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Zefram 5d34b235dd Handle ingredient quantities in craft guide
Alloy cooking recipes have quantities for the ingredients, which need to
be shown.  The buttons on which the ingredients are shown don't natively
support showing an item count, so hack it up with the label facility.
Also, the button names, supporting clicking to see recipes recursively,
need to be based only on the item name part of the ingredient, dropping
the quantity part.
2014-05-02 12:14:48 +02:00
sounds Update mod 2013-09-21 21:40:20 +02:00
textures Remove text from on/off switch icons 2014-01-22 08:06:02 +01:00
.gitignore Add .gitignore 2014-04-22 16:52:04 -04:00
api.lua Use appropriate grid shape for each craft type 2014-04-30 00:11:10 +01:00
bags.lua Fix formspec injection issues 2014-04-29 17:53:43 +01:00
callbacks.lua Handle ingredient quantities in craft guide 2014-05-02 12:14:48 +02:00
depends.txt Update mod 2013-09-21 21:40:20 +02:00
init.lua Use appropriate grid shape for each craft type 2014-04-30 00:11:10 +01:00
internal.lua Tweak display of searching status 2014-04-29 20:08:04 +01:00
README.md Update README 2014-04-22 16:52:04 -04:00
register.lua Handle ingredient quantities in craft guide 2014-05-02 12:14:48 +02:00

Unified inventory

Unified Inventory replaces the default survival and creative inventory. It adds a nicer interface and a number of features, such as a crafting guide.

License

Copyright (C) 2012-2014 Maciej Kasatkin (RealBadAngel)

Unified inventory code is licensed under the GNU LGPLv2+.

Licenses for textures:

VanessaE: (WTFPL)

  • ui_group.png

RealBadAngel: (WTFPL)

  • Everything else.