Replaced missing craftitem entries and got rid of some redundant code

left over from last update.  Added group settings for all dyes according
to recently-published standard.  Fixed a few typos in item descriptions, and
straightened up capitalization.
This commit is contained in:
Vanessa Ezekowitz 2012-07-25 20:55:45 -04:00
parent d670803067
commit 8359677e4e
3 changed files with 640 additions and 40 deletions

@ -1,5 +1,10 @@
Changelog: Changelog:
2012-07-25: Replaced missing craftitem entries and got rid of some redundant
code left over from last update. Added group settings for all dyes according
to recently-published standard. Fixed a few typos in item descriptions, and
straightened up capitalization.
2012-07-24: Added some extra steps to the dye-making process, added 2012-07-24: Added some extra steps to the dye-making process, added
recommendation that empty bottles be given back to the player on use. Dyes recommendation that empty bottles be given back to the player on use. Dyes
are still easy to make, they just require a more realistic (and this, harder) are still easy to make, they just require a more realistic (and this, harder)

124
init.lua

@ -77,15 +77,6 @@ pigments = {
"yellow", "yellow",
"green", "green",
"blue", "blue",
"carbon_black",
}
pigmentsdesc = {
"Red",
"Orange",
"Yellow",
"Green",
"Blue",
} }
dyesdesc = { dyesdesc = {
@ -106,10 +97,11 @@ colorsources = {
for color = 1, 5 do for color = 1, 5 do
groupcolor =
-- the recipes to turn sources into pigments -- the recipes to turn sources into pigments
minetest.register_craftitem("unifieddyes:pigment_"..pigments[color], { minetest.register_craftitem("unifieddyes:pigment_"..pigments[color], {
description = pigmentsdesc[color].." Pigment", description = dyesdesc[color].." Pigment",
inventory_image = "unifieddyes_pigment_"..pigments[color]..".png", inventory_image = "unifieddyes_pigment_"..pigments[color]..".png",
}) })
@ -122,8 +114,9 @@ for color = 1, 5 do
-- The recipes to turn pigments into usable dyes -- The recipes to turn pigments into usable dyes
minetest.register_craftitem("unifieddyes:"..pigments[color], { minetest.register_craftitem("unifieddyes:"..pigments[color], {
description = dyesdesc[color].." Dye", description = "Full "..dyesdesc[color].." Dye",
inventory_image = "unifieddyes_"..pigments[color]..".png", inventory_image = "unifieddyes_"..pigments[color]..".png",
groups = { dye=1, ["basecolor_"..pigments[color]]=1, ["excolor_"..pigments[color]]=1, ["unicolor_"..pigments[color]]=1 }
}) })
minetest.register_craft( { minetest.register_craft( {
@ -162,6 +155,7 @@ minetest.register_craft({
minetest.register_craftitem("unifieddyes:carbon_black", { minetest.register_craftitem("unifieddyes:carbon_black", {
description = "Carbon Black", description = "Carbon Black",
inventory_image = "unifieddyes_carbon_black.png", inventory_image = "unifieddyes_carbon_black.png",
groups = { dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1 }
}) })
minetest.register_craft({ minetest.register_craft({
@ -171,7 +165,7 @@ minetest.register_craft({
}) })
minetest.register_craftitem("unifieddyes:black", { minetest.register_craftitem("unifieddyes:black", {
description = "Carbon Black", description = "Black Dye",
inventory_image = "unifieddyes_black.png", inventory_image = "unifieddyes_black.png",
}) })
@ -207,7 +201,7 @@ minetest.register_craft( {
minetest.register_craftitem("unifieddyes:white_paint", { minetest.register_craftitem("unifieddyes:white_paint", {
description = "White Paint", description = "White Paint",
inventory_image = "unifieddyes_white_paint.png", inventory_image = "unifieddyes_white_paint.png",
