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fix crash
when trying to airbrush unknown nodes or nodes without palettes.
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parent
545968517b
commit
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5
init.lua
5
init.lua
@ -667,7 +667,10 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
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local palette = nil
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local palette = nil
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local fdir = 0
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local fdir = 0
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if def.palette == "unifieddyes_palette_extended.png" then
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if not def or not def.palette then
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minetest.chat_send_player(player_name, "*** That node can't be colored -- it's either undefined or has no palette.")
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return
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elseif def.palette == "unifieddyes_palette_extended.png" then
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palette = "extended"
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palette = "extended"
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
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palette = "wallmounted"
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palette = "wallmounted"
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