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add durability table
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README.md
19
README.md
@ -20,6 +20,25 @@ The hammers added by this mod can be used to crush material into “softer” ma
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The three default sandstone types can be crushed into the corresponding three default sand types, too.
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The three default sandstone types can be crushed into the corresponding three default sand types, too.
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## Durability
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The durability is based on personal opinion.
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| Hammer Material | Mod | Durability (uses) |
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|:----------------|:----------:|------------------:|
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| Wood | `default` | 10 |
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| Stone | `default` | 50 |
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| Gold | `default` | 80 |
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| Bronze | `default` | 100 |
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| Steel | `default` | 150 |
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| Silver | `moreores` | 200 |
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| Diamond | `default` | 250 |
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| Mese | `default` | 300 |
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| Obsidian | `default` | 350 |
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| Mithril | `moreores` | 400 |
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Feel free to suggest changes.
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## API usage
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## API usage
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The *Universal Hammer API* can be used by calling the `uniham.register_hammer` function. This function takes two parameters, the ID and the definition table.
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The *Universal Hammer API* can be used by calling the `uniham.register_hammer` function. This function takes two parameters, the ID and the definition table.
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@ -20,7 +20,7 @@ register_hammer('hammer_gold', {
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name = 'Golden Hammer',
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name = 'Golden Hammer',
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head = 'default_gold_block.png',
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head = 'default_gold_block.png',
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craft = 'default:gold_ingot',
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craft = 'default:gold_ingot',
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uses = 100
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uses = 80
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})
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})
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register_hammer('hammer_mese', {
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register_hammer('hammer_mese', {
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