mirror of
https://github.com/Sokomine/travelnet.git
synced 2024-11-05 07:03:48 +01:00
143 lines
4.6 KiB
Lua
143 lines
4.6 KiB
Lua
|
-- Doors that are especially useful for travelnet elevators but can also be used in other situations.
|
||
|
-- All doors (not only these here) in front of a travelnet or elevator are opened automaticly when a player arrives
|
||
|
-- and are closed when a player departs from the travelnet or elevator.
|
||
|
-- Autor: Sokomine
|
||
|
|
||
|
minetest.register_node("travelnet:elevator_door_steel_open", {
|
||
|
description = "elevator door (open)",
|
||
|
drawtype = "nodebox",
|
||
|
-- top, bottom, side1, side2, inner, outer
|
||
|
tiles = {"default_stone.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = true,
|
||
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
||
|
-- larger than one node but slightly smaller than a half node so that wallmounted torches pose no problem
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.90, -0.5, 0.4, -0.49, 1.5, 0.5},
|
||
|
{ 0.49, -0.5, 0.4, 0.9, 1.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.9, -0.5, 0.4, 0.9, 1.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
drop = "travelnet:elevator_door_steel_closed",
|
||
|
on_rightclick = function(pos, node, puncher)
|
||
|
minetest.env:add_node(pos, {name = "travelnet:elevator_door_steel_closed", param2 = node.param2})
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("travelnet:elevator_door_steel_closed", {
|
||
|
description = "elevator door (closed)",
|
||
|
drawtype = "nodebox",
|
||
|
-- top, bottom, side1, side2, inner, outer
|
||
|
tiles = {"default_stone.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = true,
|
||
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, 0.4, -0.01, 1.5, 0.5},
|
||
|
{ 0.01, -0.5, 0.4, 0.5, 1.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, 0.4, 0.5, 1.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
on_rightclick = function(pos, node, puncher)
|
||
|
minetest.env:add_node(pos, {name = "travelnet:elevator_door_steel_open", param2 = node.param2})
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
minetest.register_node("travelnet:elevator_door_glass_open", {
|
||
|
description = "elevator door (open)",
|
||
|
drawtype = "nodebox",
|
||
|
-- top, bottom, side1, side2, inner, outer
|
||
|
tiles = {"travelnet_elevator_door_glass.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = true,
|
||
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
|
||
|
-- larger than one node but slightly smaller than a half node so that wallmounted torches pose no problem
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.99, -0.5, 0.4, -0.49, 1.5, 0.5},
|
||
|
{ 0.49, -0.5, 0.4, 0.99, 1.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.9, -0.5, 0.4, 0.9, 1.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
drop = "travelnet:elevator_door_glass_closed",
|
||
|
on_rightclick = function(pos, node, puncher)
|
||
|
minetest.env:add_node(pos, {name = "travelnet:elevator_door_glass_closed", param2 = node.param2})
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_node("travelnet:elevator_door_glass_closed", {
|
||
|
description = "elevator door (closed)",
|
||
|
drawtype = "nodebox",
|
||
|
-- top, bottom, side1, side2, inner, outer
|
||
|
tiles = {"travelnet_elevator_door_glass.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = true,
|
||
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, 0.4, -0.01, 1.5, 0.5},
|
||
|
{ 0.01, -0.5, 0.4, 0.5, 1.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, 0.4, 0.5, 1.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
on_rightclick = function(pos, node, puncher)
|
||
|
minetest.env:add_node(pos, {name = "travelnet:elevator_door_glass_open", param2 = node.param2})
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
minetest.register_craft({
|
||
|
output = "travelnet:elevator_door_glass_closed",
|
||
|
recipe = {
|
||
|
{"default:glass", "", "default:glass", },
|
||
|
{"default:glass", "", "default:glass", },
|
||
|
{"default:glass", "", "default:glass", }
|
||
|
}
|
||
|
})
|
||
|
|
||
|
minetest.register_craft({
|
||
|
output = "travelnet:elevator_door_steel_closed",
|
||
|
recipe = {
|
||
|
{"default:steel_ingot", "", "default:steel_ingot", },
|
||
|
{"default:steel_ingot", "", "default:steel_ingot", },
|
||
|
{"default:steel_ingot", "", "default:steel_ingot", }
|
||
|
}
|
||
|
})
|
||
|
-- local old_node = minetest.env:get_node( pos );
|
||
|
-- minetest.env:add_node(pos, {name = "travelnet:elevator_door_glass_closed", param2 = old_node.param2})
|
||
|
|
||
|
|
||
|
|