groups = {dye=1}, groups = { dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1 }
}) })
-- Light grey paint -- Light grey paint
@ -223,9 +217,9 @@ minetest.register_craft( {
}) })
minetest.register_craftitem("unifieddyes:lightgrey_paint", { minetest.register_craftitem("unifieddyes:lightgrey_paint", {
description = "Light grey paint", description = "Light Grey Paint",
inventory_image = "unifieddyes_lightgrey_paint.png", inventory_image = "unifieddyes_lightgrey_paint.png",
groups = {dye=1}, groups = { dye=1, excolor_lightgrey=1, unicolor_lightgrey=1 }
}) })
-- Medium grey paint -- Medium grey paint
@ -240,9 +234,9 @@ minetest.register_craft( {
}) })
minetest.register_craftitem("unifieddyes:grey_paint", { minetest.register_craftitem("unifieddyes:grey_paint", {
description = "Medium grey paint", description = "Medium Grey Paint",
inventory_image = "unifieddyes_grey_paint.png", inventory_image = "unifieddyes_grey_paint.png",
groups = {dye=1}, groups = { dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1 }
}) })
-- Dark grey paint -- Dark grey paint
@ -258,9 +252,9 @@ minetest.register_craft( {
}) })
minetest.register_craftitem("unifieddyes:darkgrey_paint", { minetest.register_craftitem("unifieddyes:darkgrey_paint", {
description = "Dark grey paint", description = "Dark Grey Paint",
inventory_image = "unifieddyes_darkgrey_paint.png", inventory_image = "unifieddyes_darkgrey_paint.png",
groups = {dye=1}, groups = { dye=1, excolor_darkgrey=1, unicolor_darkgrey=1 }
}) })
@ -270,6 +264,12 @@ minetest.register_craftitem("unifieddyes:darkgrey_paint", {
-- Cyan -- Cyan
minetest.register_craftitem("unifieddyes:cyan", {
description = "Full Cyan Dye",
inventory_image = "unifieddyes_cyan.png",
groups = { dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1 }
})
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "unifieddyes:cyan 2", output = "unifieddyes:cyan 2",
@ -281,6 +281,12 @@ minetest.register_craft( {
-- Magenta -- Magenta
minetest.register_craftitem("unifieddyes:magenta", {
description = "Full Magenta Dye",
inventory_image = "unifieddyes_magenta.png",
groups = { dye=1, basecolor_magenta=1, excolor_magenta=1, unicolor_magenta=1 }
})
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "unifieddyes:magenta 2", output = "unifieddyes:magenta 2",
@ -292,6 +298,12 @@ minetest.register_craft( {
-- Lime -- Lime
minetest.register_craftitem("unifieddyes:lime", {
description = "Full Lime Dye",
inventory_image = "unifieddyes_lime.png",
groups = { dye=1, excolor_lime=1, unicolor_lime=1 }
})
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "unifieddyes:lime 2", output = "unifieddyes:lime 2",
@ -303,6 +315,12 @@ minetest.register_craft( {
-- Aqua -- Aqua
minetest.register_craftitem("unifieddyes:aqua", {
description = "Full Aqua Dye",
inventory_image = "unifieddyes_aqua.png",
groups = { dye=1, excolor_aqua=1, unicolor_aqua=1 }
})
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "unifieddyes:aqua 2", output = "unifieddyes:aqua 2",
@ -314,6 +332,12 @@ minetest.register_craft( {
-- Sky blue -- Sky blue
minetest.register_craftitem("unifieddyes:skyblue", {
description = "Full Sky-blue Dye",
inventory_image = "unifieddyes_skyblue.png",
groups = { dye=1, excolor_sky_blue=1, unicolor_sky_blue=1 }
})
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "unifieddyes:skyblue 2", output = "unifieddyes:skyblue 2",
@ -325,6 +349,12 @@ minetest.register_craft( {
-- Violet -- Violet
minetest.register_craftitem("unifieddyes:violet", {
description = "Full Violet/Purple Dye",
inventory_image = "unifieddyes_violet.png",
groups = { dye=1, basecolor_violet=1, excolor_violet=1, unicolor_violet=1 }
