mirror of
https://github.com/minetest-mods/unified_inventory.git
synced 2024-11-19 22:03:43 +01:00
eb3bb03ebf
This setting only applies to non-creative players.
202 lines
5.6 KiB
Lua
202 lines
5.6 KiB
Lua
-- Unified Inventory
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if not minetest.features.formspec_version_element then
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-- At least formspec_version[] is the minimal feature requirement
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error("Unified Inventory requires Minetest version 5.4.0 or newer.\n" ..
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" Please update Minetest or use an older version of Unified Inventory.")
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end
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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local worldpath = minetest.get_worldpath()
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-- Data tables definitions
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unified_inventory = {
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activefilter = {},
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active_search_direction = {},
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alternate = {},
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current_page = {},
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current_searchbox = {},
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current_category = {},
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current_category_scroll = {},
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current_index = {},
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current_item = {},
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current_craft_direction = {},
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registered_craft_types = {},
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crafts_for = {usage = {}, recipe = {} },
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players = {},
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items_list_size = 0,
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items_list = {},
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filtered_items_list_size = {},
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filtered_items_list = {},
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pages = {},
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buttons = {},
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initialized_callbacks = {},
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craft_registered_callbacks = {},
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-- Homepos stuff
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home_pos = {},
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home_filename = worldpath.."/unified_inventory_home.home",
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-- Default inventory page
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default = "craft",
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-- "Lite" mode
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lite_mode = minetest.settings:get_bool("unified_inventory_lite"),
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-- Items automatically added to categories based on item definitions
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automatic_categorization = (minetest.settings:get_bool("unified_inventory_automatic_categorization") ~= false),
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-- Trash enabled
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trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
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imgscale = 1.25,
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list_img_offset = 0.13,
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standard_background = "bgcolor[#0000]background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
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hide_disabled_buttons = minetest.settings:get_bool("unified_inventory_hide_disabled_buttons", false),
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hide_uncraftable_items = minetest.settings:get_bool("unified_inventory_hide_uncraftable_items", false),
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version = 5
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}
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local ui = unified_inventory
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-- These tables establish position and layout for the two UI styles.
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-- UI doesn't use formspec_[xy] anymore, but other mods may need them.
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ui.style_full = {
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formspec_x = 1,
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formspec_y = 1,
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formw = 17.75,
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formh = 12.25,
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-- Item browser size, pos
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pagecols = 8,
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pagerows = 9,
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page_x = 10.75,
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page_y = 2.30,
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-- Item browser controls
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page_buttons_x = 11.60,
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page_buttons_y = 10.15,
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searchwidth = 3.4,
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-- Crafting grid positions
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craft_x = 2.8,
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craft_y = 1.15,
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craftresult_x = 7.8,
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craft_arrow_x = 6.55,
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craft_guide_x = 3.3,
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craft_guide_y = 1.15,
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craft_guide_arrow_x = 7.05,
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craft_guide_result_x = 8.3,
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craft_guide_resultstr_x = 0.3,
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craft_guide_resultstr_y = 0.6,
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give_btn_x = 0.25,
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-- Tab switching buttons
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main_button_x = 0.4,
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main_button_y = 11.0,
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main_button_cols = 12,
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main_button_rows = 1,
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-- Tab title position
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form_header_x = 0.4,
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form_header_y = 0.4,
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-- Generic sizes
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btn_spc = 0.85,
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btn_size = 0.75,
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std_inv_x = 0.3,
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std_inv_y = 5.75,
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}
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ui.style_lite = {
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formspec_x = 0.6,
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formspec_y = 0.6,
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formw = 14,
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formh = 9.75,
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-- Item browser size, pos
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pagecols = 4,
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pagerows = 5,
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page_x = 10.5,
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page_y = 2.15,
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-- Item browser controls
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page_buttons_x = 10.5,
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page_buttons_y = 6.15,
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searchwidth = 1.6,
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-- Crafting grid positions
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craft_x = 2.6,
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craft_y = 0.75,
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craftresult_x = 5.75,
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craft_arrow_x = 6.35,
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craft_guide_x = 3.1,
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craft_guide_y = 0.75,
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craft_guide_arrow_x = 7.05,
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craft_guide_result_x = 8.3,
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craft_guide_resultstr_x = 0.15,
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craft_guide_resultstr_y = 0.35,
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give_btn_x = 0.15,
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-- Tab switching buttons
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main_button_x = 10.5,
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main_button_y = 8.15,
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main_button_cols = 4,
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main_button_rows = 2,
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-- Tab title position
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form_header_x = 0.2,
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form_header_y = 0.2,
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-- Generic sizes
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btn_spc = 0.8,
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btn_size = 0.7,
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std_inv_x = 0.1,
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std_inv_y = 4.6,
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}
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dofile(modpath.."/api.lua")
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for _, style in ipairs({ui.style_full, ui.style_lite}) do
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style.items_per_page = style.pagecols * style.pagerows
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style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
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style.std_inv_x + ui.list_img_offset, style.std_inv_y + ui.list_img_offset)
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style.standard_inv_bg = ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y, 8, 1, true)..
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ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y + ui.imgscale, 8, 3)
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style.craft_grid = table.concat({
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ui.make_inv_img_grid(style.craft_x, style.craft_y, 3, 3),
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ui.single_slot(style.craft_x + ui.imgscale*4, style.craft_y), -- the craft result slot
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string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
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style.craft_arrow_x, style.craft_y, ui.imgscale, ui.imgscale),
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string.format("list[current_player;craft;%f,%f;3,3;]",
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style.craft_x + ui.list_img_offset, style.craft_y + ui.list_img_offset),
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string.format("list[current_player;craftpreview;%f,%f;1,1;]",
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style.craftresult_x + ui.list_img_offset, style.craft_y + ui.list_img_offset)
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})
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end
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-- Disable default creative inventory
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local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
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if creative then
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function creative.set_creative_formspec(player, start_i, pagenum)
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return
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end
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end
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-- Disable sfinv inventory
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local sfinv = rawget(_G, "sfinv")
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if sfinv then
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sfinv.enabled = false
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end
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dofile(modpath.."/group.lua")
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dofile(modpath.."/category.lua")
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dofile(modpath.."/default-categories.lua")
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dofile(modpath.."/internal.lua")
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dofile(modpath.."/callbacks.lua")
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dofile(modpath.."/match_craft.lua")
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dofile(modpath.."/register.lua")
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if minetest.settings:get_bool("unified_inventory_bags") ~= false then
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dofile(modpath.."/bags.lua")
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end
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if minetest.settings:get_bool("unified_inventory_item_names") ~= false then
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dofile(modpath.."/item_names.lua")
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end
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if minetest.settings:get_bool("unified_inventory_waypoints") ~= false then
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dofile(modpath.."/waypoints.lua")
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end
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dofile(modpath.."/legacy.lua") -- mod compatibility
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