Merge pull request #53 from BadToad2000/use_smaller_bag

Ensure items are not lost when using a smaller bag
This commit is contained in:
Vanessa Ezekowitz 2016-07-17 07:43:30 -04:00 committed by GitHub
commit 7d039147e7

@ -144,11 +144,36 @@ minetest.register_on_joinplayer(function(player)
player:get_inventory():set_stack(listname, index, nil) player:get_inventory():set_stack(listname, index, nil)
end, end,
allow_put = function(inv, listname, index, stack, player) allow_put = function(inv, listname, index, stack, player)
if stack:get_definition().groups.bagslots then local new_slots = stack:get_definition().groups.bagslots
if new_slots then
local player_inv = player:get_inventory()
local old_slots = player_inv:get_size(listname.."contents")
if new_slots >= old_slots then
return 1 return 1
else else
return 0 -- using a smaller bag, make sure it fits
local old_list = player_inv:get_list(listname.."contents")
local new_list = {}
local slots_used = 0
local use_new_list = false
for i, v in ipairs(old_list) do
if v and not v:is_empty() then
slots_used = slots_used + 1
use_new_list = i > new_slots
new_list[slots_used] = v
end end
end
if new_slots >= slots_used then
if use_new_list then
player_inv:set_list(listname.."contents", new_list)
end
return 1
end
end
end
return 0
end, end,
allow_take = function(inv, listname, index, stack, player) allow_take = function(inv, listname, index, stack, player)
if player:get_inventory():is_empty(listname.."contents") then if player:get_inventory():is_empty(listname.."contents") then