos, {name="towercrane:arm2"})
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else
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minetest.env:remove_node(pos, {name="towercrane:arm"})
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end
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end
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end
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----------------------------------------------------------------------------------------------------
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-- Place the hook in front of the base
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----------------------------------------------------------------------------------------------------
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local function place_hook(pos, dir)
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pos.y = pos.y - 1
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pos.x = pos.x + dir.x
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pos.z = pos.z + dir.z
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return minetest.add_entity(pos, "towercrane:hook")
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end
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----------------------------------------------------------------------------------------------------
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-- Register Crane base
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----------------------------------------------------------------------------------------------------
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minetest.register_node("towercrane:base", {
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description = "Tower Crane Base",
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inventory_image = "towercrane_invent.png",
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tiles = {
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"towercrane_base_top.png",
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"towercrane_base.png",
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"towercrane_base.png",
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"towercrane_base.png",
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"towercrane_base.png",
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"towercrane_base.png",
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},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {cracky=3},
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formspec = set_formspec,
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-- set meta data (form for crane height and width, dir of the arm)
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local owner = placer:get_player_name()
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meta:set_string("owner", owner)
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local formspec = "size[5,4]"..
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"label[0,0;Construction area size]" ..
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"field[1,1.5;3,1;size;height,width;]" ..
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"button_exit[1,2;2,1;exit;Save]"
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meta:set_string("formspec", formspec)
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local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
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local dir = minetest.facedir_to_dir(fdir)
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meta:set_string("dir", minetest.pos_to_string(dir))
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end,
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-- evaluate user input (height, width), destroyed old crane and build a new one with
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-- the given size
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on_receive_fields = function(pos, formname, fields, player)
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if fields.size == nil then
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return
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end
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local meta = minetest.get_meta(pos)
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if not player or not player:is_player() then
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return
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end
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local owner = meta:get_string("owner")
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if player:get_player_name() ~= owner then
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return
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end
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local dir = minetest.string_to_pos(meta:get_string("dir"))
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local height = meta:get_int("height")
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local width = meta:get_int("width")
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local org_pos = table.copy(pos)
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if dir ~= nil and height ~= nil and width ~= nil then
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dig_crane(pos, dir, height, width)
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end
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--check for correct size format
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size = string.split(fields.size, ",")
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if #size == 2 then
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local height = tonumber(size[1])
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local width = tonumber(size[2])
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if height ~= nil and width ~= nil then
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height = math.max(height, 8)
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height = math.min(height, 24)
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width = math.max(width, 8)
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width = math.min(width, 24)
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meta:set_int("height", height)
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meta:set_int("width", width)
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meta:set_string("infotext", "Crane size: " .. height .. "," .. width)
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if dir ~= nil then
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construct_crane(org_pos, dir, height, width, owner)
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end
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end
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end
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end,
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-- remove mast and arm if base gets destroyed
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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local dir = minetest.string_to_pos(meta:get_string("dir"))
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local height = meta:get_int("height")
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local width = meta:get_int("width")
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if dir ~= nil and height ~= nil and width ~= nil then
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dig_crane(pos, dir, height, width)
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end
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end,
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})
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----------------------------------------------------------------------------------------------------
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-- Register Crane balance
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----------------------------------------------------------------------------------------------------
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minetest.register_node("towercrane:balance", {
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description = "Tower Crane Balance",
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tiles = {
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"towercrane_base.png",
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"towercrane_base.png",
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"towercrane_base.png",
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"towercrane_base.png",
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"towercrane_base.png",
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"towercrane_base.png",
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},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {crumbly=0, not_in_creative_inventory=1},
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})
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----------------------------------------------------------------------------------------------------
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-- Register Crane mast
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----------------------------------------------------------------------------------------------------
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minetest.register_node("towercrane:mast", {
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description = "Tower Crane Mast",
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drawtype = "glasslike_framed",
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tiles = {
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"towercrane_mast.png",
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"towercrane_mast.png",
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"towercrane_mast.png",
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"towercrane_mast.png",
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"towercrane_mast.png",
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"towercrane_mast.png",
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},
