override default dyes to keep their hues/shades consistent

with how this mod uses them.  Also fix missing aliases for same.
This commit is contained in:
Vanessa Ezekowitz 2017-02-25 16:29:14 -05:00
parent 58cac62bf4
commit dcf9bf648f

@ -706,18 +706,20 @@ for _, h in ipairs(unifieddyes.HUES_EXTENDED) do
desc = val:sub(1, -2):gsub("%a", string.upper, 1) .." "..desc desc = val:sub(1, -2):gsub("%a", string.upper, 1) .." "..desc
end end
if not minetest.registered_items["dye:"..val..hue] then
local color = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2) local color = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2)
if minetest.registered_items["dye:"..val..hue] then
minetest.override_item("dye:"..val..hue, {
inventory_image = "unifieddyes_dye.png^[colorize:#"..color..":200"
})
else
minetest.register_craftitem(":dye:"..val..hue, { minetest.register_craftitem(":dye:"..val..hue, {
description = S(desc), description = S(desc),
inventory_image = "unifieddyes_dye.png^[colorize:#"..color..":200", inventory_image = "unifieddyes_dye.png^[colorize:#"..color..":200",
groups = { dye=1, not_in_creative_inventory=1 }, groups = { dye=1, not_in_creative_inventory=1 },
on_use = unifieddyes.on_use on_use = unifieddyes.on_use
}) })
minetest.register_alias("unifieddyes:"..val..hue, "dye:"..val..hue)
end end
minetest.register_alias("unifieddyes:"..val..hue, "dye:"..val..hue)
if v > 3 then -- also register the low-sat version if v > 3 then -- also register the low-sat version
@ -763,6 +765,14 @@ for y = 1, 14 do -- colors 0 and 15 are black and white, default dyes
end end
end end
minetest.override_item("dye:grey", {
inventory_image = "unifieddyes_dye.png^[colorize:#888888:200"
})
minetest.override_item("dye:dark_grey", {
inventory_image = "unifieddyes_dye.png^[colorize:#444444:200"
})
minetest.register_craftitem(":dye:light_grey", { minetest.register_craftitem(":dye:light_grey", {
description = S("Light grey Dye"), description = S("Light grey Dye"),
inventory_image = "unifieddyes_dye.png^[colorize:#cccccc:200", inventory_image = "unifieddyes_dye.png^[colorize:#cccccc:200",