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https://github.com/mt-mods/unifieddyes.git
synced 2024-11-22 15:33:52 +01:00
only use the node def's palette entry to check palette type
(don't assume it has to be paramtype2="color", otherwise that screws up uncolored nodes that need this check for on_use)
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12
init.lua
12
init.lua
@ -522,18 +522,18 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
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local newnode = nodedef.ud_replacement_node
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local palette_type
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if nodedef.paramtype2 == "color" then
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if nodedef.palette == "unifieddyes_palette_extended.png" then
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palette_type = "extended"
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else
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palette_type = false
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end
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if nodedef.palette == "unifieddyes_palette_extended.png" then
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palette_type = "extended"
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elseif nodedef.palette == "unifieddyes_palette.png" then
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palette_type = false
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elseif nodedef.paramtype2 == "colorfacedir" then
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palette_type = true
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elseif nodedef.paramtype2 == "colorwallmounted" then
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palette_type = "wallmounted"
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end
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print(palette_type)
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if minetest.is_protected(pos, playername) and not minetest.check_player_privs(playername, {protection_bypass=true}) then
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minetest.record_protection_violation(pos, playername)
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return
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