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pass inv to colored squared function
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8
init.lua
8
init.lua
@ -848,7 +848,7 @@ local vps = 1.3 -- vertical position scale
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local vs = 0.3 -- vertical shift/offset
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local color_button_size = ";0.75,0.75;"
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function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2, selindic)
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function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv)
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local form = ""
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local dye = "dye:"..colorname
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@ -937,7 +937,7 @@ function unifieddyes.show_airbrush_form(player)
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local hexcolor = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2)
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local f
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic)
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv)
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base_form = base_form..f
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end
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@ -970,7 +970,7 @@ function unifieddyes.show_airbrush_form(player)
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local hexcolor = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
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local f
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic)
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f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv)
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base_form = base_form..f
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end
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end
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@ -992,7 +992,7 @@ function unifieddyes.show_airbrush_form(player)
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end
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local f
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f, selindic = unifieddyes.make_colored_square(hexgrey, grey, showall, creative, painting_with, nodepalette, hp, v2, selindic)
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f, selindic = unifieddyes.make_colored_square(hexgrey, grey, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv)
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base_form = base_form..f
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end
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