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hammer registration documentation/function update
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@ -8,11 +8,39 @@ local use_hammer = uniham.use_hammer
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-- name = 'Name of the hammer',
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-- head = 'head_material_texture.png',
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-- craft = 'crafting:material',
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-- on_use = on_use_function,
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-- uses = 123,
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-- }
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--
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-- The `name` will be shown as tooltip on hovering the item in the inventory
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-- and will be used as it is.
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--
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-- `head` is a texture that is used as base for the hammer head texture mask.
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-- To change the mask textture packs need to add `uniham_head_mask.png` with
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-- another file. All black pixels will become transparent.
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--
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-- With `craft` the material to craft the hammer from is defined. Hammers are
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-- crafted all the same with the provided material for x and a stick for s
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--
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-- [ ][x][ ]
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-- [ ][s][x]
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-- [s][ ][ ]
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--
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-- The function provided via `on_use` gets three parameters when called by the
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-- hammer’s on_use action: `itemstack`, `player`, and `pointed_thing`. All of
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-- those three parameters are defined by Minetest’s API. The function has to
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-- modify and return the itemstack as needed.
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--
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-- If no function is provided the default function (replace nodes by the table
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-- provided as `uniham.use_hammer` in mod loading state).
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--
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-- `uses` is added as `_uniham.uses` to the hammer’s item definition and can
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-- be used by the custom `on_use` function. The built-in function (replacing
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-- nodes) calculates the `add_wear` value from this.
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--
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-- @param short_id Unprefixed ID for the new hammer
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-- @param definition Definition table as described
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-- @see <https://dev.minetest.net/on_use#on_use>
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-- @return void
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uniham.register_hammer = function (short_id, definition)
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local texture = '([combine:16x16:-1,1=+s)^((+h^+m)^[makealpha:0,0,0)'
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@ -22,17 +50,19 @@ uniham.register_hammer = function (short_id, definition)
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['+m'] = 'uniham_head_mask.png'
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})
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local on_use = definition.on_use or use_hammer
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minetest.register_tool('uniham:'..short_id, {
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description = definition.name,
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inventory_image = texture,
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_uniham = { uses = definition.uses },
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on_use = function(itemstack, player, pointed_thing)
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return use_hammer(itemstack, player, pointed_thing)
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return on_use(itemstack, player, pointed_thing)
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end
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})
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minetest.register_craft({
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output = 'uniham:'..short_id,
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output = minetest.get_current_modname()..':'..short_id,
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recipe = {
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{ '', definition.craft, '' },
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{ '', 'default:stick', definition.craft },
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