pretty much changed everything

This commit is contained in:
vse bor 2012-07-16 19:44:27 -07:00
parent 01bd4d9b91
commit c27fe4b1d7
357 changed files with 254 additions and 163 deletions

417
init.lua

@ -7,8 +7,129 @@
--Obviously, offers the same colors in unifieddyes. --Obviously, offers the same colors in unifieddyes.
--Thanks go to VanessaE for making unifieddyes, gentextures.sh, etc. --Thanks go to VanessaE for making unifieddyes, gentextures.sh, etc.
--for example: register_clay_craft("green","blue","yellow") means blue+yellow=green minetest.register_alias("unifieddyes:white","unifieddyes:white_paint")
--will automatically handle clay and dye mixes minetest.register_alias("unifieddyes:lightgrey","unifieddyes:lightgrey_paint")
minetest.register_alias("unifieddyes:grey","unifieddyes:grey_paint")
minetest.register_alias("unifieddyes:darkgrey","unifieddyes:darkgrey_paint")
--1 indicates yes, 0 indicates no
--red, orange, yellow, lime, green, aqua, cyan, skyblue, blue, violet, magenta,
--redviolet, black, darkgrey, mediumgrey, lightgrey, white, respectively (by default)
SETTING_allow_hues = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}
--clayblock, clay, brick, brickblock, respectively (by default)
SETTING_allow_types = {1,1,1,1}
--half saturation, full saturation, respectively (by default)
SETTING_allow_saturation = {1,1}
--dark, medium, bright, light, respectively (by default)
SETTING_allow_darkness = {1,1,1,1}
HUES = {
"red",
"orange",
"yellow",
"lime",
"green",
"aqua",
"cyan",
"skyblue",
"blue",
"violet",
"magenta",
"redviolet",
"black",
"darkgrey",
"grey",
"lightgrey",
"white"
}
TYPES = {
"_clayblock",
"_clay",
"_brick",
"_brickblock"
}
SATURATION = {
"_s50",
""
}
DARKNESS = {
"dark_",
"medium_",
"",
"light_"
}
--formal versions
FORMALHUES = {
"Red",
"Orange",
"Yellow",
"Lime",
"Green",
"Aqua",
"Cyan",
"Sky blue",
"Blue",
"Violet",
"Magenta",
"Red violet",
"Black",
"Dark grey",
"Grey",
"Light grey",
"White"
}
FORMALTYPES = {
" clay",
" clay lump",
" brick",
" bricks"
}
FORMALSATURATION = {
" (low saturation)",
""
}
FORMALDARKNESS = {
"Dark ",
"Medium ",
"Bright ",
"Light "
}
register_clay_block = function(name,formalname)
minetest.register_node("unifiedbricks:" .. name .. TYPES[1], {
description = formalname .. FORMALTYPES[1],
tile_images = {"unifiedbricks_" .. name .. TYPES[1] .. ".png"},
is_ground_content = true,
groups = {crumbly=3},
drop = "unifiedbricks:" .. name .. TYPES[2] .. " 4",
sounds = default.node_sound_dirt_defaults({
footstep = "",
}),
})
end
register_clay_lump = function(name,formalname)
minetest.register_craftitem("unifiedbricks:" .. name .. TYPES[2], {
description = formalname .. FORMALTYPES[2],
inventory_image = "unifiedbricks_" .. name .. TYPES[2] .. ".png",
})
end
register_brick = function(name,formalname)
minetest.register_craftitem("unifiedbricks:" .. name .. TYPES[3], {
description = formalname .. FORMALTYPES[3],
inventory_image = "unifiedbricks_" .. name .. TYPES[3] .. ".png",
})
end
register_brick_block = function(name,formalname)
minetest.register_node("unifiedbricks:" .. name .. TYPES[4], {
description = formalname .. FORMALTYPES[4],
tile_images = {"unifiedbricks_" .. name .. TYPES[4] .. ".png"},
is_ground_content = true,
groups = {cracky=3},
drop = "unifiedbricks_" .. name .. TYPES[3] .." 4",
sounds = default.node_sound_stone_defaults(),
})
end
register_clay_craft = function(color_combo,color_one,color_two) register_clay_craft = function(color_combo,color_one,color_two)
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
@ -35,10 +156,6 @@ register_clay_craft = function(color_combo,color_one,color_two)
}, },
}) })
end end
--this is an alternative with three things to put in
--for example register_clay_craft_three("lightgrey","white","white","black")
--mixes clay and dye
register_clay_craft_three = function(color_combo,color_one,color_two,color_three) register_clay_craft_three = function(color_combo,color_one,color_two,color_three)
