network of teleporter-boxes that allow easy travelling to other boxes on the same network (Mod for Minetest)
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theFox6 b72cef6401 save reattached stations
If you don't add or remove a station, the station that has been reattached, would be lost the next time you relaunch the game.
2017-07-04 17:03:51 +02:00
models tweak UV maps on travelnet model to fix outside-sides 2015-08-02 13:57:43 -04:00
textures delete a few unused textures 2015-08-02 13:59:51 -04:00
config.lua added optional self-healing feature via abm in case of loss of savedata; version switched to 2.2 2014-10-05 01:37:10 +02:00
doors.lua minetest.env:* --> minetest.* 2014-11-30 12:50:48 -05:00
elevator.lua players with travelnet_attach can create networks for others 2016-08-30 02:14:19 +02:00
init.lua save reattached stations 2017-07-04 17:03:51 +02:00
README.md added readme and crafting receipe 2013-02-22 05:42:09 +01:00
restore_network_via_abm.lua added optional self-healing feature via abm in case of loss of savedata; version switched to 2.2 2014-10-05 01:37:10 +02:00
travelnet.lua Use mesh nodes instead of nodeboxes 2015-07-30 18:57:18 -04:00

How this works:

  • craft it by filling the right and left row with glass; place in the middle row (from top to bottom): steel, mese, steel
  • place the travelnet box somewhere
  • right-click on it; enter name of the station (e.g. "my house", "center of desert city") and name of the network (e.g. "intresting towns","my buildings")
  • punch it to update the list of stations on that network
  • right-click to use the travelbox

An unconfigured travelnet box can be configured by anyone. If it is misconfigured, just dig it and place it anew. All stations that have the same network name set and are owned by the same user connect to the same network.