diff --git a/elevator.lua b/elevator.lua index 954cd32..728122a 100644 --- a/elevator.lua +++ b/elevator.lua @@ -35,7 +35,7 @@ minetest.register_node("travelnet:elevator", { "travelnet_elevator_inside_bottom.png", -- front view "travelnet_elevator_inside_bottom.png", -- backward view }, - inventory_image = "travelnet_inv.png", + inventory_image = "travelnet_elevator_inv.png", groups = {cracky=1,choppy=1,snappy=1}, @@ -129,23 +129,23 @@ minetest.register_node("travelnet:elevator_top", { "travelnet_elevator_inside_top.png", -- front view "travelnet_elevator_inside_top.png", -- backward view }, - inventory_image = "travelnet_inv.png", + inventory_image = "travelnet_elevator_inv.png", light_source = 10, groups = {cracky=1,choppy=1,snappy=1,not_in_creative_inventory=1}, }) -if( minetest.get_modpath("technic") ~= nil ) then - minetest.register_craft({ - output = "travelnet:elevator", - recipe = { - {"default:steel_ingot", "technic:motor", "default:steel_ingot", }, - {"default:steel_ingot", "technic:control_logic_unit", "default:steel_ingot", }, - {"default:steel_ingot", "moreores:copper_ingot", "default:steel_ingot", } - } - }) -else +--if( minetest.get_modpath("technic") ~= nil ) then +-- minetest.register_craft({ +-- output = "travelnet:elevator", +-- recipe = { +-- {"default:steel_ingot", "technic:motor", "default:steel_ingot", }, +-- {"default:steel_ingot", "technic:control_logic_unit", "default:steel_ingot", }, +-- {"default:steel_ingot", "moreores:copper_ingot", "default:steel_ingot", } +-- } +-- }) +--else minetest.register_craft({ output = "travelnet:elevator", recipe = { @@ -154,7 +154,7 @@ else {"default:steel_ingot", "default:glass", "default:steel_ingot", } } }) -end +--end minetest.register_node("travelnet:elevator_door_steel_open", { diff --git a/init.lua b/init.lua index cbb4ab0..ed8d904 100644 --- a/init.lua +++ b/init.lua @@ -17,8 +17,10 @@ You should have received a copy of the GNU General Public License along with this program. If not, see . + Version: 2.0 (with elevators!) Changelog: + 26.06.13 - added inventory image for elevator (created by VanessaE) 21.06.13 - bugfix: wielding an elevator while digging a door caused the elevator_top to be placed - leftover floating elevator_top nodes can be removed by placing a new travelnet:elevator underneath them and removing that afterwards - homedecor-doors are now opened and closed correctly as well diff --git a/textures/travelnet_elevator_inv.png b/textures/travelnet_elevator_inv.png new file mode 100644 index 0000000..6eaefc9 Binary files /dev/null and b/textures/travelnet_elevator_inv.png differ