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
@ -104,10 +221,6 @@ register_clay_craft_three = function(color_combo,color_one,color_two,color_three
}, },
}) })
end end
--this is an alternative to the above that reduces fat
--for example, white_clay+white_dye+black_clay = white_dye+white_clay+black_clay
--however, white_clay+black_clay+white_dye = black_clay+white_clay+white_dye
register_clay_craft_three_reducedfat = function(color_combo,color_one,color_two,color_three) register_clay_craft_three_reducedfat = function(color_combo,color_one,color_two,color_three)
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
@ -155,8 +268,6 @@ register_clay_craft_three_reducedfat = function(color_combo,color_one,color_two,
}, },
}) })
end end
--same thing, four colors combo into one, reduced fat for color_one and color_two
register_clay_craft_four_reducedfat = function(color_combo,color_one,color_two,color_three,color_four) register_clay_craft_four_reducedfat = function(color_combo,color_one,color_two,color_three,color_four)
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
@ -270,175 +381,155 @@ register_clay_craft_four_reducedfat = function(color_combo,color_one,color_two,c
}) })
end end
--for example, register_clay_block("dark_red_s50","Dark red (low saturation)")
register_clay_block = function(name,formalname)
minetest.register_node("unifiedbricks:" .. name .. "_clayblock", {
description = formalname .. " clay",
tile_images = {"unifiedbricks_" .. name .. "_clayblock.png"},
is_ground_content = true,
groups = {crumbly=3},
drop = "unifiedbricks:" .. name .. "_clay 4",
sounds = default.node_sound_dirt_defaults({
footstep = "",
}),
})
end
register_clay_lump = function(name,formalname)
minetest.register_craftitem("unifiedbricks:" .. name .. "_clay", {
description = formalname .. " clay",
inventory_image = "unifiedbricks_" .. name .. "_clay.png",
})
end
register_brick = function(name,formalname)
minetest.register_craftitem("unifiedbricks:" .. name .. "_brick", {
description = formalname .. " brick",
inventory_image = "unifiedbricks_" .. name .. "_brick.png",
})
end
register_brick_block = function(name,formalname)
minetest.register_node("unifiedbricks:" .. name .. "_brickblock", {
description = formalname .. " bricks",
tile_images = {"unifiedbricks_" .. name .. "_brickblock.png"},
is_ground_content = true,
groups = {cracky=3},
drop = "unifiedbricks_" .. name .. "_brick 4",
sounds = default.node_sound_stone_defaults(),
})
end
register_clay_block_craft = function(color) register_clay_block_craft = function(color)
minetest.register_craft({ minetest.register_craft({
output = "unifiedbricks:" .. color .. "_clayblock", output = "unifiedbricks:" .. color .. TYPES[1],
recipe = { recipe = {
{"unifiedbricks:" .. color .. "_clay", "unifiedbricks:" .. color .. "_clay"}, {"unifiedbricks:" .. color .. TYPES[2], "unifiedbricks:" .. color .. TYPES[2]},
{"unifiedbricks:" .. color .. "_clay", "unifiedbricks:" .. color .. "_clay"}, {"unifiedbricks:" .. color .. TYPES[2], "unifiedbricks:" .. color .. TYPES[2]},
} }
}) })
end end
register_brick_cooking = function(color) register_brick_cooking = function(color)
minetest.register_craft({ minetest.register_craft({
type = "cooking", type = "cooking",
output = "unifiedbricks:" .. color .. "_brick", output = "unifiedbricks:" .. color .. TYPES[3],
recipe = "unifiedbricks:" .. color .. "_clay", recipe = "unifiedbricks:" .. color .. TYPES[2],
}) })
end end
register_brick_block_craft = function(color) register_brick_block_craft = function(color)
minetest.register_craft({ minetest.register_craft({
output = "unifiedbricks:" .. color .. "_brickblock", output = "unifiedbricks:" .. color .. TYPES[4],
recipe = { recipe = {
{"unifiedbricks:" .. color .. "_brick", "unifiedbricks:" .. color .. "_brick"}, {"unifiedbricks:" .. color .. TYPES[3], "unifiedbricks:" .. color .. TYPES[3]},
{"unifiedbricks:" .. color .. "_brick", "unifiedbricks:" .. color .. "_brick"}, {"unifiedbricks:" .. color .. TYPES[3], "unifiedbricks:" .. color .. TYPES[3]},
