rename "available" overlay to "onhand"

This commit is contained in:
Vanessa Dannenberg 2018-09-08 10:15:51 -04:00
parent 42093582df
commit fb2c14b4a8
2 changed files with 2 additions and 2 deletions

@ -857,7 +857,7 @@ function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative,
local colorize = minetest.formspec_escape("^[colorize:#"..hexcolor..":255") local colorize = minetest.formspec_escape("^[colorize:#"..hexcolor..":255")
if not creative and inv:contains_item("main", dye) then if not creative and inv:contains_item("main", dye) then
overlay = "^unifieddyes_available_overlay.png" overlay = "^unifieddyes_onhand_overlay.png"
end end
local unavail_overlay = "" local unavail_overlay = ""
@ -1000,7 +1000,7 @@ function unifieddyes.show_airbrush_form(player)
if not creative then if not creative then
base_form = base_form.. base_form = base_form..
"image[10.3,"..(vps*5+vs)..color_button_size.. "image[10.3,"..(vps*5+vs)..color_button_size..
"unifieddyes_available_overlay.png]".. "unifieddyes_onhand_overlay.png]"..
"label[11.0,"..(vps*5.1+vs)..";Dyes on hand]" "label[11.0,"..(vps*5.1+vs)..";Dyes on hand]"
end end

Before

Width:  |  Height:  |  Size: 140 B

After

Width:  |  Height:  |  Size: 140 B