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append output
given to color craft helper if prefix/suffix are used
(if any; allows specifying an item count/yield for the recipe)
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2
API.md
2
API.md
@ -117,7 +117,7 @@ This will loop through all of Unified Dyes' color lists, generating one recipe f
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`recipe` is the same as in the normal call, except that Unified Dyes will replace all instances of the string "NEUTRAL_NODE" with the item specified in the preceding `neutral_node` field. Every instance of "MAIN_DYE" will be replaced with a portion of dye, as Unified Dyes' recipe helper works through its color lists (i.e. this field will become whatever dye is needed for each recipe).
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`output_prefix` and `output_suffix`, if specified (must use both if at all), will cause the recipe registration to ignore the usual `output` field, and instead set to the output item to `output_prefix` + (hue) + `output_suffix`. Used for mods that use the split 89-color palette. `hue` will thus be one of the 12 hues, or "grey", as defined by the split palettes.
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`output_prefix` and `output_suffix`, if specified (must use both if at all), will cause the recipe registration to set to the output item to `output_prefix` + (hue) + `output_suffix` + `output`. Used for mods that use the split 89-color palette. `hue` will thus be one of the 12 hues, or "grey", as defined by the split palettes. In this situation, you can set `output` to your recipe yield (with a leading space) if needed. For example, if the prefix is "foo:bar", the suffix is "baz", and the output is set to " 3", then the craft helper will generate output item strings of the form "foo:bar_COLOR_baz 3", for each color in the table.
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**`unifieddyes.make_colored_itemstack(itemstack, palette, color)`**
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11
init.lua
11
init.lua
@ -265,18 +265,19 @@ local function register_c(craft, hue, sat, val)
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recipe = string.gsub(recipe, "NEUTRAL_NODE", craft.neutral_node)
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local newrecipe = minetest.deserialize(recipe)
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local output = craft.output
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local coutput = craft.output or ""
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local output = coutput
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if craft.output_prefix then
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if craft.palette ~= "split" then
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output = craft.output_prefix..color..craft.output_suffix
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output = craft.output_prefix..color..craft.output_suffix..coutput
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else
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if hue == "white" or hue == "black" or string.find(hue, "grey") then
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output = craft.output_prefix.."grey"..craft.output_suffix
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output = craft.output_prefix.."grey"..craft.output_suffix..coutput
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elseif hue == "pink" then
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dye = "dye:light_red"
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output = craft.output_prefix.."red"..craft.output_suffix
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output = craft.output_prefix.."red"..craft.output_suffix..coutput
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else
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output = craft.output_prefix..hue..craft.output_suffix
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output = craft.output_prefix..hue..craft.output_suffix..coutput
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end
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end
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end
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