})
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "unifieddyes:violet 2", output = "unifieddyes:violet 2",
@ -344,9 +374,14 @@ minetest.register_craft( {
}, },
}) })
-- Red-violet -- Red-violet
minetest.register_craftitem("unifieddyes:redviolet", {
description = "Full Red-violet Dye",
inventory_image = "unifieddyes_redviolet.png",
groups = { dye=1, excolor_red_violet=1, unicolor_red_violet=1 }
})
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
output = "unifieddyes:redviolet 2", output = "unifieddyes:redviolet 2",
@ -381,9 +416,26 @@ HUES = {
"redviolet" "redviolet"
} }
HUES2 = {
"Red",
"Orange",
"Yellow",
"Lime",
"Green",
"Aqua",
"Cyan",
"Sky-blue",
"Blue",
"Violet",
"Magenta",
"Red-violet"
}
for i = 1, 12 do for i = 1, 12 do
hue = HUES[i] hue = HUES[i]
hue2 = HUES2[i]
minetest.register_craft( { minetest.register_craft( {
type = "shapeless", type = "shapeless",
@ -473,50 +525,42 @@ for i = 1, 12 do
}) })
minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", { minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", {
description = "Dark " .. hue .. " (low saturation)", description = "Dark " .. hue2 .. " Dye (low saturation)",
inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png", inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png",
groups = {dye=1}, groups = { dye=1, ["unicolor_dark_"..hue.."_s50"]=1 }
}) })
minetest.register_craftitem("unifieddyes:dark_" .. hue, { minetest.register_craftitem("unifieddyes:dark_" .. hue, {
description = "Dark " .. hue, description = "Dark " .. hue2 .. " Dye",
inventory_image = "unifieddyes_dark_" .. hue .. ".png", inventory_image = "unifieddyes_dark_" .. hue .. ".png",
groups = {dye=1}, groups = { dye=1, ["unicolor_dark_"..hue]=1 }
}) })
minetest.register_craftitem("unifieddyes:medium_" .. hue .. "_s50", { minetest.register_craftitem("unifieddyes:medium_" .. hue .. "_s50", {
description = "Medium " .. hue .. " (low saturation)", description = "Medium " .. hue2 .. " Dye (low saturation)",
inventory_image = "unifieddyes_medium_" .. hue .. "_s50.png", inventory_image = "unifieddyes_medium_" .. hue .. "_s50.png",
groups = {dye=1}, groups = { dye=1, ["unicolor_medium_"..hue.."_s50"]=1 }
}) })
minetest.register_craftitem("unifieddyes:medium_" .. hue, { minetest.register_craftitem("unifieddyes:medium_" .. hue, {
description = "Medium " .. hue, description = "Medium " .. hue2 .. " Dye",
inventory_image = "unifieddyes_medium_" .. hue .. ".png", inventory_image = "unifieddyes_medium_" .. hue .. ".png",
groups = {dye=1}, groups = { dye=1, ["unicolor_medium_"..hue]=1 }
}) })
minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", { minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", {
description = "Full " .. hue .. " (low saturation)", description = "Full " .. hue2 .. " Dye (low saturation)",
inventory_image = "unifieddyes_" .. hue .. "_s50.png", inventory_image = "unifieddyes_" .. hue .. "_s50.png",
groups = {dye=1}, groups = { dye=1, ["unicolor_"..hue.."_s50"]=1 }
})
minetest.register_craftitem("unifieddyes:" .. hue, {
description = "Full " .. hue,
inventory_image = "unifieddyes_" .. hue .. ".png",
groups = {dye=1},
}) })
minetest.register_craftitem("unifieddyes:light_" .. hue, { minetest.register_craftitem("unifieddyes:light_" .. hue, {
description = "Light " .. hue, description = "Light " .. hue2 .. " Dye",
inventory_image = "unifieddyes_light_" .. hue .. ".png", inventory_image = "unifieddyes_light_" .. hue .. ".png",
groups = {dye=1}, groups = { dye=1, ["unicolor_light_"..hue]=1 }
}) })
end end
print("[UnifiedDyes] Loaded!") print("[UnifiedDyes] Loaded!")

