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https://github.com/mt-mods/unifieddyes.git
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dim-out the user's color choice in the color selector
and reject it on clicking "Accept", if they went to "Show All" to select a color, but then went back to "Show Avail" before clicking Accept. (i.e. only accept what's shown as available to click on)
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parent
fc199cced4
commit
0589d8f02e
52
init.lua
52
init.lua
@ -867,7 +867,7 @@ function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative,
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if dye == painting_with then
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if dye == painting_with then
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overlay = "^unifieddyes_select_overlay.png"
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overlay = "^unifieddyes_select_overlay.png"
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selindic = "unifieddyes_white_square.png"..colorize..overlay.."]"..
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selindic = "unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..
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"tooltip["..colorname..";"..colorname.."]"
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"tooltip["..colorname..";"..colorname.."]"
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end
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end
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@ -1082,10 +1082,23 @@ minetest.register_craft( {
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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print(dump(fields))
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if formname == "unifieddyes:dye_select_form" then
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if formname == "unifieddyes:dye_select_form" then
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local player_name = player:get_player_name()
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local player_name = player:get_player_name()
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local nodepalette = "extended"
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local showall = unifieddyes.player_showall[player_name]
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local last_right_click = unifieddyes.player_last_right_clicked[player_name]
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if last_right_click and last_right_click.def then
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if last_right_click.def.palette then
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if last_right_click.def.palette == "unifieddyes_palette_colorwallmounted.png" then
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nodepalette = "wallmounted"
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elseif last_right_click.def.palette ~= "unifieddyes_palette_extended.png" then
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nodepalette = "old89"
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end
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end
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end
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if fields.show_all then
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if fields.show_all then
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unifieddyes.player_showall[player_name] = true
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unifieddyes.player_showall[player_name] = true
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unifieddyes.show_airbrush_form(player)
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unifieddyes.show_airbrush_form(player)
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@ -1100,11 +1113,22 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if not dye then
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if not dye then
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minetest.chat_send_player(player_name, "*** Clicked \"Accept\", but no color was selected!")
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minetest.chat_send_player(player_name, "*** Clicked \"Accept\", but no color was selected!")
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return
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return
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end
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elseif not showall
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unifieddyes.player_current_dye[player_name] = dye
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and not unifieddyes.palette_has_color[nodepalette.."_"..string.sub(dye, 5)] then
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unifieddyes.player_selected_dye[player_name] = nil
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minetest.chat_send_player(player_name, "*** Clicked \"Accept\", but the selected color can't be used on the")
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minetest.chat_send_player(player_name, "*** node that was right-clicked (and \"Show All\" wasn't in effect).")
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if unifieddyes.player_current_dye[player_name] then
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minetest.chat_send_player(player_name, "*** Ignoring it and sticking with "..string.sub(unifieddyes.player_current_dye[player_name], 5)..".")
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else
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minetest.chat_send_player(player_name, "*** Ignoring it.")
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end
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return
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else
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unifieddyes.player_current_dye[player_name] = dye
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unifieddyes.player_selected_dye[player_name] = nil
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minetest.chat_send_player(player_name, "*** Selected "..string.sub(dye, 5).." for the airbrush.")
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minetest.chat_send_player(player_name, "*** Selected "..string.sub(dye, 5).." for the airbrush.")
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return
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return
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end
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else -- assume "Cancel" or Esc.
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else -- assume "Cancel" or Esc.
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unifieddyes.player_selected_dye[player_name] = nil
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unifieddyes.player_selected_dye[player_name] = nil
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return
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return
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@ -1117,20 +1141,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local creative = creative and creative.is_enabled_for(player_name)
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local creative = creative and creative.is_enabled_for(player_name)
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local dye = "dye:"..s3
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local dye = "dye:"..s3
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local nodepalette = "extended"
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local showall = unifieddyes.player_showall[player_name]
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local last_right_click = unifieddyes.player_last_right_clicked[player_name]
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if last_right_click and last_right_click.def then
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if last_right_click.def.palette then
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if last_right_click.def.palette == "unifieddyes_palette_colorwallmounted.png" then
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nodepalette = "wallmounted"
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elseif last_right_click.def.palette ~= "unifieddyes_palette_extended.png" then
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nodepalette = "old89"
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end
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end
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end
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if (showall or unifieddyes.palette_has_color[nodepalette.."_"..s3]) and
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if (showall or unifieddyes.palette_has_color[nodepalette.."_"..s3]) and
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(minetest.registered_items[dye] and (creative or inv:contains_item("main", dye))) then
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(minetest.registered_items[dye] and (creative or inv:contains_item("main", dye))) then
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unifieddyes.player_selected_dye[player_name] = dye
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unifieddyes.player_selected_dye[player_name] = dye
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