} }
}) })
end end
--REGISTERS ALL NODES AND CRAFTITEMS
register_clay_craft("green","blue","yellow") for i = 1,17 do
register_clay_craft("cyan","blue","green") if SETTING_allow_hues[i] == 1 then
register_clay_craft("magenta","blue","red") for j = 1,4 do
register_clay_craft("orange","yellow","red") if SETTING_allow_types[j] == 1 then
register_clay_craft("lime","green","yellow") if i > 12 then
register_clay_craft("aqua","green","cyan") formalname = FORMALHUES[i]
register_clay_craft("skyblue","cyan","blue") name = HUES[i]
register_clay_craft("violet","magenta","blue") if j == 1 then register_clay_block(name,formalname)
register_clay_craft("redviolet","magenta","red") elseif j == 2 then register_clay_lump(name,formalname)
elseif j == 3 then register_brick(name,formalname)
--White else register_brick_block(name,formalname) end
register_clay_lump("white","White") else
register_brick_block("white","White") for k = 1,4 do
register_clay_block_craft("white") if SETTING_allow_darkness[k] == 1 then
register_brick_cooking("white") for l = 1,2 do
register_brick_block_craft("white") if SETTING_allow_saturation[l] == 1 then
if k == 4 and l == 1 then
--Light grey else
formalname = FORMALDARKNESS[k] .. FORMALHUES[i] .. FORMALSATURATION[l]
register_clay_lump("lightgrey","Light grey") name = DARKNESS[k] .. HUES[i] .. SATURATION[l]
register_brick_block("lightgrey","Light grey") if j == 1 then register_clay_block(name,formalname)
register_clay_craft_three_reducedfat("lightgrey","white","white","black") elseif j == 2 then register_clay_lump(name,formalname)
register_clay_block_craft("lightgrey") elseif j == 3 then register_brick(name,formalname)
register_brick_cooking("lightgrey") else register_brick_block(name,formalname) end
register_brick_block_craft("lightgrey") end
end
--Medium grey end
register_clay_lump("grey","Grey") end
register_brick_block("grey","Grey") end
register_clay_craft("grey","white","black")
register_clay_block_craft("grey")
register_brick_cooking("grey")
register_brick_block_craft("grey")
--Dark grey
register_clay_lump("darkgrey","Dark grey")
register_brick_block("darkgrey","Dark grey")
register_clay_craft_three_reducedfat("darkgrey","black","black","white")
register_clay_block_craft("darkgrey")
register_brick_cooking("darkgrey")
register_brick_block_craft("darkgrey")
--Black
register_clay_lump("black","Black")
register_brick_block("black","Black")
register_clay_block_craft("black")
register_brick_cooking("black")
register_brick_block_craft("black")
HUES = {
"red",
"orange",
"yellow",
"lime",
"green",
"aqua",
"cyan",
"skyblue",
"blue",
"violet",
"magenta",
"redviolet"
}
DARKNESS = {"dark_","dark_","medium_","medium_","",""}
DARKNESSFORMAL = {"Dark ","Dark ","Medium ","Medium ","Bright ","Bright "}
SATURATION = {"_s50","","_s50","","_s50",""}
SATURATIONFORMAL = {" (low saturation)",""," (low saturation)",""," (low saturation)",""}
for i = 1, 12 do
hue = HUES[i]
--dark_s50
register_clay_craft("dark_" .. hue .. "_s50",hue,"darkgrey")
register_clay_craft_four_reducedfat("dark_" .. hue .. "_s50","black","black",hue,"white")
--dark
register_clay_craft_three_reducedfat("dark_" .. hue,"black","black",hue)
--medium_s50
register_clay_craft("medium_" .. hue .. "_s50",hue,"grey")
register_clay_craft_three("medium_" .. hue .. "_s50",hue,"black","white")
--medium
register_clay_craft("medium_" .. hue,hue,"black")
--_s50
register_clay_craft(hue .. "_s50",hue,"lightgrey")
register_clay_craft_four_reducedfat("dark_" .. hue .. "_s50","white","white",hue,"black")
for k = 1, 6 do
--three different kinds of darkness, three different kinds of saturation
register_clay_block(DARKNESS[k] .. hue .. SATURATION[k], DARKNESSFORMAL[k] .. hue .. SATURATIONFORMAL[k])
register_clay_lump(DARKNESS[k] .. hue .. SATURATION[k], DARKNESSFORMAL[k] .. hue .. SATURATIONFORMAL[k])
register_brick(DARKNESS[k] .. hue .. SATURATION[k], DARKNESSFORMAL[k] .. hue .. SATURATIONFORMAL[k])