551
init.lua~ Normal file

@ -0,0 +1,551 @@
-- Unified Dyes Mod by Vanessa Ezekowitz ~~ 2012-07-24
--
-- License: GPL
--
-- This mod depends on ironzorg's flowers mod
--
--===========================================================================
-- First you need something to put the dyes into - glass bottles
--
-- Smelt some sand into glass as usual, then craft 5 of those into an upside-
-- down "U" to get 15 empty bottles.
minetest.register_craftitem("unifieddyes:empty_bottle", {
description = "Empty Glass Bottle",
inventory_image = "unifieddyes_empty_bottle.png",
})
minetest.register_craft( {
output = "unifieddyes:empty_bottle 15",
recipe = {
{ "default:glass", "", "default:glass" },
{ "default:glass", "", "default:glass" },
{ "", "default:glass", "" }
}
})
-- Make sure we can recycle the bottles. 3 bottles -> 1 glass block.
minetest.register_craft( {
type = "shapeless",
output = "default:glass",
recipe = {
"unifieddyes:empty_bottle",
"unifieddyes:empty_bottle",
"unifieddyes:empty_bottle",
},
})
--============================================================================
-- Now let's use some of those bottles along with some other stuff to make
-- dye base. Craft six empty bottles along with a bucket of water and a piece
-- of jungle grass to get 6 portions of dye base.
minetest.register_craftitem("unifieddyes:dye_base", {
description = "Uncolored Dye Base Liquid",
inventory_image = "unifieddyes_dye_base.png",
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:dye_base 6",
recipe = {
"unifieddyes:empty_bottle",
"unifieddyes:empty_bottle",
"unifieddyes:empty_bottle",
"unifieddyes:empty_bottle",
"unifieddyes:empty_bottle",
"unifieddyes:empty_bottle",
"bucket:bucket_water",
"default:junglegrass",
},
replacements = { {'bucket:bucket_water', 'bucket:bucket_empty'}, },
})
--==========================================================================
-- Now we need to turn our color sources (flowers, etc) into pigments and from
-- there into actual usable dyes. There are seven base colors - one for each
-- flower, plus black (as "carbon black") from coal, and white (as "titanium
-- dioxide") from stone. Most give two portions of pigment; cactus gives 6,
-- stone gives 10.
pigments = {
"red",
"orange",
"yellow",
"green",
"blue",
}
dyesdesc = {
"Red",
"Orange",
"Yellow",
"Green",
"Blue",
}
colorsources = {
"flowers:flower_rose",
"flowers:flower_tulip",
"flowers:flower_dandelion_yellow",
"flowers:flower_waterlily",
"flowers:flower_viola",
}
for color = 1, 5 do
groupcolor =
-- the recipes to turn sources into pigments
minetest.register_craftitem("unifieddyes:pigment_"..pigments[color], {
description = dyesdesc[color].." Pigment",
inventory_image = "unifieddyes_pigment_"..pigments[color]..".png",
})
minetest.register_craft({
type = "cooking",
output = "unifieddyes:pigment_"..pigments[color].." 2",
recipe = colorsources[color],
})
-- The recipes to turn pigments into usable dyes
minetest.register_craftitem("unifieddyes:"..pigments[color], {
description = dyesdesc[color].." Dye",
inventory_image = "unifieddyes_"..pigments[color]..".png",
groups = { dye=1, ["basecolor_"..pigments[color]]=1, ["excolor_"..pigments[color]]=1, ["unicolor_"..pigments[color]]=1 }
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:"..pigments[color],
recipe = {
"unifieddyes:pigment_"..pigments[color],
"unifieddyes:dye_base"
}
})
end
-- Stone->titanium dioxide and cactus->green pigment are done separately
-- because of their larger yields
minetest.register_craftitem("unifieddyes:titanium_dioxide", {
description = "Titanium Dioxide",
inventory_image = "unifieddyes_titanium_dioxide.png",
})
minetest.register_craft({
type = "cooking",
output = "unifieddyes:titanium_dioxide 10",
recipe = "default:stone",
})
minetest.register_craft({
type = "cooking",
output = "unifieddyes:pigment_green 6",
recipe = "default:cactus",
})
-- coal->carbon black and carbon black -> black dye are done separately
-- because of the different names
minetest.register_craftitem("unifieddyes:carbon_black", {
description = "Carbon Black",
inventory_image = "unifieddyes_carbon_black.png",
groups = { dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1 }
})
minetest.register_craft({
type = "cooking",
output = "unifieddyes:carbon_black 2",
recipe = "default:coal_lump",
})
minetest.register_craftitem("unifieddyes:black", {
description = "Carbon Black",
inventory_image = "unifieddyes_black.png",
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:black",
recipe = {
"unifieddyes:carbon_black",
"unifieddyes:dye_base",
},
})
--=======================================================================
-- Now that we have the dyes in a usable form, let's mix the various
-- ingredients together to create the rest of the mod's colors and greys.
