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save reattached stations
If you don't add or remove a station, the station that has been reattached, would be lost the next time you relaunch the game.
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init.lua
2
init.lua
@ -184,7 +184,7 @@ travelnet.update_formspec = function( pos, puncher_name )
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travelnet.targets[ owner_name ][ station_network ][ station_name ] = {pos=pos, timestamp=zeit };
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minetest.chat_send_player(owner_name, "Station '"..station_name.."' has been reattached to the network '"..station_network.."'.");
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travelnet.save_data();
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end
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