towercrane/init.lua
Blockhead e208ad199c Remove drops from tower crane nodes
This prevents players from illegally obtaining those nodes through mods like
digtron or the technic mining drill, at least in some instances.
2023-03-06 22:30:44 +11:00

419 lines
11 KiB
Lua

--[[
Tower Crane Mod
===============
Copyright (C) 2017-2020 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
Nodes Meta data
+--------+
| | - last_known_pos as "(x,y,z)"
| switch | - last_used
| | - running
+--------+
+--------+
| | - owner
| base | - width
| | - height
+--------+ - dir as "(0,0,1)"
]]--
-- for lazy programmers
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local S2P = minetest.string_to_pos
-- crane minimum size
local MIN_SIZE = 8
towercrane = {}
towercrane.S = minetest.get_translator("towercrane")
local S = towercrane.S
local MP = minetest.get_modpath("towercrane")
dofile(MP.."/config.lua")
dofile(MP.."/control.lua")
-------------------------------------------------------------------------------
-- Helper functions
-------------------------------------------------------------------------------
local function chat(owner, text)
if owner ~= nil then
minetest.chat_send_player(owner, "[Tower Crane] "..text)
end
end
local function formspec(height, width)
local text = ""
if height and width then
text = height..","..width
end
return "size[5,4]"..
"label[0,0;"..S("Construction area size").."]" ..
"field[1,1.5;3,1;size;height,width;"..text.."]" ..
"button_exit[1,2;2,1;exit;"..S("Build").."]"
end
local function get_node_lvm(pos)
local node = minetest.get_node_or_nil(pos)
if node then
return node
end
local vm = minetest.get_voxel_manip()
local MinEdge, MaxEdge = vm:read_from_map(pos, pos)
local data = vm:get_data()
local param2_data = vm:get_param2_data()
local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
local idx = area:indexp(pos)
if data[idx] and param2_data[idx] then
return {
name = minetest.get_name_from_content_id(data[idx]),
param2 = param2_data[idx]
}
end
return {name="ignore", param2=0}
end
local function turnright(dir)
local facedir = minetest.dir_to_facedir(dir)
return minetest.facedir_to_dir((facedir + 1) % 4)
end
local function turnleft(dir)
local facedir = minetest.dir_to_facedir(dir)
return minetest.facedir_to_dir((facedir + 3) % 4)
end
-- pos is the base position
local function is_crane_running(pos)
local switch_pos = {x=pos.x, y=pos.y+1, z=pos.z}
return towercrane.is_crane_running(switch_pos)
end
local function get_crane_data(pos)
local meta = minetest.get_meta(pos)
local dir = S2P(meta:get_string("dir"))
local owner = meta:get_string("owner")
local height = meta:get_int("height")
local width = meta:get_int("width")
if dir and height > 0 and width > 0 and owner ~= "" then
return {dir = dir, height = height, width = width, owner = owner}
end
end
-- generic function for contruction and removement
local function crane_body_plan(pos, dir, height, width, clbk, tArg)
pos.y = pos.y + 1
clbk(pos, "towercrane:mast_ctrl_off", tArg)
for _ = 1,height+1 do
pos.y = pos.y + 1
clbk(pos, "towercrane:mast", tArg)
end
pos.y = pos.y - 2
pos.x = pos.x - dir.x
pos.z = pos.z - dir.z
clbk(pos, "towercrane:arm2", tArg)
pos.x = pos.x - dir.x
pos.z = pos.z - dir.z
clbk(pos, "towercrane:arm", tArg)
pos.x = pos.x - dir.x
pos.z = pos.z - dir.z
clbk(pos, "towercrane:balance", tArg)
pos.x = pos.x + 3 * dir.x
pos.z = pos.z + 3 * dir.z
for i = 1,width do
pos.x = pos.x + dir.x
pos.z = pos.z + dir.z
if i % 2 == 0 then
clbk(pos, "towercrane:arm2", tArg)
else
clbk(pos, "towercrane:arm", tArg)
end
end
end
-- Check space and protection for the crane
local function check_space(pos, dir, height, width, owner)
local check = function(pos, node_name, tArg)
if minetest.get_node(pos).name ~= "air" then
tArg.res = false
elseif minetest.is_protected(pos, tArg.owner) then
tArg.res = false
end
end
local tArg = {res = true, owner = owner}
crane_body_plan(table.copy(pos), dir, height, width, check, tArg)
return tArg.res
end
local function construct_crane(pos, dir, height, width)
local add = function(pos, node_name, tArg)
minetest.add_node(pos, {
name = node_name,
param2 = minetest.dir_to_facedir(tArg.dir)})
end
local tArg = {dir = dir}
crane_body_plan(table.copy(pos), dir, height, width, add, tArg)
end
local function remove_crane(pos, dir, height, width)
local remove = function(pos, node_name, tArg)
local node = get_node_lvm(pos)
if node.name == node_name or node.name == "towercrane:mast_ctrl_on" then
minetest.remove_node(pos)
end
end
crane_body_plan(table.copy(pos), dir, height, width, remove, {})
end
-- pos is the base position
local function is_my_crane(pos, player)
if minetest.check_player_privs(player, "server") then
return true
end
-- check protection
local player_name = player and player:get_player_name() or ""
if minetest.is_protected(pos, player_name) then
return false
end
-- check owner
local meta = minetest.get_meta(pos)
if not meta or player_name ~= meta:get_string("owner") then
return false
end
return true
end
-- Check user input (height, width)
local function check_input(fields)
local size = string.split(fields.size, ",")
if #size == 2 then
local height = tonumber(size[1])
local width = tonumber(size[2])
if height ~= nil and width ~= nil then
height = math.max(height, MIN_SIZE)
height = math.min(height, towercrane.max_height)
width = math.max(width, MIN_SIZE)
width = math.min(width, towercrane.max_width)
return height, width
end
end
return 0, 0
end
-- pos is the base position
function towercrane.get_crane_down(pos)
local data = get_crane_data(pos)
if data then
remove_crane(pos, data.dir, data.height, data.width)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formspec(data.height, data.width))
end
end
local function build_crane_up(pos, owner, height, width)
if height > 0 and width > 0 then
local meta = minetest.get_meta(pos)
local dir = S2P(meta:get_string("dir"))
if dir then
if check_space(pos, dir, height, width, owner) then
construct_crane(pos, dir, height, width)
meta:set_int("height", height)
meta:set_int("width", width)
meta:set_string("infotext", S("Owner")..": "..owner..
