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https://github.com/mt-mods/unifieddyes.git
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fix a couple more missing aliases
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parent
2fcae9d17d
commit
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11
init.lua
11
init.lua
@ -247,8 +247,9 @@ function unifieddyes.on_rightclick(pos, node, player, stack, pointed_thing, newn
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local meta = minetest.get_meta(pos)
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local prevdye = meta:get_string("dye")
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if not creative_mode and minetest.registered_items[prevdye] then
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local inv = player:get_inventory()
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local inv = player:get_inventory()
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if not (inv:contains_item("main", prevdye) and creative_mode) and minetest.registered_items[prevdye] then
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if inv:room_for_item("main", prevdye) then
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inv:add_item("main", prevdye)
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else
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@ -256,7 +257,7 @@ function unifieddyes.on_rightclick(pos, node, player, stack, pointed_thing, newn
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end
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end
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meta:set_string("dye",name)
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meta:set_string("dye", name)
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if not creative_mode and prevdye ~= name then
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stack:take_item()
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end
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@ -312,7 +313,7 @@ function unifieddyes.on_rightclick(pos, node, player, stack, pointed_thing, newn
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end
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end
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newnode.param2 = paletteidx + (minetest.get_node(pos).param2 % 32)
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minetest.set_node(pos, newnode)
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minetest.swap_node(pos, newnode)
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end
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else -- here is where a node is just being placed, not something being colored
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if unifieddyes.is_buildable_to(player:get_player_name(), pos2) and
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@ -630,8 +631,10 @@ minetest.register_alias("unifieddyes:light_red", "dye:pink")
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minetest.register_alias("unifieddyes:dark_green", "dye:dark_green")
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minetest.register_alias("unifieddyes:black", "dye:black")
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minetest.register_alias("unifieddyes:darkgrey", "dye:dark_grey")
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minetest.register_alias("unifieddyes:dark_grey", "dye:dark_grey")
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minetest.register_alias("unifieddyes:grey", "dye:grey")
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minetest.register_alias("unifieddyes:lightgrey", "dye:light_grey")
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minetest.register_alias("unifieddyes:light_grey", "dye:light_grey")
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minetest.register_alias("unifieddyes:white", "dye:white")
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minetest.register_alias("unifieddyes:white_paint", "dye:white")
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