register_brick_block(DARKNESS[k] .. hue .. SATURATION[k], DARKNESSFORMAL[k] .. hue .. SATURATIONFORMAL[k])
register_clay_block_craft(DARKNESS[k] .. hue .. SATURATION[k])
register_brick_block_craft(DARKNESS[k] .. hue .. SATURATION[k])
register_brick_cooking(DARKNESS[k] .. hue .. SATURATION[k])
end end
end
end
end
end end
--REGISTERS ALL CLAY BLOCK CRAFTING RECIPES
if SETTING_allow_types[1] + SETTING_allow_types[2] == 2 then
for i = 1,17 do
if SETTING_allow_hues[i] == 1 then
for k = 1,4 do
if SETTING_allow_darkness[k] == 1 then
for l = 1,2 do
if SETTING_allow_saturation[l] == 1 then
register_clay_block_craft(DARKNESS[k] .. HUES[i] .. SATURATION[l])
end
end
end
end
end
end
end
--REGISTERS ALL CLAY LUMP CRAFTING RECIPES
if SETTING_allow_types[2] == 1 then
if SETTING_allow_hues[2] == 1 then register_clay_craft("orange","yellow","red") end
if SETTING_allow_hues[4] == 1 then register_clay_craft("lime","green","yellow") end
if SETTING_allow_hues[5] == 1 then register_clay_craft("green","blue","yellow") end
if SETTING_allow_hues[6] == 1 then register_clay_craft("aqua","green","cyan") end
if SETTING_allow_hues[7] == 1 then register_clay_craft("cyan","blue","green") end
if SETTING_allow_hues[8] == 1 then register_clay_craft("skyblue","cyan","blue") end
if SETTING_allow_hues[10] == 1 then register_clay_craft("violet","magenta","blue") end
if SETTING_allow_hues[11] == 1 then register_clay_craft("magenta","blue","red") end
if SETTING_allow_hues[12] == 1 then register_clay_craft("redviolet","magenta","red") end
if SETTING_allow_hues[14] == 1 then register_clay_craft("darkgrey","black","black","white") end
if SETTING_allow_hues[15] == 1 then register_clay_craft("grey","white","black") end
if SETTING_allow_hues[16] == 1 then register_clay_craft_three_reducedfat("lightgrey","white","white","black") end
for i = 1,12 do
if SETTING_allow_hues[i] == 1 then
if SETTING_allow_darkness[1] + SETTING_allow_saturation[1] == 2 then
register_clay_craft(DARKNESS[1] .. HUES[i] .. SATURATION[1],HUES[i],"darkgrey")
register_clay_craft_four_reducedfat(DARKNESS[1] .. HUES[i] .. SATURATION[1],"black","black","white",HUES[i]) end
if SETTING_allow_darkness[1] + SETTING_allow_saturation[2] == 2 then
register_clay_craft_three_reducedfat(DARKNESS[1] .. HUES[i] .. SATURATION[2],"black","black",HUES[i]) end
if SETTING_allow_darkness[2] + SETTING_allow_saturation[1] == 2 then
register_clay_craft(DARKNESS[2] .. HUES[i] .. SATURATION[1],HUES[i],"grey")
register_clay_craft_three(DARKNESS[2] .. HUES[i] .. SATURATION[1],HUES[i],"black","white") end
if SETTING_allow_darkness[2] + SETTING_allow_saturation[2] == 2 then
register_clay_craft(DARKNESS[2] .. HUES[i] .. SATURATION[2],HUES[i],"black")
if SETTING_allow_darkness[3] + SETTING_allow_saturation[1] == 2 then
register_clay_craft(DARKNESS[3] .. HUES[i] .. SATURATION[1],HUES[i],"lightgrey") end
register_clay_craft_four_reducedfat(DARKNESS[3] .. HUES[i] .. SATURATION[1],"white","white","black",HUES[i]) end
if SETTING_allow_darkness[4] + SETTING_allow_saturation[1] == 2 then
register_clay_craft(DARKNESS[4] .. HUES[i] .. SATURATION[1],HUES[i],"white")
end
end
end
end
--REGISTERS ALL BRICK COOKING RECIPES
if SETTING_allow_types[2] + SETTING_allow_types[3] == 2 then
for i = 1,17 do
if SETTING_allow_hues[i] == 1 then
for k = 1,4 do
if SETTING_allow_darkness[k] == 1 then
for l = 1,2 do
if SETTING_allow_saturation[l] == 1 then
register_brick_cooking(DARKNESS[k] .. HUES[i] .. SATURATION[l])
end
end
end
end
end
end
end
--REGISTERS ALL BRICK BLOCK CRAFTING RECIPES
if SETTING_allow_types[3] + SETTING_allow_types[4] == 2 then
for i = 1,17 do
if SETTING_allow_hues[i] == 1 then
for k = 1,4 do
if SETTING_allow_darkness[k] == 1 then
for l = 1,2 do
if SETTING_allow_saturation[l] == 1 then
register_brick_block_craft(DARKNESS[k] .. HUES[i] .. SATURATION[l])
end
end
end
end
end
end
end
print("[UnifiedBricks] Loaded!")

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