uniham/registry/default.lua

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-- Localize
local register_hammer = uniham.register_hammer
local S = uniham.translator
register_hammer('hammer_bronze', {
name = S('Bronze Hammer'),
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head = {
texture = 'default_bronze_block.png',
},
craft = 'default:bronze_ingot',
uses = 150
})
register_hammer('hammer_diamond', {
name = S('Diamond Hammer'),
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head = {
texture = 'default_diamond_block.png',
opacity = 120
},
craft = 'default:diamond',
uses = 300
})
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register_hammer('hammer_gold', {
name = S('Golden Hammer'),
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head = {
texture = 'default_gold_block.png',
},
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craft = 'default:gold_ingot',
uses = 100
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})
register_hammer('hammer_mese', {
name = S('Mese Hammer'),
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head = {
texture = 'default_mese_block.png',
},
craft = 'default:mese_crystal',
uses = 350
})
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register_hammer('hammer_obsidian', {
name = S('Obsidian Hammer'),
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head = {
texture = 'default_obsidian_block.png',
opacity = 25
},
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craft = 'default:obsidian_shard',
uses = 400
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})
register_hammer('hammer_steel', {
name = S('Steel Hammer'),
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head = {
texture = 'default_steel_block.png',
},
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craft = 'default:steel_ingot',
uses = 200
})
register_hammer('hammer_stone', {
name = S('Stone Hammer'),
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head = {
texture = 'default_stone.png',
},
craft = 'default:cobble',
uses = 70
})
register_hammer('hammer_wood', {
name = S('Wooden Hammer'),
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head = {
texture = 'default_wood.png',
},
craft = 'default:wood',
uses = 30
})