Also show “real” item name in craft result

This commit is contained in:
Wuzzy 2016-10-29 14:20:11 +02:00
parent f6ea3daef7
commit 8e98b00021

@ -249,6 +249,12 @@ unified_inventory.register_page("craftguide", {
formspec = formspec.."listcolors[#00000000;#00000000]"
local item_name = unified_inventory.current_item[player_name]
if not item_name then return {formspec=formspec} end
local item_name_shown
if minetest.registered_items[item_name] and minetest.registered_items[item_name].description then
item_name_shown = string.format(S("%s (%s)"), minetest.registered_items[item_name].description, item_name)
else
item_name_shown = item_name
end
local dir = unified_inventory.current_craft_direction[player_name]
local rdir
@ -264,7 +270,7 @@ unified_inventory.register_page("craftguide", {
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
formspec = formspec.."textarea["..craftresultx..","..craftresulty
..";10,1;;"..minetest.formspec_escape(F(role_text[dir])..": "..item_name)..";]"
..";10,1;;"..minetest.formspec_escape(F(role_text[dir])..": "..item_name_shown)..";]"
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
.. rdir .. "_", ItemStack(item_name))