----------------------------
-- The 5 levels of greyscale
-- White paint
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:white_paint",
recipe = {
"unifieddyes:titanium_dioxide",
"bucket:bucket_water",
"default:junglegrass",
},
})
minetest.register_craftitem("unifieddyes:white_paint", {
description = "White Paint",
inventory_image = "unifieddyes_white_paint.png",
groups = { dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1 }
})
-- Light grey paint
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:lightgrey_paint 3",
recipe = {
"unifieddyes:white_paint",
"unifieddyes:white_paint",
"unifieddyes:carbon_black",
},
})
minetest.register_craftitem("unifieddyes:lightgrey_paint", {
description = "Light grey paint",
inventory_image = "unifieddyes_lightgrey_paint.png",
groups = { dye=1, excolor_lightgrey=1, unicolor_lightgrey=1 }
})
-- Medium grey paint
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:grey_paint 2",
recipe = {
"unifieddyes:white_paint",
"unifieddyes:carbon_black",
},
})
minetest.register_craftitem("unifieddyes:grey_paint", {
description = "Medium grey paint",
inventory_image = "unifieddyes_grey_paint.png",
groups = { dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1 }
})
-- Dark grey paint
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:darkgrey_paint 3",
recipe = {
"unifieddyes:white_paint",
"unifieddyes:carbon_black",
"unifieddyes:carbon_black",
},
})
minetest.register_craftitem("unifieddyes:darkgrey_paint", {
description = "Dark grey paint",
inventory_image = "unifieddyes_darkgrey_paint.png",
groups = { dye=1, excolor_darkgrey=1, unicolor_darkgrey=1 }
})
--=============================================================================
-- Smelting/crafting recipes needed to generate various remaining 'full' colors
-- (the register_craftitem functions are in the generate-the-rest loop below).
-- Cyan
minetest.register_craftitem("unifieddyes:cyan", {
description = "Full Cyan dye",
inventory_image = "unifieddyes_cyan.png",
groups = { dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1 }
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:cyan 2",
recipe = {
"unifieddyes:blue",
"unifieddyes:green",
},
})
-- Magenta
minetest.register_craftitem("unifieddyes:magenta", {
description = "Full Magenta dye",
inventory_image = "unifieddyes_magenta.png",
groups = { dye=1, basecolor_magenta=1, excolor_magenta=1, unicolor_magenta=1 }
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:magenta 2",
recipe = {
"unifieddyes:blue",
"unifieddyes:red",
},
})
-- Lime
minetest.register_craftitem("unifieddyes:lime", {
description = "Full Lime dye",
inventory_image = "unifieddyes_lime.png",
groups = { dye=1, excolor_lime=1, unicolor_lime=1 }
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:lime 2",
recipe = {
"unifieddyes:yellow",
"unifieddyes:green",
},
})
-- Aqua
minetest.register_craftitem("unifieddyes:aqua", {
description = "Full Aqua dye",
inventory_image = "unifieddyes_aqua.png",
groups = { dye=1, excolor_aqua=1, unicolor_aqua=1 }
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:aqua 2",
recipe = {
"unifieddyes:cyan",
"unifieddyes:green",
},
})
-- Sky blue
minetest.register_craftitem("unifieddyes:skyblue", {
description = "Full Sky Blue dye",
inventory_image = "unifieddyes_skyblue.png",
groups = { dye=1, excolor_sky_blue=1, unicolor_sky_blue=1 }
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:skyblue 2",
recipe = {
"unifieddyes:cyan",
"unifieddyes:blue",
},
})
-- Violet
minetest.register_craftitem("unifieddyes:violet", {
description = "Full Violet/Purple dye",
inventory_image = "unifieddyes_violet.png",
groups = { dye=1, basecolor_violet=1, excolor_violet=1, unicolor_violet=1 }
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:violet 2",
recipe = {
"unifieddyes:blue",