", "..S("Crane size")..": "..height..","..width)
meta:set_string("formspec", formspec(height, width))
else
chat(owner, S("Area is protected or not enough space for the crane!"))
end
end
else
chat(owner, S("Invalid input!"))
end
end
-------------------------------------------------------------------------------
-- Nodes
-------------------------------------------------------------------------------
minetest.register_node("towercrane:base", {
description = S("Tower Crane Base"),
inventory_image = "[inventorycube{towercrane_mast.png{towercrane_mast.png{towercrane_mast.png",
tiles = {
"towercrane_base.png^towercrane_arrow.png",
"towercrane_base.png^towercrane_screws.png",
"towercrane_base.png^towercrane_screws.png",
"towercrane_base.png^towercrane_screws.png",
"towercrane_base.png^towercrane_screws.png",
"towercrane_base.png^towercrane_screws.png",
},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
sounds = default.node_sound_metal_defaults(),
is_ground_content = false,
groups = {cracky=2},
-- set meta data (form for crane height and width, dir of the arm)
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
local owner = placer:get_player_name()
meta:set_string("owner", owner)
meta:set_string("formspec", formspec())
local fdir = minetest.dir_to_facedir(placer:get_look_dir(), false)
local dir = minetest.facedir_to_dir(fdir)
meta:set_string("dir", P2S(dir))
end,
on_rotate = function(pos, node, player, mode, new_facedir)
-- check whether crane is built up
local pos_above = {x=pos.x, y=pos.y+1, z=pos.z}
local node_above = minetest.get_node(pos_above)
if node_above.name == "towercrane:mast_ctrl_on"
or node_above.name == "towercrane:mast_ctrl_off" then
return false
end
-- only allow rotation around y-axis
new_facedir = new_facedir % 4
local dir = minetest.facedir_to_dir(new_facedir)
local meta = minetest.get_meta(pos)
meta:set_string("dir", P2S(dir))
node.param2 = new_facedir
minetest.swap_node(pos, node)
return true
end,
-- evaluate user input (height, width),
-- destroy old crane and build a new one with
-- the given size
on_receive_fields = function(pos, formname, fields, player)
if fields.size == nil then
return
end
if is_crane_running(pos) then
return
end
if not is_my_crane(pos, player) then
return
end
-- destroy old crane
towercrane.get_crane_down(pos)
-- evaluate user input and build new
local height, width = check_input(fields)
build_crane_up(pos, player:get_player_name(), height, width)
end,
can_dig = function(pos, player)
if minetest.check_player_privs(player, "server") then
return true
end
if is_crane_running(pos) then
return false
end
if not is_my_crane(pos, player) then
return false
end
return true
end,
on_destruct = function(pos)
towercrane.get_crane_down(pos)
end,
})
minetest.register_node("towercrane:balance", {
description = S("Tower Crane Balance"),
tiles = {
"towercrane_base.png^towercrane_screws.png^morelights_extras_blocklight.png",
},
paramtype = "light",
paramtype2 = "facedir",
light_source = 12,
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly=0, not_in_creative_inventory=1},
drop = "",
})
minetest.register_node("towercrane:mast", {
description = S("Tower Crane Mast"),
drawtype = "glasslike_framed",
tiles = {
"towercrane_mast.png",
{
name = "towercrane_mast.png",
backface_culling = false,
},
},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly=0, not_in_creative_inventory=1},
drop = "",
})
minetest.register_node("towercrane:arm", {
description = S("Tower Crane Arm"),
drawtype = "glasslike_framed",
tiles = {
"towercrane_arm.png",
{
name = "towercrane_arm.png",
backface_culling = false,
},
},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly=0, not_in_creative_inventory=1},
drop = "",
})
minetest.register_node("towercrane:arm2", {
description = S("Tower Crane Arm2"),
drawtype = "glasslike_framed",
tiles = {
"towercrane_arm2.png",
{
name = "towercrane_arm2.png",
backface_culling = false,
},
},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly=0, not_in_creative_inventory=1},
drop = "",
})
if towercrane.recipe then
minetest.register_craft({
output = "towercrane:base",
recipe = {
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
{"default:steel_ingot", "", ""},
{"default:steel_ingot", "dye:yellow", ""}
}
})
end
-------------------------------------------------------------------------------
-- export
-------------------------------------------------------------------------------
towercrane.turnright = turnright
towercrane.turnleft = turnleft
towercrane.is_my_crane = is_my_crane
towercrane.get_crane_data = get_crane_data