travelnet/travelnet.lua
2017-12-18 20:05:26 +01:00

97 lines
2.9 KiB
Lua

-- contains the node definition for a general travelnet that can be used by anyone
-- further travelnets can only be installed by the owner or by people with the travelnet_attach priv
-- digging of such a travelnet is limited to the owner and to people with the travelnet_remove priv (useful for admins to clean up)
-- (this can be overrided in config.lua)
-- Author: Sokomine
minetest.register_node("travelnet:travelnet", {
description = "Travelnet box",
drawtype = "mesh",
mesh = "travelnet.obj",
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = "facedir",
wield_scale = {x=0.6, y=0.6, z=0.6},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
},
collision_box = {
type = "fixed",
fixed = {
{ 0.45, -0.5,-0.5, 0.5, 1.45, 0.5},
{-0.5 , -0.5, 0.45, 0.45, 1.45, 0.5},
{-0.5, -0.5,-0.5 ,-0.45, 1.45, 0.5},
--groundplate to stand on
{ -0.5,-0.5,-0.5,0.5,-0.45, 0.5},
--roof
{ -0.5, 1.45,-0.5,0.5, 1.5, 0.5},
-- control panel
-- { -0.2, 0.6, 0.3, 0.2, 1.1, 0.5},
},
},
tiles = {
"travelnet_travelnet_front.png", -- backward view
"travelnet_travelnet_back.png", -- front view
"travelnet_travelnet_side.png", -- sides :)
"default_steel_block.png", -- view from top
"default_clay.png", -- view from bottom
},
inventory_image = "travelnet_inv.png",
groups = {cracky=1,choppy=1,snappy=1},
light_source = 10,
after_place_node = function(pos, placer, itemstack)
local meta = minetest.get_meta(pos);
travelnet.reset_formspec( meta );
meta:set_string("owner", placer:get_player_name() );
end,
on_receive_fields = travelnet.on_receive_fields,
on_punch = function(pos, node, puncher)
if( not( travelnet.check_if_trying_to_dig( puncher, node ))) then
travelnet.update_formspec(pos, puncher:get_player_name(), nil)
end
end,
can_dig = function( pos, player )
return travelnet.can_dig( pos, player, 'travelnet box' )
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
travelnet.remove_box( pos, oldnode, oldmetadata, digger )
end,
-- TNT and overenthusiastic DMs do not destroy travelnets
on_blast = function(pos, intensity)
end,
-- taken from VanessaEs homedecor fridge
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above;
if( minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" ) then
minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place the travelnet box!' )
return;
end
return minetest.item_place(itemstack, placer, pointed_thing);
end,
})
--[
minetest.register_craft({
output = "travelnet:travelnet",
recipe = travelnet.travelnet_recipe,
})