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {crumbly=0, not_in_creative_inventory=1},
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})
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----------------------------------------------------------------------------------------------------
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-- Register Crane Switch (on)
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----------------------------------------------------------------------------------------------------
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minetest.register_node("towercrane:mast_ctrl_on", {
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description = "Tower Crane Mast Ctrl On",
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drawtype = "node",
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tiles = {
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"towercrane_mast_ctrl.png",
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"towercrane_mast_ctrl.png",
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"towercrane_mast_ctrl_on.png",
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"towercrane_mast_ctrl_on.png",
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"towercrane_mast_ctrl.png",
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"towercrane_mast_ctrl.png",
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},
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on_rightclick = function (pos, node, clicker)
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local meta = minetest.get_meta(pos)
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if not clicker or not clicker:is_player() then
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return
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end
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if clicker:get_player_name() ~= meta:get_string("owner") then
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return
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end
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node.name = "towercrane:mast_ctrl_off"
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minetest.swap_node(pos, node)
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local id = minetest.hash_node_position(pos)
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if towercrane.id then
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towercrane.id:remove()
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towercrane.id = nil
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else
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end
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Switch crane on/off")
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local meta = minetest.get_meta(pos)
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local owner = placer:get_player_name()
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meta:set_string("owner", owner)
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end,
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {crumbly=0, not_in_creative_inventory=1},
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})
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----------------------------------------------------------------------------------------------------
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-- Register Crane Switch (off)
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----------------------------------------------------------------------------------------------------
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minetest.register_node("towercrane:mast_ctrl_off", {
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description = "Tower Crane Mast Ctrl Off",
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drawtype = "node",
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tiles = {
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"towercrane_mast_ctrl.png",
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"towercrane_mast_ctrl.png",
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"towercrane_mast_ctrl_off.png",
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"towercrane_mast_ctrl_off.png",
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"towercrane_mast_ctrl.png",
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"towercrane_mast_ctrl.png",
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},
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on_rightclick = function (pos, node, clicker)
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-- switch switch on, calculate the construction area, and place the hook
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local meta = minetest.get_meta(pos)
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-- only the owner is allowed to switch
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if not clicker or not clicker:is_player() then
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return
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end
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if clicker:get_player_name() ~= meta:get_string("owner") then
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return
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end
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-- swap to the other node
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node.name = "towercrane:mast_ctrl_on"
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minetest.swap_node(pos, node)
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local dir = minetest.string_to_pos(meta:get_string("dir"))
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if pos ~= nil and dir ~= nil then
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-- store hook instance in 'towercrane'
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local id = minetest.hash_node_position(pos)
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towercrane.id = place_hook(table.copy(pos), dir)
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-- calculate the construction area dimension (pos, pos2)
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local height = meta:get_int("height")
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local width = meta:get_int("width")
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-- pos1 = close/right
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dir = turnright(dir)
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local pos1 = vector.add(pos, vector.multiply(dir, width/2))
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dir = turnleft(dir)
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local pos1 = vector.add(pos1, vector.multiply(dir, 1))
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pos1.y = pos.y - 1
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-- pos2 = far/left
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local pos2 = vector.add(pos1, vector.multiply(dir, width-1))
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dir = turnleft(dir)
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pos2 = vector.add(pos2, vector.multiply(dir, width))
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pos2.y = pos.y - 4 + height
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-- normalize x/z so that pos2 > pos1
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if pos2.x < pos1.x then
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pos2.x, pos1.x = pos1.x, pos2.x
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end
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if pos2.z < pos1.z then
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pos2.z, pos1.z = pos1.z, pos2.z
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end
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-- store pos1/pos2 in the hook (LuaEntitySAO)
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towercrane.id:get_luaentity().pos1 = pos1
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towercrane.id:get_luaentity().pos2 = pos2
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end
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end,
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on_construct = function(pos)
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-- add infotext
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Switch crane on/off")
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end,
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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-- store owner for dig protection
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local meta = minetest.get_meta(pos)
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local owner = placer:get_player_name()
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meta:set_string("owner", owner)
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end,
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {crumbly=0, not_in_creative_inventory=1},
|
|
})
|
|
|
|
----------------------------------------------------------------------------------------------------
|
|
-- Register Crane arm 1
|
|
----------------------------------------------------------------------------------------------------
|
|
minetest.register_node("towercrane:arm", {
|
|
description = "Tower Crane Arm",
|
|
drawtype = "glasslike_framed",
|
|
tiles = {
|
|
"towercrane_arm.png",
|
|
"towercrane_arm.png",
|
|
"towercrane_arm.png",
|
|
"towercrane_arm.png",
|
|
"towercrane_arm.png",
|
|
"towercrane_arm.png",
|
|
},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {crumbly=0, not_in_creative_inventory=1},
|
|
})
|
|
|
|
----------------------------------------------------------------------------------------------------
|
|
-- Register Crane arm 2
|
|
----------------------------------------------------------------------------------------------------
|
|
minetest.register_node("towercrane:arm2", {
|
|
description = "Tower Crane Arm2",
|
|
drawtype = "glasslike_framed",
|
|
tiles = {
|
|
"towercrane_arm2.png",
|
|
"towercrane_arm2.png",
|
|
"towercrane_arm2.png",
|
|
"towercrane_arm2.png",
|
|
"towercrane_arm2.png",
|
|
"towercrane_arm2.png",
|
|
},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {crumbly=0, not_in_creative_inventory=1},
|
|
})
|