uniham/system/crush_nodes.lua

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-- Register replacements for the hammer. Entry ID is the ID of the node to
-- replace and entry value is the ID of the node to replace with.
local replacements = {
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-- obsidian -> stone -> cobble -> gravel -> sand
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['default:obsidian'] = 'default:stone',
['default:stone'] = 'default:cobble',
['default:cobble'] = 'default:gravel',
['default:gravel'] = 'default:sand',
-- sandstone types to sand
['default:sandstone'] = 'default:sand',
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['default:desert_sandstone'] = 'default:desert_sand',
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['default:silver_sandstone'] = 'default:silver_sand',
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-- desert stone -> desert cobble -> desert sand
['default:desert_stone'] = 'default:desert_cobble',
['default:desert_cobble'] = 'default:desert_sand',
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}
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-- Get a node sound
--
-- This helper function returns a sound table or nil depending on wheter the
-- requested sound type exists in the provided node definition or not.
--
-- Common sound types are `dug`, footstep`, or `place`. For example: When
-- requesting the `dug` sounds of a node definition the function checks if
-- the table node_definition.sounds.dug exists and if so it returns that
-- table. If the table does not exist `nil` is returned.
--
-- @param node_definition The desired nodes definition
-- @param sound_type Name of a sound
local get_sound = function (node_definition, sound_type)
if not node_definition then return end
if not node_definition.sounds then return end
if not node_definition.sounds[sound_type] then return end
return node_definition.sounds[sound_type]
end
-- Hammer use function
--
-- The function is called when using the hammer. It either converts the node to
-- its replacement or does nothing. When converting the modified (added wear)
-- itemstack is returned.
--
-- @param itemstack The `itemstack` as per on_use definition
-- @param player The `player` as per on_use definition
-- @param pointed_thing The `pointed_thing` as per on_use definition
-- @see <https://dev.minetest.net/on_use#on_use>
-- @return itemstack|void
uniham.crush_nodes = function (itemstack, player, pointed_thing)
if pointed_thing.type ~= 'node' then return end
local node_pos = minetest.get_pointed_thing_position(pointed_thing)
local node_name = minetest.get_node(node_pos).name
local node_sound = get_sound(minetest.registered_nodes[node_name], 'dug')
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local player_name = player:get_player_name()
if minetest.is_protected(node_pos, player_name) then
minetest.record_protection_violation(node_pos, player_name)
return
end
if not replacements[node_name] then
if node_sound then
minetest.sound_play(node_sound.name, {
pos = node_pos,
max_hear_distance = 8,
gain = node_sound.gain,
})
end
return
end
local replacement = replacements[node_name]
local rep_sound = get_sound(minetest.registered_nodes[replacement], 'dug')
local uses = minetest.registered_tools[itemstack:get_name()]._uniham.uses
if rep_sound then
minetest.sound_play(rep_sound.name, {
pos = node_pos,
max_hear_distance = 8,
gain = rep_sound.gain,
})
end
minetest.set_node(node_pos, { name = replacement })
minetest.check_for_falling(node_pos)
itemstack:add_wear(math.ceil(65535 / uses) + 1)
return itemstack
end