tubelib2/tube_test.lua

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2018-10-05 21:55:40 +02:00
--[[
Tube Library 2
==============
Copyright (C) 2017-2018 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
tube_test.lua
THIS FILE IS ONLY FOR TESTING PURPOSES
]]--
-- for lazy programmers
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local S = minetest.pos_to_string
local P = minetest.string_to_pos
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local M = minetest.get_meta
-- Test tubes
local Tube = tubelib2.Tube:new({
max_tube_length = 1000,
show_infotext = true,
primary_node_names = {"tubelib2:tubeS", "tubelib2:tubeA"},
secondary_node_names = {"default:chest", "default:chest_open"},
})
minetest.register_node("tubelib2:tubeS", {
description = "Tubelib2 Test tube",
tiles = { -- Top, base, right, left, front, back
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_hole.png",
"tubelib2_hole.png",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
local nodes = Tube:update_tubes_after_place_node(pos, placer, pointed_thing)
if #nodes > 0 then
for _,item in ipairs(nodes) do
minetest.set_node(item.pos, {name = "tubelib2:tube"..item.type, param2 = item.param2})
end
return false
else
minetest.remove_node(pos)
return true
end
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
for _,item in ipairs(Tube:update_tubes_after_dig_node(pos, oldnode)) do
minetest.set_node(item.pos, {name = "tubelib2:tube"..item.type, param2 = item.param2})
end
end,
paramtype2 = "facedir", -- important!
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-2/8, -2/8, -4/8, 2/8, 2/8, 4/8},
},
},
node_placement_prediction = "", -- important!
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on_rotate = screwdriver.disallow, -- important!
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paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 3, cracky = 3, snappy = 3},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("tubelib2:tubeA", {
description = "Tubelib2 Test tube",
tiles = { -- Top, base, right, left, front, back
"tubelib2_tube.png",
"tubelib2_hole.png",
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_tube.png",
"tubelib2_hole.png",
},
after_dig_node = function(pos, oldnode, oldmetadata, digger)
for _,item in ipairs(Tube:update_tubes_after_dig_node(pos, oldnode)) do
minetest.set_node(item.pos, {name = "tubelib2:tube"..item.type, param2 = item.param2})
end
end,
paramtype2 = "facedir", -- important!
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-2/8, -4/8, -2/8, 2/8, 2/8, 2/8},
{-2/8, -2/8, -4/8, 2/8, 2/8, -2/8},
},
},
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--on_rotate = screwdriver.disallow, -- important!
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paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
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groups = {crumbly = 3, cracky = 3, snappy = 3}, --not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
drop = "tubelib2:tubeS",
})
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local sFormspec = "size[7.5,3]"..
"field[0.5,1;7,1;channel;Enter channel string;]" ..
"button_exit[2,2;3,1;exit;Save]"
minetest.register_node("tubelib2:teleporter", {
description = "Tubelib2 Teleporter",
tiles = {
-- up, down, right, left, back, front
'tubelib2_tele.png',
'tubelib2_tele.png',
'tubelib2_tele.png',
'tubelib2_tele.png',
'tubelib2_tele.png',
'tubelib2_conn.png',
},
after_place_node = function(pos, placer)
Tube:pairing(pos, sFormspec)
-- the tube_dir calculation depends on the player look-dir and the hole side of the node
local tube_dir = ((minetest.dir_to_facedir(placer:get_look_dir()) + 2) % 4) + 1
Tube:prepare_pairing(pos, tube_dir, sFormspec)
end,
on_receive_fields = function(pos, formname, fields, player)
if fields.channel ~= nil then
Tube:pairing(pos, fields.channel)
end
end,
on_destruct = function(pos)
Tube:stop_pairing(pos, sFormspec)
end,
paramtype2 = "facedir", -- important!
on_rotate = screwdriver.disallow, -- important!
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {crumbly = 3, cracky = 3, snappy = 3},
sounds = default.node_sound_glass_defaults(),
})
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local function read_test_type(itemstack, placer, pointed_thing)
local param2
if pointed_thing.type == "node" then
local node = minetest.get_node(pointed_thing.under)
param2 = node.param2
else
param2 = 0
end
local num = math.floor(param2/32)
local axis = math.floor(param2/4) % 8
local rot = param2 % 4
minetest.chat_send_player(placer:get_player_name(), "[Tubelib2] param2 = "..param2.."/"..num.."/"..axis.."/"..rot)
return itemstack
end
local function TEST_determine_tube_dirs(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.above
local preferred_pos = pointed_thing.under
local fdir = Tube:fdir(placer)
local dir1, dir2, num_tubes = Tube:determine_tube_dirs(pos, preferred_pos, fdir)
print("num_tubes="..num_tubes.." dir1="..(dir1 or "nil").." dir2="..(dir2 or "nil"))
end
end
local function TEST_update_tubes_after_place_node(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.above
local nodes = Tube:update_tubes_after_place_node(pos, placer, pointed_thing)
print("nodes"..dump(nodes))
end
end
local function TEST_add_tube_dir(itemstack, placer, pointed_thing)
read_test_type(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.above
local fdir = Tube:fdir(placer)
local npos, d1, d2, num = Tube:add_tube_dir(pos, fdir)
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print("npos, d1, d2, num", npos and S(npos), d1, d2, num)
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end
end
local function TEST_del_tube_dir(itemstack, placer, pointed_thing)
read_test_type(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.above
local fdir = Tube:fdir(placer)
local npos, d1, d2, num = Tube:del_tube_dir(pos, fdir)
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print("npos, d1, d2, num", npos and S(npos), d1, d2, num)
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end
end
local function read_param2(pos, player)
local node = minetest.get_node(pos)
local num = math.floor(node.param2/32)
local axis = math.floor(node.param2/4) % 8
local rot = node.param2 % 4
minetest.chat_send_player(player:get_player_name(), "[Tubelib2] param2 = "..node.param2.."/"..num.."/"..axis.."/"..rot)
end
local function repair_tubes(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.under
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if placer:get_player_control().sneak then
local end_pos, dir = Tube:get_tube_end_pos(pos)
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if end_pos and dir then
minetest.chat_send_player(placer:get_player_name(), "[Tubelib2] end_pos = "..S(end_pos)..", dir = "..dir)
end
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else
local pos1, pos2, dir1, dir2, cnt1, cnt2 = Tube:repair_tubes(pos)
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if pos1 and pos2 then
minetest.chat_send_player(placer:get_player_name(), "[Tubelib2] 1: "..S(pos1)..", dir = "..dir1..", "..cnt1.." tubes")
minetest.chat_send_player(placer:get_player_name(), "[Tubelib2] 2: "..S(pos2)..", dir = "..dir2..", "..cnt2.." tubes")
end
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end
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end
end
local function remove_tube(itemstack, placer, pointed_thing)
if pointed_thing.type == "node" then
local pos = pointed_thing.under
if placer:get_player_control().sneak then
read_param2(pos, placer)
else
Tube:remove_tube(pos, "default_break_glass")
end
end
end
-- Tool for tube workers to crack a tube line
minetest.register_node("tubelib2:tool", {
description = "Tubelib2 Tool",
inventory_image = "tubelib2_tool.png",
wield_image = "tubelib2_tool.png",
use_texture_alpha = true,
groups = {cracky=1, book=1},
on_use = remove_tube,
on_place = repair_tubes,
node_placement_prediction = "",
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stack_max = 1,
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})