mirror of
https://github.com/Sokomine/travelnet.git
synced 2024-10-27 19:09:35 +01:00
players with travelnet_attach can create networks for others
This commit is contained in:
parent
7e0a810c6a
commit
a317132f3b
@ -48,7 +48,7 @@ minetest.register_node("travelnet:elevator", {
|
|||||||
meta:set_string("station_name", "");
|
meta:set_string("station_name", "");
|
||||||
meta:set_string("station_network","");
|
meta:set_string("station_network","");
|
||||||
meta:set_string("owner", placer:get_player_name() );
|
meta:set_string("owner", placer:get_player_name() );
|
||||||
-- request initinal data
|
-- request initial data
|
||||||
meta:set_string("formspec",
|
meta:set_string("formspec",
|
||||||
"size[12,10]"..
|
"size[12,10]"..
|
||||||
"field[0.3,5.6;6,0.7;station_name;Name of this station:;]"..
|
"field[0.3,5.6;6,0.7;station_name;Name of this station:;]"..
|
||||||
|
7
init.lua
7
init.lua
@ -22,6 +22,8 @@
|
|||||||
Please configure this mod in config.lua
|
Please configure this mod in config.lua
|
||||||
|
|
||||||
Changelog:
|
Changelog:
|
||||||
|
30.08.16 - Attaching a travelnet box to a non-existant network of another player is possible (requested by OldCoder).
|
||||||
|
Still requires the travelnet_attach-priv.
|
||||||
05.10.14 - Added an optional abm so that the travelnet network can heal itshelf in case of loss of the savefile.
|
05.10.14 - Added an optional abm so that the travelnet network can heal itshelf in case of loss of the savefile.
|
||||||
If you want to use this, set
|
If you want to use this, set
|
||||||
travelnet.enable_abm = true
|
travelnet.enable_abm = true
|
||||||
@ -325,10 +327,9 @@ travelnet.add_target = function( station_name, network_name, pos, player_name, m
|
|||||||
elseif( is_elevator ) then -- elevator networks
|
elseif( is_elevator ) then -- elevator networks
|
||||||
owner_name = player_name;
|
owner_name = player_name;
|
||||||
|
|
||||||
elseif( not( travelnet.targets[ owner_name ] )
|
elseif( not( minetest.check_player_privs(player_name, {interact=true}))) then
|
||||||
or not( travelnet.targets[ owner_name ][ network_name ] )) then
|
|
||||||
|
|
||||||
minetest.chat_send_player(player_name, "There is no network named "..tostring( network_name ).." owned by "..tostring( owner_name )..". Aborting.");
|
minetest.chat_send_player(player_name, "There is no player with interact privilege named '"..tostring( player_name ).."'. Aborting.");
|
||||||
return;
|
return;
|
||||||
|
|
||||||
elseif( not( minetest.check_player_privs(player_name, {travelnet_attach=true}))
|
elseif( not( minetest.check_player_privs(player_name, {travelnet_attach=true}))
|
||||||
|
Loading…
Reference in New Issue
Block a user