"unifieddyes:magenta",
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:violet 3",
recipe = {
"unifieddyes:blue",
"unifieddyes:blue",
"unifieddyes:red",
},
})
-- Red-violet
minetest.register_craftitem("unifieddyes:redviolet", {
description = "Full Red-violet dye",
inventory_image = "unifieddyes_redviolet.png",
groups = { dye=1, excolor_red_violet=1, unicolor_red_violet=1 }
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:redviolet 2",
recipe = {
"unifieddyes:red",
"unifieddyes:magenta",
},
})
-- =================================================================
-- Finally, generate all of additional variants of hue, saturation, and
-- brightness.
-- "s50" in a file/item name means "saturation: 50%".
-- Brightness levels in the textures are 33% ("dark"), 66% ("medium"),
-- 100% ("full" but not so-named), and 150% ("light").
HUES = {
"red",
"orange",
"yellow",
"lime",
"green",
"aqua",
"cyan",
"skyblue",
"blue",
"violet",
"magenta",
"redviolet"
}
for i = 1, 12 do
hue = HUES[i]
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:dark_" .. hue .. "_s50 2",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:darkgrey_paint",
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:dark_" .. hue .. "_s50 4",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:black",
"unifieddyes:black",
"unifieddyes:white_paint"
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:dark_" .. hue .. " 3",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:black",
"unifieddyes:black",
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:medium_" .. hue .. "_s50 2",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:grey_paint",
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:medium_" .. hue .. "_s50 3",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:black",
"unifieddyes:white_paint",
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:medium_" .. hue .. " 2",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:black",
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:" .. hue .. "_s50 2",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:lightgrey_paint",
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:" .. hue .. "_s50 4",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:white_paint",
"unifieddyes:white_paint",
"unifieddyes:black",
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifieddyes:light_" .. hue .. " 2",
recipe = {
"unifieddyes:" .. hue,
"unifieddyes:white_paint",
},
})
minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", {
description = "Dark " .. hue .. " (low saturation)",
inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png",
groups = { dye=1, ["unicolor_dark_"..hue.."_s50"]=1 }
})
minetest.register_craftitem("unifieddyes:dark_" .. hue, {
description = "Dark " .. hue,
inventory_image = "unifieddyes_dark_" .. hue .. ".png",
groups = { dye=1, ["unicolor_dark_"..hue]=1 }
})
minetest.register_craftitem("unifieddyes:medium_" .. hue .. "_s50", {
description = "Medium " .. hue .. " (low saturation)",
inventory_image = "unifieddyes_medium_" .. hue .. "_s50.png",
groups = { dye=1, ["unicolor_medium_"..hue.."_s50"]=1 }
})
minetest.register_craftitem("unifieddyes:medium_" .. hue, {
description = "Medium " .. hue,
inventory_image = "unifieddyes_medium_" .. hue .. ".png",
groups = { dye=1, ["unicolor_medium_"..hue]=1 }
})
minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", {
description = "Full " .. hue .. " (low saturation)",
inventory_image = "unifieddyes_" .. hue .. "_s50.png",
groups = { dye=1, ["unicolor_"..hue.."_s50"]=1 }
})
minetest.register_craftitem("unifieddyes:light_" .. hue, {
description = "Light " .. hue,
inventory_image = "unifieddyes_light_" .. hue .. ".png",
groups = { dye=1, ["unicolor_light_"..hue]=1 }
})
end
print("[UnifiedDyes] Loaded!")